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Factor 5 impressed with PlayStation 3's CELL power |
Listed in: PS3 Tags: Factor 5, Julian Eggebrecht, playstation 3 updates, Sony
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Often the root of many Xbox 360 versus PlayStation 3 wars, the Dragonlancer-esque game Lair is in itself one amazing title that needs serious horsepower stocked under Sony's next-generation console's hood. Not surprisingly, in an interview with GamePro, Factor 5's Julian Eggebrecht, chief creative director, said that they were impressed by the power of the PlayStation 3.
We were blown away by Cell. Not so much by the graphics chip because that was basically what was known and what we expected, but the Cell suddenly made it possible to use techniques in Lair that we had talked about before, but which we never thought a system would be fast enough to actually support. We were able to make this insane level of detail changes possible from the very, very highest point up in the sky all the way to the ground.
Eggebrecht explained that in their former flight title Rebel Strike for the GameCube, they had to "cheat around" with massive levels, making them look massive by loading the next level once the fighter landed. It wasn't a fluid, smooth option from going all the way up to all the way down, but it worked.
Now with the PlayStation 3's CELL processor, however, that's a whole different story. In fact, Eggebrecht revealed that their AI uses the processing units dynamically. Instead of dedicating certain AI tasks to one of the SPUs, the game would allocate processing resources to an idle unit.
They have animations running on some of the SPUs, with a full-blown physics engine. They also have actual fluid mechanics being simulated for the first time in a game, thanks to the CELL. But perhaps the worst of it is, that for all that power and capability, the game isn't coming with a multiplayer mode.
Instead, it will have a ranking, online mode. But if Lair becomes a success and they get to work on a sequel, Factor 5 promises to put multi-play "on the table."
Via GamePro
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I'm impressed with Sony!
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Hence Julian said all kinds of rubbish about the GC and XBox, claiming the GC was more powerful and that there's nothing the XBox can do that they cannot do on the GC and that he'll eat a broom if the XBox could match the GC. Later of course, he was forced to eat thoser words. ;)
So please guys, take whatever Julian says with a pinch of salt. His enthusiasm and support for the console he's working on is great to see, but he does tend to exaggerate how great the technology is and how great their game engine is compared to everyone else. :)
They do push the technology, but I must admit, I've never been a fan of the gameplay in Factor 5 games. I hope Lair is different, but I'm not building my hopes up, not yet anyway.
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Sony "Listen, we give you X amount of $ to say the Cell is a nice pice of technology okkkkeeey?"
Factor 5" What? why would we do that? We are only making this game for the PS3 because we were payed by Microsoft to do so. They felt bad that they own you!"
Sony "Waaaa? C'mon, PS3 need sales..."
Factor 5 "Ok, we will say that your pos Cell is good, only because I want you out of my f*king office"
Sony "yayaya! Thank you Mr. America man, my boss will like me so much now. Maybe I get payed more cash and feed my familyyyy, AIII YA!"
Factor 5 "Get the f*k out!!!"
True story.
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Common you all know who am talking about!!!
Mr Common Sense were is he? He literarly spent his life trying to bash the ps3 and explain in ''common sense''...let me rephrase that ''common microsoft sense'' that the xbox is actually better than the ps3 in terms of power... But now that everybody in the gaming industry, MIT and others are impressed about the small supercomputer (for 600 bucks amazing price dont you think???)
Common butterfly come out of your coccoon we all missed your lame a-s-s fantarted views...
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Julian's comments shouldn't be taken seriously as a result, however Factor 5 are techically VERY talented, I just question their ability to create great gameplay with that talent.
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notso-elite, spectaculuuhr and the pwnz0r.
with the final one rivaling the ps3 and slightly overpowering it.
And by that time you'll see all the x360 fans going, see xbox360 is better !!!!
not realising they bought 5 systems
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So a company that is about to release a PS3 game tells us that the machine is this or that ?, they are hardly likely to say anything else are they FFS...
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First of all, all those things you mentioned, are handled by the graphics processor. Not the emotion engine.
Second ps2 games don't look bad, have you seen god of war 2 and Shadow of the colossus, they look ****ing awesome.
And third, the ps2's processor was actually very powerful for it's time. There was a ps2 game that literally had over 65,000 ememies on screen at once
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When this game comes out I hope someone does a comparison of graphics between this game and Gears of War. Gears is STILL the best looking game out there (for any console.)
Im glad you guys can have fun playing your PS3 and I hope the PS3 doesnt fail. Being a hardcore gamer myself I respect the PS3 for what it is, a gaming machine, not a computer or media center but a gaming machine...nothing more. Once Sony realizes this we will start to see some REAL games.
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Are you mentally retarded? Ps3 has already almost sold 4 million. The 360 is at 10 million. 4 million + 4 million + 8 million. That's two million behind. You're an idiot.
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Somebody comparing the graphics of a close quarters first person shooter to an action adventure with practically limitless boundaries...
Obviously scale is what is of importance in Lair, with hundreds of enemies observable from afar, miles of territory to cover, all flowing seamlessly with no in game load times. We're not talking about flat surfaced buildings with small little textured hallways that lead to corridors with your fabled bump mapped cobblestone with 5 or 6 enemies hiding behind the next corner that's ready to load in a minute...
You have no appreciation of the work put into either program, GeOW or Lair, idiot.
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Ok, then they compare Gears of War with release titles on the PS3 saying how much better X-BOX 360 is. X-BOX only looks better NOW because how long it's been out.
It's a classic example of the game Oblivion. Just wait you X-BOX fangays until the PS3 has been out as long as the 360. When we see games that have been built from ground up for the PS3 then you can start making a fair comparrison. But when the PS3 starts to kick some serious ass, Microsoft will be there releasing a new console again to get more money out of you loosers. Ha. can't wait!
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This is what the developers have said numerous times about Oblivion. They say it was extra time and not power that allowed them to improve the game ENGINE.
Read it here in their own words;
http://www.shacknews.com/extras/2007/020807_petehines_1.x
"Shack: Can you offer any insight into how much of that was made possible by the PS3 hardware versus simply the additional development time?
Pete Hines: IT WAS ENTIRELY DUE TO EXTRA DEVELOPMENT TIME. It's not like the PS3 can do this and the others can't, it's actually something we were considering doing for the other platforms as well. We specifically did it here because we had some time and one of our graphics programmers said he could do it."
It's fine to laugh at fanboys (I do too), but make sure you get your facts right before you do so. ;)
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Why? Because YOU say so? LOL! Oh yeah, the PS3 has sold 20 million...why?...because I SAY SO.
Idiot! The 360 has sold over 10 million, that's official and all the major websites, magazines, analysts agree. You're a nobody who thinks it's 6 million with NO evidence...so I suggest you STFU.
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So you are right about Oblivion, but the fanboys don't want to hear that.
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Everyone knows sony led by the now disgraced Ken Kutaragi is the most egotistical arrogant company in gaming and look what that got them.
PS3 is already dead. Playstation's "endless cycle of failing" may have just begun.
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