Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

Conflict: Denied Ops dev diary on in-game destructible environments

Posted Jan 3, 2008 at 1:58AM EST by QJ Staff

Listed in: PS3, Xbox 360, PC Gaming Tags: Africa, Eidos Interactive, North America, Pivotal Games
Ó

Considering some of the eye-catching visuals from Eidos Interactive and Pivotal Games' Conflict: Denied Ops, it's no wonder why the game came out in such a detailed manner. In developers diary for the game, Environment Art Manager Dave Cullinane talks about the painstaking detail they've put into creating the varied and detailed environments you'll find yourself in Conflict: Denied Ops.

From the Arctic, Venezuela, Africa, Russia, and even one in the middle of the Atlantic, the wide variety of environments gives the player a literal grab bag of battlefields to start their path of wide-scale destruction.

However, it's also because of the varied selection of environments that the developers had such a hard time making sure everything is as it should be when it comes to the realism involved in blowing things up. Cullinane mentioned that they didn't want to "break any rules" while keeping in to the realism of game's very malleable environment.

Conflict: Denied Ops is set to be released in North America this early 2008 for the PC, Xbox 360, and the PlayStation 3. In the meantime, why not enjoy the video of the developers diary for the game.






This story sucks? This story rocks!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword