EA Prioritizes FNR 3's Audio and Visual

Posted Sep 16, 2006 at 1:02PM by QJ Staff Listed in: PS3 Tags: Canada, Vancouver
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Fight Night 3Fight Night Round 3 comes to PS3 around the console's release this November 17. When you think about it, there's a big seven months difference between this and the X360's version. Admittedly, this boxing game still remains as one of the great titles to hit next-gen. We can only imagine PS3 fans muttering to EA Canada, "Better use this time wisely or else."

The Vancouver-based studio happily shares that they did exactly that- studying and learning from what the EA Chicago crew did with the original release and getting a strong feel of the PS3 hardware. To begin with, the look is just simply, off the charts.

It really is hard to judge graphics based from screenshots alone. But with the release of the PS3 demo, the images look more alive and more real: the skin doesn't glisten too much; the sweat drops are more vivid; the blood is more intense. As they say, it's the subtleties and the little things that really count.

Furthermore, the Get In The Ring Mode is as good as what they promised before, even better. Essentially, EA Canada wanted the audio and the visuals to be main components of the game. When in this first person view, the display screen will get blurry should you receive too many punches. This is because of the "blood" and "sweat." Accordingly, too many punches at the side of the head affect the sound.

Via GameSpy

 
 
 

Comments

by SteveTao - 2006-09-16 15:42:06
So

In other word, the PS3 is more powerful than the 360. The graphics says it all.
by - 2006-09-16 16:34:07
wait

till you see burnout 5 and army of two
by - 2006-09-16 16:47:01
SIXAXIS

They really should've implemented the tilt control to the Get in the Ring Mode.
by - 2006-09-16 17:06:45
3

Who says they haven't?
by - 2006-09-16 19:16:32
#4

No one, but no one's said that they have, either. I just think that the tilt functionality would be perfect to bob and weave with. Or to shake off the other boxer when he clinches.
by - 2006-09-16 19:41:55
OH LOOK A NEW GAME!!

Wait a minute!!....I played this like LAST YEAR!! hahahahahha
by - 2006-09-16 20:48:20
Yeah

I think the tilt function would be great for bobing and weaving also, but I think they should have that is an optional configuration because there may still be some that perfer the more manual approach. As for number 6, and I've played it on the PS2, so what? Games like these are more about graphical updates and the PS3 is doing that well.
by Vecha - 2006-09-16 21:57:09
haha

"In other word, the PS3 is more powerful than the 360. The graphics says it all." you really think so? boy oh boy I love me a fanboy.
by Dan (deathtok) - 2006-09-16 23:07:17
cool

I like this fight mode it looks pretty cool. I only played the X360 demo in the store and that looked impressive too. With the off-screen stuff it's hard to say if the PS3 "edges" the X360 here; certainly gets a bump for the new mode though.
by - 2006-09-18 11:27:51
...

Did you even read the article. Dam fanboys. Remeber the name Steve Tao to avoid Fanboy BS.

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