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Dev interview: Fracture aims to revolutionize the gaming via Terrain Deforming |
Listed in: PS3, Xbox 360 Tags: Day 1 Studios, genetic engineering, SIXAXIS
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The story of Fracture will be told through the eyes of soldier Mason Briggs. He is a soldier of the United States 150 years from now. Only in this universe, America is divided in two, the East and the West, hence "Fracture." One side is dedicated to using technology for the improvement of mankind, and the other side aims to advance genetic engineering. Now this isn't your average shooter game, this is going to be more a mix of adventure, shooter, and strategy thanks to the new terrain deformation system.
In an interview with GameInformer, Denny Thorley and Jon Kimmich of Day 1 Studios reveal how players will be using high powered weapons that, if used in real life, would really mess up the landscape - and that's what terrain deformation is all about in this game: to mess up the landscape, either to your tactical advantage or just for the heck of seeing a hole where a hill once was. The developers are aiming to make other games feel more static by comparison.
Players will get to have a whole arsenal of weapons to destroy everything in their path with, including a gun that shoots something underground and hurls things it sucks down into it. It was also revealed that the game will be using the SIXAXIS controls. The "how" of it wasn't said though. Also, there will be a single and multiplayer demo this coming E3.
For the full transcript of the interview, you can terrain-deform your way towards the Read link below!
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Comments
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Anyway, I don't care, I got a PS3 !!!
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It's as if guys like you are not intelligent enough to discuss the topics.
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The 360...
can suck *****....
thx
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Stop being a fanboy for once.
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But yea the 360 does have some problems processing games...Forza happens to be one of em, and also many PC ports on the 360 have bad processing, mainly because they dont bother tweaking the game to fit the hardware.
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Oh, there was also a game built entirely around terrain deformation a few years back called Red Faction
Recommended specs (not minimum) for that:
500 Mhz processor
16 MB graphics card
128 MB RAM
So I doubt the 360 could handle it, you definatly need the Cell processor to do terrain deforming.
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