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Carmack: Rage will have a higher framerate on Xbox 360 |
Listed in: PS3, Xbox 360 Tags: Framerate, id Software, John Carmack, playstation 3 updates, PlayStation Network
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id Software may be splitting Rage across multiple DVDs for the Xbox 360, but studio co-founder John Carmack says that the game's Xbox 360 version will run at a higher framerate compared to the one for PS3.
The Rage feature inEdge magazine's latest issue reveals that the Xbox 360 version will run at 60 FPS -- the same as the PC version -- while the PS3 version will run at 20 to 30 FPS.
"The PS3 lags a little bit behind in terms of getting the performance out of it," Carmack told Edge. "The rasteriser is just a little bit slower - no two ways about that.
"The RSX is slower than what we have in the 360. The CPU is about the same, but the 360 makes it easier to split things off, and that's what a lot of the work has been, splitting it all into jobs on the PS3," he said.
Rage's 2010 launch is still a long way off, but Carmack didn't mention if they'll increase the framerate in the final PS3 copy.
Related articles:
- Rage won't work well on three DVDs but Doom 4 will, says Carmack
- id Software's Tim Willits clarifies Rage "cuts"
Via CVG
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The PS3 only has one 512 MB of RAM whereas the 360 has two 256 MB of RAM. That's why the PS3 will have lower framerate. They took the same approach with the 360 to the PS3. They didn't need to...
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And even if microsoft payed them, why will they do it on a game like RAGE. And they arent really saying its frame rate is gonna be bad they are even telling WHY IT IS SO.
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Skidz, the difference is that the PS3 is a dedicated gaming machine, while your computer isn't. Your computer has to dedicate hundreds of megabytes of RAM to running itself, the PS3 doesn't. You can complain about the RAM, but when you get a game like GRID that is extremely similar across PS3 and PC, you see that the PS3 has enough RAM. It just doesn't need as much as a PC, because it's not running Windows in the background.
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Step 1: If a game is inferior on PS3 to another console, choose one of these options. A) Scream bribery from MS. B) Act like you're no longer interested. C) Go straight to talking about how amazing Blu Ray is.
Step 2: If a great game isn't coming to the PS3, choose one of these options. A) Scream bribery from MS. B) Pretend like having one good game, MGS4, makes up for it somehow. C) Make a list of games that are gonna come out in 2011 and hope none of them go multiplatform (if they do go multiplatform please see Step 1).
Remember Sony fans, it is up to YOU to keep the rumor that PS3 is superior alive. If you ever find yourself in a losing battle deploy the patented and proven "xbotx" technique, because there's nothing worse than namecalling!
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Don't stoop down there.
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each disc of FFVII contains just about every background image and almost all music tracks (they were midi-like, after all), but the capacity-eating movies were put onto only the discs that actually used them
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I just say.. Enjoy both consoles, why deprive yourself of one over the other?
I'd include the Wii, but you have to be like 7 to enjoy that Gamecube 1.5
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I'm sure id will make it work, I'd just like them to let everyone know is all
btw superquest they already confirmed it'll be on 2 discs, not 3 or 4.
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They're still technical geniuses and only time will tell which one comes out looking "best." Swapping discs might only be to get access to the second land and the story whether it be video or in game cut scenes. With hdd install on 360 you may be able to access both lands from the second disc. Either way I don't see this as any reason to hate the PS3 version. It sounds to me like id just wants to play to the advantages of each console.
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AALSOO "if a great game isn't coming to the PS3, choose one of these options. A) Scream bribery from MS. B) Pretend like having one good game, MGS4, makes up for it somehow. C) Make a list of games that are gonna come out in 2011 and hope none of them go multiplatform (if they do go multiplatform please see Step 1)" just to make a fool of sublime 4 being a fanboy...what game are we talking about??? there is hardly 1 game on 360 that could get me slightly interested...were you looking at your list of ps3 games you want to go multiplatform when you wrote this??? hahaaa loser
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Sublime our point was very well proven by this schmo.
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if you dont like the games then there is obviously som1 smarter than you who likes them.before you reply this comment please note that i know what games are exclusive to ps3 otherwise you'd write the names of all the exclusives and claim you like them all and hardly one xbox 360 exclusive
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This articles explains nicely how the Cell works...
http://www.ibm.com/developerworks/library/pa-linuxps3-1/
It really is backwards compared to how you program for PC/360 CPU's. Which just use multiple general purpose cores with multiple threads per core.
Since it's easier and makes better buisness sense to develop for PC/360, most engines will be built around that architecture (ID games especially) and then the PS3 version needs to be changed dramatically to get the same performance.
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http://ps3.qj.net/Carmack-Rage-to-look-worse-on-Xbox-360-than-PS3-PC-Mac-versions/pg/49/aid/122805
As you can see, the issue discussed there was TEXTURE QUALITY, since ID said they wanted to put the game on 3 DVDs, because on just 2 DVDs, the compression of the textures will mean they will look a little worse than those of the PS3 version (although in an interview, Carmack said you won't notice any difference most of the time).
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Oh please.
-"basically they are contradicting themselves."
And as I've shown, ID spoke about texture quality before, not perfoemance, so there's no contradiction.
-"and another fact is, i checked the RSX and Xenos specs and RSX just kills Xenos in Rasterization."
The two GPUs are DIFFERENT technology, and therefore you can't compare them by looking at specs you don't understand (with all due respect). The fact is, you will not find a single quote from any developer with experience of both consoles who says RSX is more powerful than Xenos (the 360's GPU). But you will find MANY from devs who say they're about the same, and quotes from devs who say Xenos has a slight edge over RSX.
-"over the all these years, not even one developer complained/lied about RSX."
And not one says it's more powerful than the 360's GPU.
"and multiplatform games no-a-days, PS3 just kills the 360 in performance"
No it doesn't, for the vast majority of multi-format games, the 360's performance is still on par or slighter better than the PS3, leading to many gamers calling the devs lazy for the PS3 versions.
"for example the 360 version of bionic commando runs at an average Frame rate of 25, while the PS3 runs at solid 30. so to conclude, thery are lying"
And Bionic Commander is practically the only example like this in favour of the PS3, it's the exception to the rule, and yet there are many multiformat games with better graphics. So it really doesn't prove anything at all. :|
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I see people calling the men lazy, who actually created the FPS genre, coded their engines from the ground up, and makes some of the highest quality graphics we've seen time after time. This is the same company that gives us reasons to upgrade our PC's every few years. Now they're having to tailor their engine to work on hardware they probably didn't plan for and they're probably doing a damn good job, and people call them lazy... These non-contributing zeros can be unbelievable.
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Check Amazon.com or even Bestbuy.
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Too many good PS3 games to count? That's because you can't count higher than 3, apparently. If we're talking about AAA 90+ titles, I'll give you MGS4, LBP, and Killzone 2. I personally thought inFamous was awesome too, but it only got mixed reviews, same with Resistance 2.
Seriously, why pick sides? I can understand not everyone that has a 360 can afford to buy a PS3 and own both like myself, simply because of the price point; but 360's are CHEAP. You're missing out on a lot of great stuff but standing over on the Sony boat and waiving your finger.
Oh, and in your response, if you could save some face not pretend you don't care about the great titles the 360 has, that would be great. if you could also refrain from bringing up MGS4 yet again, that would be swell. Yes it was amazing, and truly the high point of the PS3, but it's kind of stale using that same argument, especially when the next MGS is coming to 360 as well.
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But I don't (yet) have a good reason to buy a PS3, MGS4 isn't enough reason.
Would I buy a PS3?
Not yet as it is still a little pricey
Would I enjoy a PS3?
You bet.
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Also, most games are cross platform..
But yeah..
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How is "m$" ripoff artists? they give us what we want, Right?
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What are we all 10 yrs old?!?!
As if any of this would be true in any way. A new game to run at 20-30 frames... no company (that wants to make a profit or keep a high quality profile) would try and sell a game or app that would run this slow, I'd like to see any proof for the article in any way, shape or form. More like a lowest or even average frame rate but not max rate. Stupid, stupid, stupid, stupid, stupid, stupid, stupid, stupid, stupid, stupid, stupid, stupid, OMFG STUPID.
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I own both systems and I will never understand why you Sony fanboys are so naive to the fact that Sony is the same money hungry evil corporation that Microsoft is. The only difference is Sony is far lazier. Sony has to have their own disc format, their own media memory and then they try to stuff the PS3 down our throats as this amazing media center. HA! The most basic $300 laptop from Wal-Mart is 100x the media center the PS3 is. What kind of media center wont let you stream media to other devices on your network? What media center will let you copy files to it, but not off it? Are you kidding me?
"BUT OMGZZZ M$ MAKES U P@Y FOR THE INTERNETS!!!111"
I would rather pay $100 a year for Xbox Live than use Sony's ridiculous, trash network. The fact that it is free is nothing but a cop out. Wake up morons, Sony lets you use it for free because if we had to pay for it, they might actually have to make it useful. The PSN is nothing but a matchmaker linking you to a server. Sony basically throws up it's arms, looks at the developers and says "you do multiplayer however you want, but we dont want any part of it". The result is dedicated servers. You PS3 idiots keep thinking that is a good thing and sometimes you're right, but sometimes you're wrong. What happens when I pop in KZ2 and have the most horrible, laggy, unenjoyable experience for 3 weeks straight. PS3 fanboy response: "Get a new connection noob. My parents pay for the super l33t internets and I never lag". Wrong. I ran trace route after trace route (if you dont know what a trace route is, dont you dare even reference anything about PSN, Live, multiplayer or the internet in general) and the result is the same, every killzone 2 game gets sent to a server farm somewhere in Virginia. You east coast players may love it, but over here in San Diego 3000 miles, 26 hops and 150ms away, its a god damn lag fest. Gamestop takes KZ2 back and I'm back on the 360. I'm not even going to mention the little things like, voice messages, parties, party chat, more than 2 people in a game have a mic, etc. Let's just say these little things make the experience much better on Xbox.
As for the hardware side of things, I dont even know where to start. Sony has led you guys to believe that the PS3 is this beast of a system that the 360 cant even compare to. Cell this, RSX that... It's all a bunch of BS that Sony has brainwashed you with. Yes, the Cell processor is capable of crunching numbers at an extremely high rate as shown by Folding@Home. But games are different, they're dynamic, they rely on a heavy dose of Floating Point Calculations which are much more complex than Folding@Home. It's for this reason Cell is extremely difficult to code for. These developers arent being paid off by MS like numbskulls are convinced, they're simply telling the truth.
The other side of things is where most you are not even in the same universe as the truth, the RSX. This GPU is no where near as powerful as you guys think it is. RSX is nothing more than an underclocked NV40 GeForce6 GPU circa - 2004. It uses the old rendering architecture based on ROPs, TMUs and raw multi-textured fillrate. Where the PS3 and RSX fall way short is video memory. You noobs need to understand the fact that Xbox360 has twice as much dedicated video memory as the PS3. They both have the same TOTAL video memory, but dedicated and shared video memory is NOT the same. Once the RSX runs out of dedicated video memory, it calls the system RAM. This is a piss poor alternative to just giving RSX more memory of its own. The GPU now has to swap textures back and forth between it'
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Welcome to QJ, glad to see a member who isn't just spewing out Sony's lies.
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The PlayStation 3 will have a 3.2GHz 'Cell' processor that consists of a PowerPC-based core with seven 'synergistic processing units'. These units are probably the most interesting things, as they are basically stand-alone systems for handling an isolated type of code. For example, one unit dedicated to and optimized for in-game physics. Another for AI. This Is quite a clever way of doing things. It combines a kickass brute force processor with some more finely tuned ones. The big question is whether developers can use these littler units effectively, or whether they'll find they're having to rely on the general purpose unit more.
The Xbox 360 CPU, called the Xenon, in comparison, has a multicore PowerPC processor that has three dual-threaded cores. (The PS3 uses the same basic chip, but actually disables two of the cores). Xbox's CPU can can handle six threads simultaneously. Which it's going to need. Basically, the Xbox 360 approach is all about brute force. There's nothing real fancy about the approach, and nothing much to say about it. With three cores it basically has three CPUs, general, all-purpose, powerful CPUs. As long as the code is written properly it can run on any of the CPUs equally.
All in all I think the technical advantage goes to Sony on this one, in terms of pure on-paper power. But it seems to me that the Xbox 360s power might well be much easier to tap into.
GPU
Built by nVidia, who actually partnered with Microsoft for the Xbox GPUs, the GPU for the PS3 is called the RSX . RSX = "Reality Synthesizer", in marketing initialism. This enables it to 'carry out its calculations for pixels with 128 precision bits and with a resolution of 1080 lines (that is, the precise norm for "true" high resolution)'.
So apparently that means it's awesome. Anyway, according to Nvidia the system is more powerful than two GeForce 6800 Ultra cards. That's a pretty powerful unit, no matter how you look at it, and it should be capable of some extraordinary graphics.
It's worth pointing out that this unit is actually able to output TWO streams of video, both at 1080p. I can't be bothered explaining what 1080p actually means, but it's better than... well... any TV can actually support at this time.
The Xbox 360 also sports a fancy new video architecture. This one by nVidia's chief rival, ATI. There are lots of fancy specs on it, and they've concentrated heavily on 'shader' technologies, which are basically what makes all the little fine details. Shaders are a huge part of modern graphics rendering.
Both companies claim some vast technical superiority, but the actual truth is much harder to call. Both the RSX and the Xenon are the latest and greatest technology, and will both be quite frankly mind blowingly awesome. It's most likely that Sony's system will, like the CPU, have a slight edge in terms of overall performance. But it's probably not going to be enough that you'd notice it, and it's most likely not going to be any sort of deciding factor in the upcoming war between these two power players.
IF YOU CAN READ SMARTASS
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You obvioulsy have NO IDEA what you are talking about. Silly fanboy.
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Here you go, back to the Sony Fanboy Formula. referring to Blu-ray and Killzone2
Also, you used the word "Too" incorrectly,
and your grammar makes me dizzy
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Gears of War2
Forza2
CoD 4/WaW
Gaylo 3 (sometimes)
Mass Effect, once in a while.
GTAIV:The Lost and Damned
And a great bundle of Arcade games too. I'll name a few
Peggle
Marvel Vs Capcom2
Castle Crashers
Rocket Riot
and an array of others
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unless its CoD, which runs at 60FPS
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I'm just saying your ranting isn't going to change any one's opinion. If anything, it'll make their opinion stronger.
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"ok first of all, no developer said that RSX is better, but the official specs sheet did."
Oh, so ALL the developers don't know that RSX is better but ONLY you do? Just listen to yourself. It is extremely arrogant and ignorant to assume YOU know more than the experts. When it comes to the power of the GPUs, the games developers are the experts with hands on experience, not some kid on a forum.
"but the fact is, the ps3's CPU is most powerful CPU in the world"
no it's not. It has it's strengths and weaknesses like ALL CPUs. Assuming all cores are pushed, then for arithmetic (eg. physics), it's about twice as powerful as the 360's CPU, for general code (eg. main code for games) the 360's CPU is about twice as powerful.
-"most of the multiplat games that were released in year 2008, and 2009 run better on the ps3..."
WRONG. The evidence can be found from websites who have compared 360 and PS3 versions of games in DETAIL. Here's 19 features over a few years at Eurogamer (go on, look through all 19);
http://www.eurogamer.net/articles/xbox-360-vs-ps3-face-off-round-19-article
Go to Eurogamer for their latest (Face-Off round 20).
And here's Gamespot's 360 vs PS3 comparison feature over the years;
http://uk.gamespot.com/features/6201700/index.html
http://uk.gamespot.com/features/6191251/index.html
http://uk.gamespot.com/features/6171831/index.html
http://uk.gamespot.com/features/6162742/
So kid, read those comparison features, and if you disagree with them, go find a comparison feature from a multi-format website that says different. In otherwords, it's time for you to put up or shut up.
-"and the fact is, devs were lazy"
No, it's gamers like you who are too lazy to think for yourselves, and so you make up information and try to convince yourself that it's true (hence you think you know more than the devs about the GPUs).
-"thus i advice u to not to reply to this comment."
LOL! Obviously because you know you have no facts to back up your arguments. Well I've produced links to back up my arguments and prove yours wrong. So where's yours?
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RROD is finished unless you still own the old xboxes.
my xbox has been on for 3 days straight and it still doesnt have any error and is really cool.
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if you want a company to give you more content what do you do ?. Go there and give them blowjobs. But MS is not as good as sony in giving blowjobs. So they pay them and prove THAT THEY ACTUALLY CARE about game developers.Its because of this strategy MS was able to take some good exclusives (mgs,FF) while sony took none. but i dont really expect you to understand cuz Its ALL BUSINESS.
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Cell is the most powerful CPU in the word, here is the evidence
http://www.pcadvisor.co.uk/news/index.cfm?newsid+13443
PS3's RSX is faster independently, 360's Xenos is powerful independently. PS3's RSX becomes more powerful and faster when combined with CELL, 360's Xenos becomes more powerful when combined with Xenon. Since PS3's CPU is powerful/faster than 360's CPU; the RSX with CELL will become even more powerful/faster (Hertz) than Xenos with Xenon , here is the proof.
http://www.vgchartz.com/forum/thread.php?id+51251
Most games that are released in years 2008 and 2009 run better on PS3, this links leads u to a frame rate comparing vids for some multiplat games that were released in the timings i listed.
http://www.youtube.com/user/ps360frame
so to conclude, PS3 kills 360 in hardware, there is no denying that fact. and the main reason y i requested u 2 no to reply to my previous comment was because it was a warning that u will be pulverized if u continue further regarding this argument. and if u wanna play together on XBL add me, my gamer tag is L3t4L T4g3T, and the reason y i gave u my gamer tag for the 360 is because to prove that i own a 360 and play it frequently. so, from wut i stated, it clearly proves that im not a fanboy, and my statement also proves that 360's hardware is inferior to the PS3's. i rest my case.
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READ THAT LINK YOU GAVE. It does NOT say Cell is the world's most powerful CPU, it says;
"PS3 chip powers world's most powerful computer ... pulls together the power of 12,240 Cell chips"
That's 12,240 Cell chips jac!!! I repeat, 12,240 Cell chips. NOT ONE CELL CHIP. Sorry, but this proves you really don't understand technology.
As for the GPUs, please don't go linking to OTHER KIDS POSTS on FORUMS as proof, you need to find ACTUALLY proof, i.e. comments from game developers or reports from reputable technical websites.
And don't go twisting it into including the CPUs :-). The fact is, as stated by devs, RSX is NOT better than Xenos, it only matches it AT BEST, but in most cases, Xenos comes out slightly ahead. I can provide numerous links from devs saying this, but I'll await your links from devs working on both consoles that say different. :-P
And finally for the multi-format claim, you link to some kid on youtube with a limited selection of games. Again, please provide links from reputable sources, not anonymous people on forums, social networks or video sharing sites.
"so to conclude, PS3 kills 360 in hardware, there is no denying that fact."
Wrong, you haven't produced a single piece of evidence to support any of your claims. Not one. You might as well have posted comments from family and friends as 'proof'. So I await your links from valid sources WITHIN the games industry.
-"it was a warning that u will be pulverized if u continue further regarding this argument"
Which you have spectacularly failed to do. But nice try.
As for the gamer tag, thanks but I'll have to pass on that one. No offense, just a policy of mine never to share my XBL and PSN details on basic forums like this (no friends lists or PM features), and hence with those I'm not familiar with.
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http://www.psxextreme.com/ps3-news/3213.html
and as in for the RSX, it is more potent and faster than Xenos when combined with CELL, for futher proof, again use google.com or ask.com, cuz they r so many websites that state RSX is infact better than Xenos when combined with CELL. and im sorry for your lack of knowledge on this matter but, CPU and GPU r made 2 work together, so RSX is better than Xenos. Xenos does has more pipelines than RSX, but as i told u before, CELL also add a few pipeline to match up with the 360's. And in polygons, RSX just kills Xenos, hands down, RSX has twice as more polygons than Xenos, for proof, just google, and again if u r too lazy, then thats ur problem. these are only some that i mentioned about RSX and Xenos, if u want more facts then just google. and another thing, the only aspect the Xenos is better at than RSX is the AA (Anti-Alaizing), Xenos has 4x, and the RSX has 2x.
"Wrong, you haven't produced a single piece of evidence to support any of your claims. Not one. You might as well have posted comments from family and friends as 'proof'. So I await your links from valid sources WITHIN the games industry."
Claim as loud as u prefer, the fact is, u haven't provided any evidence that proves that 360's hardware is par with or superior than the PS3's.
So to conclude, i pulverized both u and saldude2
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Let's look at that second link you provided;
It says "Cell Processor Drives Record-Breaking Supercomputer"
So, is that ONE Cell processor driving the record-breaking supercomputer? No, it's "a machine that uses 13,000 of the PS3's Cell processors, with each one of the 8-core chips performing at speeds of 4GHz".
13000 Cell processors, or to be more exact, 12,240 as stated before.
So please explain why you can't understand the SIMPLE difference between a machine with 13000 Cell processors (that supercomputer) and a machine with ONE Cell processor (the PS3).
So I hate to say it to you again, but NOWHERE does it say the Cell processor is the most powerful processor in the world.
And the rest of your post proves my point, since you have failed to provide a single link from a reputable source to back up your argument.
Next time, try arguing over something you understand, or better still, learn to understand what you read on websites, it helps.
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LOL! Like I said before, don't go changing what you said. You said RSX is better than Xenos, not RSX+Cell is better than Xenos. You said, and I quote "i checked the RSX and Xenos specs and RSX just kills Xenos in Rasterization".
So obviously you realised you were wrong and so you changed the claim to RSX+Cell is better than Xenos. Again, nice try.
So to repeat what I said earlier, RSX is NOT better than Xenos, it only matches it AT BEST, but in most cases, Xenos comes out slightly ahead. To 'beat' Xenos in CERTAIN areas, requires the use of Cell, but then what you use on Cell for graphics you lose in other areas of the game, and therefore negate the advantage Cell had other Xenon for arithmetic, and hence the power difference evens out between the consoles. The result, multiformat games looking and performing the same on both consoles.
As one dev said;
http://uk.ps3.ign.com/articles/704/704524p2.html
"The PS3 will have a content size advantage with Blu-ray and a CPU advantage for titles that are able to utilize a lot of the SPUs. The Xbox 360 has a slight GPU advantage and its general purpose triple-core CPU is relatively easy to utilize compared to SPUs. I expect that it will be near impossible to tell Xbox 360 and PS3 screenshots apart."
It just so happens that a recent dev interview confirms this. Here the interview from just 2 days ago;
http://www.eurogamer.net/articles/digitalfoundry-sacred-2-1080p-interview
And don't cherry pick their comments. You will notice they state pros and cons for BOTH consoles, but those advantages and disadvantages even out to a game which performs more or less the same on 360 and PS3.
-"and im sorry for your lack of knowledge on this matter but, CPU and GPU r made 2 work together, so RSX is better than Xenos."
Actually it's your lack of knowledge, since RSX+Cell working together being better than Xenos (in SOME areas) does not make RSX on it's OWN better than Xenos. That's a fact.
BTW, I'm still waiting for your links. :-P
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Also, I own both consoles, but it's obvious you don't. Sure you have a PS3 and have access to an XBL gamer tag, but so do many kids when their brothers have an XBox.
And whilst I'm at it, here's another dev discussing the 360 and PS3, that dev being Crytek;
http://www.destructoid.com/how-does-cryengine-3-run-differently-on-ps3-and-360--132464.phtml
Quote: "We have parity between the platforms now: BOTH RUN AT THE SAME SPEED ... If the game%u2019s shader-heavy it runs a bit faster on 360; if it's compute-heavy with physics and particles, then the SPUs take over and it%u2019s a bit quicker on PS3."
So yet again, a dev states that in areas where the consoles are stongest, they are a little bit better. Hence in areas which push the graphics more (i.e. shaders), the XBox is a little faster than the PS3 (proving MY point, disproving yours), but in areas where it's pushes arithmetic more (i.e. physics and particles), the PS3 is a little faster than the 360. But overall, as they said "BOTH RUN AT THE SAME SPEED".
So that's 3 devs I quoted saying the same thing and the 360 and PS3. Shall I post the link to the fourth dev, the fifth, the sixth etc? Or are you going to keep insisting you are right and ALL the devs are wrong.
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Corrected sentence - "So that's 3 devs I quoted saying the same thing about the 360 and PS3...."
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That's not proof kid, that's simply the coward's way out. *Try* to show some backbone and prove your claims.
-"u r talking like a fanboy"
Unlike you, I appreciate what the 360 and PS3 has to offer, since both have their strengths and weaknesses. Unlike you, I don't have a childish need to 'prove' one console is better than the other. Perhaps one day, when you grop up, you'll feel the same about games systems in general.
-"oh and, carmack stated that "Xbox 360 WILL have a higher frame rate than the PS3", But after a few days later, the devs of ID stated that all the Platforms will have a great RAGE experience, wut does that mean?"
Carmack a 360 fanboy? Bribed? Do you ever listen to yourself?
The answer is SIMPLE, it's means that whilst RAGE will have a slightly lower framerate on the PS3 compared to the 360, it is not enough to affect the gameplay and probably will not be notice by gamers, well, all except those gamers who cry and moan and shout out 'fanboy' every time a game on the 360 slightly outperforms the same game on the PS3, i.e. gamers like yourself. :-D
As for your next post, lol oh please, don't go changing the subject. You claimed RSX is more powerful than Xenos. Prove it. You claimed Cell is the most powerful processor in the world. Prove it. Once again kid, put up or shut up (but thanks for the entertainment value just the same
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So I'll have my 2 cents on what I've read.
Jez, you made some good points and provided some good links (I really enjoyed that recent interview btw), and in most cases you are right, but I don't think Cell is a black and white case. I think you have to conceed that whilst Cell may not be the most powerful CPU in the world like Jac says, it's the most powerful for arithmetic processing in it's class, is it not? I'm sure there isn't another consumer CPU which can outperform it for floating-point power, where the 360's CPU offers half that floating-point power. Correct? But for general processing, you know like main code for games and applications, the 360's CPU outperforms Cell, about twice as powerful I've read. Correct? So in a way Jac is sort of half right about Cell, just wrong about it overall.
That said Jac, I do think Jez has shown you to be wrong on many issues here, and he did it using links from credible sources. You keep saying you provided proof, but so far you haven't, at least not from credible sources.
Sorry Jac, I don't like to take sides, but I feel that most of what you're saying is based around your personal beliefs and preferences towards the PS3, rather than the facts.
The developers can't be wrong and you right, since they are the ones who make the games. They know the hardware better than anyone. So if they say there isn't much difference between PS3 and 360, we have to accept that.
But, do PS3 exclusives look better than 360 exclusives? Oh yes, most certainly they do imo, but that's more about the ability and resources of the devs making the games, it's not proof that the PS3 is as powerful as you make out. All it proves is that the right hardware in the right hands can produce spectacular results in games. Sony have more devs who can do this.
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ok, answer this question? where is the proof to back up wut u stated? u claim that Xenon out performs CELL in general gaming codes, wheres the proof?
"But, do PS3 exclusives look better than 360 exclusives? Oh yes, most certainly they do imo, but that's more about the ability and resources of the devs making the games, it's not proof that the PS3 is as powerful as you make out."
They DO prove that the PS3 is a powerful system. i mean u said it urself, the devs have the ability and resources to make spectacular looking games on the PS3, which means that the PS3 has a better hardware and can to more than the 360. and im not opposing any devs here, its just that, PS3 can do more things than the 360 because of its hardware capabilities. ok, many developers stated that 360 is easier to work on, then how come not even a single 360 exclusive look as nearly as good as the PS3's exclusives? why? one simple reason, because of the PS3's hardware capabilities, which means that, PS3 is a better hardware. and also one more than, in press conferences like E3, sony always brags about their hardware and wut it can do and how powerful it is, then as u stated, how come M$ don't talk about their hardware capabilities, because they KNOW that their hardware cannot be compared to the PS3's superior hardware, they know that they can't counter the fact that PS3's hardware is better, so they stress the focal point on their online services and features. so to conclude, both systems have their advantages and disadvantages in hardware, but over all, PS3's hardware is superior. and take a look at this thread, it shows u more depth in programing on PS3 and 360 ,and their hardware http://www.ocforums.com/showthread.php?t+574206.
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Yeah, I know, I'm not denying that, it's just that we never got to discussing Cell in detail. As you mentioned yourself, the 360's CPU is better than Cell for running general code, and therefore in games, the two CPUs work out to be about the same.
And thanks for acknowledging the truth about who has provided proof of his arguments (i.e. me :-P). And ok, I'll tone it down a bit.
Jac said "ok, answer this question? where is the proof to back up wut u stated? u claim that Xenon out performs CELL in general gaming codes, wheres the proof?"
Both Xenon and Cell, designed by IBM, are based around IBM's PowerPC core.
Each core in a typical CPU consists of a main processing unit (for running your code) and an arithmetic unit (for mathematical calculations).
BOTH Xenon and Cell run at 3.2Ghz, so here's how they differ.
Cell features ONE main processing unit (the PPU/PPE) and EIGHT arithmetic units (the SPU/SPEs), but in the PS3 only SIX SPEs are available for games (one SPE disabled, one reserved for the OS).
Xenon has 3 identical cores, where each core is like a typical CPU, with ONE main processing unit and ONE arithmetic unit. That gives Xenon THREE main processing units and THREE arithmetic units.
Therefore for games, Xenon in the 360 has THREE 3.2Ghz main processing units for running main code compared to Cell's ONE 3.2Ghz main processing unit. However, due to efficiency reasons for such code, that doesn't give Xenon 3 times the power, only about 2 times the power for running main code.
Now look at the floating-point units and the advantage for Cell becomes clear. For the PS3, games have SIX 3.2Ghz arithmetic units available for computations, but for the 360, Xenon only has THREE 3.2Ghz arithmetic units, giving Cell potentially twice the power of Xenon for maths.
So which CPU will perform better depends on the game. If a game isn't very computationally heavy and pushes main code, then Xenon may have an advantage, but if a game is computationally heavy, then Cell may have an advantage.
So as UG said, it's not black and white.
Oh and, in case you're wondering, here's one of many links from credible sources which state this;
http://www.gamingfront.net/news/263/sony-cell-and-360-cpu-are-equals/
"According to Dave Shippy, the leading man behind IBM's development of the Playstation 3 Cell CPU and the Xbox 360 CPU, both the Playstation 3 and the Xbox 360 are 'fairly equal.'"
That comes from the main person behind the design of BOTH CPUs Jac, so you can't get a more credible source than that.
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Naughty Dog, Konami, Polyphony are amongst the small group of devs who got the best out of the PS2 last gen. They ALWAYS push the hardware more than anyone else, so of course they are going to get great results out of the PS3. Name an XBox exclusive developer who has a reputation for pushing the hardware like Naughty Dog. Name the 360 exclusive dev equal to Konami's MGS4 team.
And Haze was an exclusive FPS for the PS3, and yet Killzone 2 graphically cr@ps all over Haze from a great height :-D. So that's two games, BOTH exclusives, BOTH on the same hardware, and yet one is clearly better than the other. Why? Because Guerilla had a bigger and better development team with more money and more time to create their game.
Referring back to Konami, they said in their podcast in June that they expect their MGS game for 360 and PS3 will look better than MGS4, on BOTH consoles. So let's see how that turns out (i.e. a 360/PS3 game from a dev who knows how to push hardware to the limits).
http://www.konami.jp/kojima_pro/radio/the_report/the_report_094.mp3
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People on forums are NO DIFFERENT to you or me!
Online forum discussions amongst anonymous people are NOT credible sources Jac. They are no more credible than the thousands of topics discussed here on QJ over the years.
So going back to the CPU, I've posted you the comments from the main guy behind the design of Cell and Xenon. HE IS THE MAIN PERSON RESPONSIBLE FOR THE DESIGN ON BOTH PROCESSORS. Therefore HE is a credible source, in fact, the most credible source you can get about the CPUs. Anonymous people on a forum are NOT a credible source.
Sorry for the use of capitals here, but you really need to understand that forums don't prove anything to anyone. They can be good sources of info and may provide useful links, but the comments of people in those forums are not proof of anything, even if they are right.
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But again, nice attempt to distract our attention away from the GPU and CPU discussion.
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Go to 23:23 and LISTEN;
"Q: ...Will [MG Rising] have the same great graphics or will it be not that good because of the multi-platform?
A: ...Of course it will have the same great graphics, in fact, we're aiming for HIGHER...it's not going to be the same, it's going to be BETTER..."
Their words, not mine!
So, he says that it will look BETTER than MGS4, yes better, and as you pointed out already, the new engine will mean it looks as identical as possible across the platforms (360 + PS3), like ALL multi-format games, therefore the conclusion is that if everything he says turns out to be true, then MS Rising will look better than MGS4 on both 360 and PS3.
Of course, this depends on if he really is right in what he's saying, but that doesn't change the fact that HE SAID IT Jac. So we'll just have to wait and see if MG Rising will be as impressive as Konami says.
My guess is that the first showing of a realtime MG Rising trailer will be at E3 2010, and THEN we'll be able to decide for ourselves, but knowing Konami, they will probably achieve their goal of a graphically superior game compared to MGS4 on both platforms.
So who's laughing now? *rolleyes*
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but being serious now, you really reacon they can pull it off jez? i mean mgr beating mgs4 graphics on 360/ps3 like they say? call me skeptical but i believe that when i see it. but i suppose if any one can do it then it's konami and they haven't let us down yet in the mgs series. so i keep my mind open on that.
i get what jac_the_ripper is saying about those exclusives though cause 360 exclusives can't match the graphics in games like uncharted and mgs4 and killzone. i know u say it's cause of the dev teams but why cant ms get devs like naughty dog then? they got the money.
i agree that these ps3 dev teams are awesome though cause they always get the max out of any hardware they work on, so if they were working on exclusive wii games they probably make the best looking wii games, and same with 360 if naughty dog and guerilla were making exclusive games on that console (but thats NEVER gonna happen hehe). so 360 needs to find their own developers who are as good.
so yeah it's about the devs, but until more 360 games matches ps3 exclusives, then you can't blame gamers for saying the ps3 is way more powerful, cause they just saying what they see. yeah gears of war is up there i suppose, and alan wake has potential, but there should be more like that on 360. mgr is a step in the right direction though.
- sun shining, friends arrived, i'm going out hehe -
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Yes we will, but first, I'd like to think we'd both be ENJOYING playing the game first.
-"and one more thing, u really have to listen carefully, he stated " we are AIMING" he never stated that it WILL have better graphics than mgs4"
Funny how you see the word AIMING but you ignore the word BETTER.
I typed out his words in my post, so read it again. Yes he says that's what they're aiming for, and of course it's an AIM since they're currently _making_ the game, so it's not done. He also says and I quote "it's not going to be the same, it's going to be BETTER".
So tell me, which part of "it's going to be BETTER" don't you understand Jac? He didn't say it MAY be better, he didn't say he hopes it's better, he says it's GOING TO BE BETTER. Fact. I've already stated we'll have to wait and see, but that IS what he said.
-"and did u really think they can top MGS4 graphics?"
Of course they can, show Konami some respect! EVERY dev learns to do things better the longer they work on the games systems. Uncharted 2 will have better graphics than the first game (and from what I've seen, it does), every GT game has had better graphics than the previous games, every main MGS game has had better graphics than the previous game. So yes, Konami can top the graphics of THEIR GAME MGS4. So like I said, show Konami some respect.
-"and the PS3 exclusive prove that the PS3 hardware is infact superior than the 360"
Nope, to touch on the point PS34ME made (I'll respond to him next), it proves PS3 has better exclusive devs than the 360.
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Yes, but as you'll notice, either he doesn't know the meaning of the word 'better', or he hasn't really listened to that podcast fully (i.e. still in denial), since the quotes he provided were cut and pasted from a website somewhere, hence the incorrect characters in his post, such as (resulting from the quote characters used on webpages, so instead of ' you get %u2019).
-"but being serious now, you really reacon they can pull it off jez? i mean mgr beating mgs4 graphics on 360/ps3 like they say?"
By all means be skeptical, but remember this is Konami we're speaking about, so I see no reason why they can't produce better graphics in MG Rising compared to MGS4.
-"i know u say it's cause of the dev teams but why cant ms get devs like naughty dog then? they got the money."
Money is not enough. The Haze team did a poor job with their PS3 exclusive, so just throwing money at them wouldn't have put them on par with Guerilla. Money helps, but the ability, imagination and drive has to exist within the team first.
Last gen, the PS2 was by far the most successful console but also the most difficult to program. This meant devs on the PS2 had to know/learn how to push hardware to get the most out of the console, and so it's no coincidence that the best graphics coming out of the PS3 this gen is mostly from the devs who got the best graphics out of the PS2 last gen! So this gen, Sony are benefiting from the devs they got last gen.
But good on them, they deserve it, because from all I've read, Sony are really great with their devs, and so their devs return the loyality shown to them by Sony.
MS are good with their devs, but all too often we read the odd criticism about MS from those devs when they become independant (eg. Project Gotham devs Blizarre Creations and Halo devs Bungie).
So as you said, if those PS3 devs were working exclusively on the 360, they would be getting some of the best graphics out of the 360 too.
-"So yeah it's about the devs, but until more 360 games matches ps3 exclusives, then you can't blame gamers for saying the ps3 is way more powerful, cause they just saying what they see."
Yes I agree, I don't dispute that many gamers will go by what they see, but my argument is with those making this claim on a technical level, often pretending to know far more than they do, even going as far as to claiming they know more than the game developers! That's the difference :-). Hence my links from game devs regarding the GPUs and those comments from the main designer of Cell and Xenon in the consoles.
-"yeah gears of war is up there i suppose, and alan wake has potential, but there should be more like that on 360. mgr is a step in the right direction though."
Yes, Gears of War 1/2 is certainly up there, and that's with a multi-platform game engine. It would be great to see an exclusive 360 game running on a game engine built from the ground up, by a dev of the calibur of Naughty Dog. Just to see what the 360 really can do.
-"sun shining, friends arrived, i'm going out hehe"
Sounds like a good idea to me.
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Sure, a fanboy who enjoys 360, PS3 and PC games. But have it your way if it makes you feel better in yourself.
-"ok answer this question, y does sony brag about their system hardware capabilities (other than Blue ray) in press conferences such as E3, and M$ doesn't"
So because Sony like to brag about their hardware, that means it's true? Come on. Sony are a hardware company, so that's what they tend to brag about. MS are a software company, and guess what, yes they tend to brag about their software. If you listened to MS a few year ago, Windows Vista was the greatest OS ever produced. Oh sure, that MUST be true because MS said so.
So going back to the hardware, this is what Sony does. When they announced the PS2, they said, and I quote from their official website at the time "Imagine walking into a movie and taking part in real-time...this is the world you are about to enter". That's were all the Toy-story graphics assumptions came from. So tell me, do you consider PS2 graphics to be SO lifelike that it's like being in a movie? And don't get me started on their comments about the 'Emotion Engine'.
Moving to the PS3, at E3 2005, Sony claimed Cell was twice as powerful as Xenon, they claimed that RSX was twice as powerful as Xenos, they quoted "2 TFLOPS vs 1 TFLOP" to claim the PS3 was twice as powerful overall. And yet EVERY dev who has experience of both consoles says they are very close to each other in terms of power.
Today, Sony don't claim the PS3 is twice as powerful any more, instead they focus mostly on the REAL strengths of the PS3, such as the floating-point power of Cell, the capacity of Blu-ray, their incredible exclusive game library etc.
-"when their system (Xbox 360) has a better GPU and a better CPU than the PS3? y dont they brag that 360's hardware is superior than the PS3?"
Who said the 360 has a better CPU? No-one. The conclusion has been that both CPUs have their strengths and weaknesses, and so overall for games, those strengths balance out to roughly equal performance overall. Even the designer of the CPUs says this. For the GPUs, devs say each has it's strengths and weaknesses, but this again balances out in games. As it is, floating-point performance is increasingly important for games, so that gives Cell a slight edge over Xenon. Likewise the advanced features of Xenos gives that GPU a slight edge over RSX. So again, they balance out.
This extends to the disc storage too, where Blu-ray 's advantage is it's superior capacity, but DVD's advantage is it's superior speed. Blu-ray's slower speed is helped by HDD installation for games. DVD's lack of storage is helped by multiple discs.
So why would MS brag that the 360 is superior hardware when they know it's on par with the PS3? Like I said, MS are mostly a software company, hence you will hear them bragging about their XBox Live service, the 360's OS, their software tools for games development etc.
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"So going back to the hardware, this is what Sony does. When they announced the PS2, they said, and I quote from their official website at the time "Imagine walking into a movie and taking part in real-time...this is the world you are about to enter". That's were all the Toy-story graphics assumptions came from. So tell me, do you consider PS2 graphics to be SO lifelike that it's like being in a movie? And don't get me started on their comments about the 'Emotion Engine'."
tsk tsk tsk, u still dont get it do u? in the generation when PS2 was released, yes, it was like walking in a movie, it was an introduction to amazing graphics compared to its predecessor (PSOne) , and it came before Xbox and gamecube, so again yes, sony was right about their quote. u r looking at their quote from a different perspective, u r looking at their quote from this generation, which is a massive flaw in ur theory.
"Moving to the PS3, at E3 2005, Sony claimed Cell was twice as powerful as Xenon, they claimed that RSX was twice as powerful as Xenos, they quoted "2 TFLOPS vs 1 TFLOP" to claim the PS3 was twice as powerful overall. And yet EVERY dev who has experience of both consoles says they are very close to each other in terms of power."
im sorry, "EVERY dev"? i beg to differ, where is the proof? oh and its "1.8TFLOPS vs 240 GFLOPS" and its true, for proof, search it for urself.
"Who said the 360 has a better CPU? No-one. The conclusion has been that both CPUs have their strengths and weaknesses, and so overall for games, those strengths balance out to roughly equal performance overall. Even the designer of the CPUs says this. For the GPUs, devs say each has it's strengths and weaknesses, but this again balances out in games. As it is, floating-point performance is increasingly important for games, so that gives Cell a slight edge over Xenon. Likewise the advanced features of Xenos gives that GPU a slight edge over RSX. So again, they balance out."
im sorry, "so that gives Cell a slight edge over Xenon."? ok which is higher, 3.2GHz X 3 or 3.2GHz X 7? and don't u know anything, if RSX is optimized with CELL proper, yes, it is twice as powerful that Xenon, if its not optimized proper then Xenon has the lead in terms of AA; for things like shaders, yes, Xenos has more shaders and is unified, but, CELL aids RSX in terms of shaders (this doesn't require proper optimization) and increases it, for proof, check it urself or go to http://www.haxnetwork.net/showthread.php?t+5623+highlight+PS3+hardware%3A+Explained, and yes it is a forum, but! the person who explained the PS3 hardware provided sources, which makes him credible.
"This extends to the disc storage too, where Blu-ray 's advantage is it's superior capacity, but DVD's advantage is it's superior speed. Blu-ray's slower speed is helped by HDD installation for games. DVD's lack of storage is helped by multiple discs."
proof? games like uncharted 2, killzone2, and COD and upcoming PS3 dont need a mandatory install, its there to get better performance and not because the blue ray drive is slow, for example, GTA4 on ps3 has less pop-in textures due to the mandatory install.
"So why would MS brag that the 360 is superior hardware when they know it's on par with the PS3? Like I said, MS are mostly a software company, hence you will hear them bragging about their XBox Live service, the 360's OS, their software tools for game
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typo,"M$ wouldn't brag", and if 360's hardware is par with the PS3, then y doesn't M$ brag that the have wut the ps3 has (hardware) and more (services and features)? and there is more than enough evidence to prove that PS3's hardware is superior than the 360. everyone knows about this, except u, hehehe LOL. good luck with ur next comment.
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Jac, with all due respect, when it comes to technical matters, you really don't know what you're talking about. Every technical argument you've put forward here has been wrong and not only that, you haven't provided proof of any of them. That's what I look for in these discussions.
For example, in your most recent post you said; "oh and its "1.8TFLOPS vs 240 GFLOPS" and its true, for proof, search it for urself".
As always you tell people to search for it themselves, well, most don't need to search, because any gamer old enough will remember the claim of "2 TFLOPS vs 1 TLOP" from E3 2005, as it was repeated all over the internet and in magazines at the time.
Here's one from IGN, one of many 1000s of links which mentions this information;
http://uk.ps3.ign.com/articles/614/614783p1.html
Common sense alone should have told you that it can't be 1.8TFlops vs 240GFlops, because that would mean the PS3 is 7.5 times more powerful than the 360. So either you made that up, or you mis-read it from somewhere and highlights your lack of technical knowledge. Where's the link you got your info from btw?
You also said "ok which is higher, 3.2GHz X 3 or 3.2GHz X 7? and don't u know anything"
As Jez showed, for the maths units it's 3.2GHz * 3 in 360 vs 3.2Ghz * 6 in PS3, so the PS3 is higher for maths, but for main code it's 3.2Ghz *3 in 360 vs 3.2Ghz *1 in PS3. So the 360 is higher for main code.
To sum up, Xenon in 360 is like having a Cell chip with 3 PPEs + 3 SPEs, compared to 1 PPE + 6 SPEs in the PS3 (the 7th SPE used for operating system only).
I expect that's why the guy who designed both processors says they are about equal, and I don't think anyone here is in a position to say he's wrong about his processors.
Jac, you also said "the person who explained the PS3 hardware provided sources, which makes him credible".
And Jez provided sources on this forum, so by your logic, that makes him credible too. No my friend, people on forums are NOT credible sources for such information. They never have been and never will be.
Now I'll add what I know, and that's about Blu-ray being slower than the 360's DVD drive. This is true and is a well known fact Jac, and it's not slow, it's just slowER. It has been stated by devs over the years and tests with multiplatform games has proven this, with the PS3 only beating the 360 load times when the HDD install option is selected. Although gamers can now install whole 360 games onto the HDD to improve load times even further.
I think I'll break here because I'm not sure how many characters QJ allows in a post and I don't want the end cut off (QJ should have a character count like many other websites).
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I believe it's the later, since he also lacks the maturity to admit when he's wrong. Remember this discussion starter with him claiming iD were contradicting themselves because they once said RAGE will run better on PS3, and you showed iD spoke previously about textures, not speed. Did Jac acknowledge his error? No he didn't, he just went on to claim he knows more than Carmack by saying RSX on it's own kills Xenos in Rasterization, all because he checked the specs. Then once you showed your evidence for the GPUs, he switched to saying actually it's when RSX and Cell work together they beat Xenos. He doesn't know or understand the 2 TFLOPS vs 1 TFLOP claim, he doesn't understand the differences between the CPUs, he doesn't know anything technical!
Stop wasting your time here Jez, you're significantly more intelligent that Jac and significantly more knowledgeable in everything discussed so far. So leave him to his delusions about himself and his PS3.
Sorry Jac, but I can't respect those who argue for the sack of argueing, even when they know they're wrong, even to the point of ignoring the comments/views of credible sources. And I especially can't respect those who lack the maturity to say "ok, I was wrong on that point" and in that way allow the discussion to move on. Instead, you argue regardless of the facts.
That's my (more than) 2 cents.
I hope you take my advice Jez.
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"And Jez provided sources on this forum, so by your logic, that makes him credible too. No my friend, people on forums are NOT credible sources for such information. They never have been and never will be."
hehehe, the evidence Jez presented never proved that 360 is better than PS3 in terms of hardware, u got pwned.
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"I believe it's the later, since he also lacks the maturity to admit when he's wrong. Remember this discussion starter with him claiming iD were contradicting themselves because they once said RAGE will run better on PS3, and you showed iD spoke previously about textures, not speed. Did Jac acknowledge his error? No he didn't, he just went on to claim he knows more than Carmack by saying RSX on it's own kills Xenos in Rasterization, all because he checked the specs. Then once you showed your evidence for the GPUs, he switched to saying actually it's when RSX and Cell work together they beat Xenos. He doesn't know or understand the 2 TFLOPS vs 1 TFLOP claim, he doesn't understand the differences between the CPUs, he doesn't know anything technical!"
yes, RSX is faster than Xenon in rasterization, dummy. and if devs optimize the RSX with the CELL properly, it will kill 360 in technical aspects of the game. did i ever state that i know more than carmack? no, but the specs know more than carmack, and it proved that RSX is infact faster than its predecessor. and again, its 1.8TFLOPS vs 240GFLOPS.
"Jez, well done, some great comments and all backed up with links, but I don't know why you're wasting your time with someone like Jac, you know he doesn't understand what he's talking about, so leave him to his delusions. When a person thinks he knows more than the game developers about the GPUs and more than the person who designed Cell and Xenon about the CPUs, then you know you're either talking to a very deluded adult or a foolish but reasonably intelligent child."
u've got to be kidding me? he backed up wut he stated? don't make me LAUGH! i guess u r the dummy one here, he failed to back up most of wut he stated, and some of the proof that he presented where non-credible sources such as eurogamers. and did i ever say that i know more bout RSX than devs? no, then y r u making that up? oh right, thats wut fanboys do, make stuff up. i found contradictions in carmack's statement, and i presented proof to prove him a lier, and i did, and ID did also, and ppl agree with me, cuz there rn't fanboys like u.
"Stop wasting your time here Jez, you're significantly more intelligent that Jac and significantly more knowledgeable in everything discussed so far. So leave him to his delusions about himself and his PS3."
if he is significantly intelligent than me, then y is he failing to see that ps3 has a better hardware than the 360?
ok, there is a high possibility that UG is Jez, there is an 87% chance. there r the reason y Jez or UG would do something like that, first, it proves that Jez is credible when some one supports him, and it is easier for u to quit an argument. and there r more reasons, but for know, i believe that Jez is UG, but i might be wrong.
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Also, I don't think this is wasting my time, it may not sound like it but, I enjoy this kind of thing. :-D
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LOL! Stop twisting your words kid. You said RSX kills Xenon for rasterization, you didn't say RSX kills Xenon when Cell is used for rasterization also. That's the only way it beats Xenon, and even then it's limited.
-"did i ever state that i know more than carmack? no"
Yes you did. Carmack said RSX is slower than Xenon and the CPUs are about the same. You said Carmack is wrong because you read specs you clearly don't understand. You are stupid enough to think higher numbers means more performance on despite architechures. You even say Carmack and the guy who designed both CPUs are wrong when they say the CPUs are fairly equal.
-"and it proved that RSX is infact faster than its predecessor"
It's predecessor? Xenon is not the predecessor to RSX you idiot. LOL! What are you talking about now kid? RSX is based upon NVidia GeForce 7900 GPU for the PC, a GPU which was adapted for the PS3.
-"and again, its 1.8TFLOPS vs 240GFLOPS."
LOL! Why because YOU say so. Let read what that link you posted as YOUR so-called proof.
http://heavyweaponsguy.com/?p+11 (change the + character to equals)
About the CPUs he says, much of what I said already, go read it yourself, especially about general purpose computing and floating point calculations.
For the GPUs, I'll summarise it for you:
For PS3: "Programmable shader Floating Point Operations per Second: ~200 GFLOPs
The original marketing claimed 1.8 TFLOPs, this number is believed to include fixed functions such as texture interpolation"
In otherwords, the REAL number according to him is probably about 200 GFLOPS for RSX, not 1.8TFLOPS.
For 360: "Maximum shader operations: 48 billion per second
240 GFLOPS (10 FLOPS x 48 shader pipelines x 500 MHz)"
Ooooh, so it's actually 200 GFLOPS vs 240 GFLOPS for the GPUs. Xenon wins! :-P
At the end about the GPUs he says "Xbox 360 has the advantage in most cases". Go on READ IT YOURSELF.
AND HERE'S WHAT HE SAYS ABOUT THE CONSOLES OVERALL LOL;
"Which brings to what I said earlier, the SPEs on the CELL can be used for SOME operations in graphical analysis and output, and developers are learning this. EVERY exclusive on the PS3 can be done on the 360, and vice versa. The consoles, when you put it all together, are relatively equal. 360 has the advantage in pure graphical horsepower, and the PS3 has more advantage in pure calculations horsepower. But in GENERAL PURPOSE, they%u2019re about the same."
EXACTLY what I'VE been saying all along, exactly what Carmack is saying, exactly what other devs are saying, exactly what the desginer of the CPUs is saying, everyone excepy YOU. So the conclusion, 360 and PS3 are about the same, but with some strengths and weaknesses each.
So like I said, you are just looking at the numbers but you don't know what they mean. Even the link you provided as proof says ALL PS3 exclusives can be done on the 360 and vice-versa. He says overall the 360 and PS3 are about the same. So that's Game, Set and Match!
Oh but wait, I guess NOW you have to find an excuse to take back that link. Just the same, may I congratulate you on pwning yourself with your own link. :-D
-"ok, there is a high possibility that UG is Jez"
LOL! Sure, you got me there, I'm UG, and I'm also PS34ME, and I'm plato, and saldude2, and skidz, and every other person who disagrees with you here. In fact, to anyone reading this, I'm actually jac_the_ripper too. Scary eh? LOL!
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http://heavyweaponsguy.com/?p+11 (change the + character to equals)
"Remember we had a discussion early about Ops per Clock? Well the 360 GPU does FAR more Ops per Clock than the RSX does%u2026 information is as followed
Xbox 360 %u2013 500 Million Triangles/sec
PS3 %u2013 275 Million Triangles/sec
Vertex Shader Processing....
Shader Model
Xbox 360 %u2013 Shader Model 3.0+ / Unified Shader Architecture
PS3 %u2013 Shader Model 3.0 / Discrete Shader Architecture
Xbox 360 has the advantage in most cases."
So tell me Jac, how is this supporting your claims again?
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"EXACTLY what I'VE been saying all along, exactly what Carmack is saying, exactly what other devs are saying, exactly what the desginer of the CPUs is saying, everyone excepy YOU. So the conclusion, 360 and PS3 are about the same, but with some strengths and weaknesses each."
but wut I'VE BEEN TELLING u is if RSX is optimized with CELL properly, it can become twice as powerful than the 360, there is a video on youtube where sony demonstrated how the CELL can graphically process, and how it can generate graphics without the need of the RSX.
"
It's predecessor? Xenon is not the predecessor to RSX you idiot. LOL! What are you talking about now kid? RSX is based upon NVidia GeForce 7900 GPU for the PC, a GPU which was adapted for the PS3."
i apologize, it was a typo, like how u did.
"Again from YOUR self-pwning link;
http://heavyweaponsguy.com/?p+11 (change the + character to equals)
"Remember we had a discussion early about Ops per Clock? Well the 360 GPU does FAR more Ops per Clock than the RSX does%u2026 information is as followed
Xbox 360 %u2013 500 Million Triangles/sec
PS3 %u2013 275 Million Triangles/sec
Vertex Shader Processing....
Shader Model
Xbox 360 %u2013 Shader Model 3.0+ / Unified Shader Architecture
PS3 %u2013 Shader Model 3.0 / Discrete Shader Architecture
Xbox 360 has the advantage in most cases."
So tell me Jac, how is this supporting your claims again?
i have to apologize again cuz there were too many tabs on my web browser, and i accidentally copy pasted the wrong link, and the reason y i wasn't going to use this link as proof because its a blog, and he didn't provide any sources, which makes him biased and non-credible. oh and nice copy paste.
so to conclude, PS3 has an amazing house power, and if can't be used properly then the results will be not so forgiving. so the reason why some 360 multiplat look better is because its easier to work on the 360. and not necessarily because of its hardware.
"
LOL! Sure, you got me there, I'm UG, and I'm also PS34ME, and I'm plato, and saldude2, and skidz, and every other person who disagrees with you here. In fact, to anyone reading this, I'm actually jac_the_ripper too. Scary eh? LOL! "
... ok guyz and girls, i hope it was entertaining to you, but Jez and jac_the_ripper are the same person. and obviously there is no evidence to prove that we are not the same person. so, thank u and have a nice day.
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So let's just say we have to agree to disagree on that point.
As for the link you gave. Yes I agree, it's not a credible source, but surely you couldn't expect me to let you off so lightly for making such an 'error'.
-"if RSX is optimized with CELL properly, it can become twice as powerful than the 360"
Which is really a leap of faith on your part. Yes if you use the SPEs for graphics together with RSX, then you can potentially achieve higher graphical performance than Xenon in certain areas, but not twice the performance!
However, using the SPEs for graphics takes away the power available for OTHER areas, such as physics. You can't have it both ways. If you dedicate say 2 SPEs for graphics, than that's 2 SPEs lost for use in other areas of the game. So again it all balances out.
And yes, I've watched the demos of Cell being used for graphics, but it's nothing new. Before 3D Graphics cards, ALL PC graphics were produced by software rendering. On my PC for example, I've still got Unreal Tournament 2004 installed, and it has an option for software rendering, hence ALL the graphics are being produced by the Intel CPU alone in this mode, not the graphics card.
BTW, the first PS3 game to make use of the SPEs for graphics was Warhawk, where they were used to created all the volumetric clouds in the game. Killzone 2 is one of the latest, where it uses the SPEs for the post-processing effects and for the lighting calculations.
And I accept your 'predecessor' comment was just an error.
I also accept you posted the wrong link (do you have the 'correct' link btw?), but his post would not have been credible even if he did provide sources, since it was just a forum post. However, if any of the sources he mentioned were credible, then we could have used those to further the discussion.
-"so to conclude, PS3 has an amazing house power, and if can't be used properly then the results will be not so forgiving. so the reason why some 360 multiplat look better is because its easier to work on the 360. and not necessarily because of its hardware."
And for once, with that statement of yours, I'm in agreement with you, although I expect there are still differences in our views of the hardware itself, so I won't push it.
But then again, as far as others are concerned, I could be just talking to myself here.
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"But then again, as far as others are concerned, I could be just talking to myself here.
Yes we are Jez, Yes we are...
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Yes, I've read those comments from EA, in fact, EA have been making similar comments since the start of this gen, remember the claim of using only 20 percent of the PS3's power back in 2006?
http://kotaku.com/221137/ea-games-use-20-percent-of-ps3s-power
Now here's my problem with this kind of statement and the statement you mentioned, if EA are going to make such comments, then the sayings which comes to mind is "The proof of the pudding is in the eating" and "Show me the money". In other words, don't tell us EA, SHOW us.
Like the PS2, the PS3 has an image of having 'untapped power' waiting to be unleached, and numerous people within the gaming industry believe this (usually not the programmers however).
Hence I don't think you would disagree with me if I said that if Patrick is right, then we should start to see EA games where the PS3 version is superior to the 360 version, and the gap should widen in the coming years. Correct? In fact, we should start to see a difference this year for EA games because he says "We'll see developers inside [Electronic Arts] getting to understand the PS3 better and we're getting more power out of PS3 right now."
That last quote btw was not from Infinity Ward as you stated, but was in fact also from EA's Patrick Soderland, as reported here;
http://www.techradar.com/news/gaming/consoles/ea-xbox-360-gaming-maxed-out-but-not-ps3-606953
Therefore let's see what happens with EA games. Is he blowing hot air, or is there some truth to his words? Only time will tell.
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http://www.naughtydog.com/jak1/20Questions.htm
"Q) What percent of the PS2's power are you using?
A) People think of systems as glasses and ask: "how full is the glass". Unfortunately, that isn't how it works. Any developer who gives you a "percent of system used" answer is blowing smoke. The truth is that every developer uses 100% of the systems power on every game. Some just get more out of that 100% than others. And game after game, we ALL get more out of systems than we did on the previous title.....We just get more and more out of the 100%".
Hence Infinity Ward are using ALL of the 360's hardware, where no part of it is sitting idle or underused. That's maxing out a console. But that doesn't mean MW2 marks the end, since if there's a MW3, it will look/perform even better than MW2, and hence the devs would have gotten more out of the hardware.
But going back to my previous post, we have to see how the PS3 version compares, and from what I've read, it will look and perform exactly the same as the 360 version.
http://www.pcgameshardware.com/aid,691432/Call-of-Duty-Modern-Warfare-2-on-consoles-with-600p-only/News/
Regarding Crysis, I'm not sure of the comparison you're referring to, since the game has yet to be released and the word from the Crytek is that both versions (360 and PS3) will look and perform the same;
http://www.develop-online.net/news/32077/No-clear-difference-between-360-and-PS3-versions-of-Crysis-2-says-Crytek
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Was that directed at me or Jac.
As I mentioned earlier, Sony does have better exclusive developers when it comes to *pushing* the hardware (Guerilla, Naughty Dog, Polyphony etc), hence it's not a statement about gameplay (that's a different discussion). So yes, Killzone 2 is a FPS which doesn't add anything new to the genre in terms of gameplay, but you can't deny that it's one of the games that really pushes the PS3's hardware with impressive results. 360 has far fewer exclusive games pushing the hardware in the way seen with KZ2, Uncharted1/2 and MGS4 on the PS3.
Hence given MGS4 on the PS3, I'm looking forward to seeing what Konami can do on the 360 (and PS3) with MG Rising, since they say it will look better.
Final Fantasy XIII will also be interesting on both consoles, since SE says it will use nearly 100 percent of the PS3's power;
http://arstechnica.com/gaming/news/2009/03/square-enix-ffxiii-to-use-100-of-ps3s-power.ars
Guess this means the PS3 is about to hit a wall too then Jac? Or instead, would you agree with Naughty Dog that devs will get more out of that '100%' in future games, and hence maxing out a console TODAY does not mean it's the limit of the console's capabilities, but rather the maximum they can CURRENTLY get of the hardware.
-"in the end its actually the developers who make games for us not these people."
Correct, which is why you'll find many of the links I've provided as evidence here are actually comments from the developers themselves (for both games and hardware). In other words, credible links from those 'who make games for us'.
-"IF the games are better on ps3(which is not always not true)why arent they selling good?"
Well, better is subjective but, haven't you ever enjoyed a game which hadn't sold well, or bought a game that you hated and yet it sold millions? And not just games, books, movies, albums, gadgets etc. Hence we shouldn't look at sales as a measure of quality, since there are many factors involved.
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No, that's an opinion, not a fact.
-"then y do some games look inferior on the PS3? its all in the devs hands."
Yes, it's in the devs hands, but that's just part of the reason, and yes different architecture is a factor too (although in hardware terms, the PS3 is closer to a PC than the 360, but in software terms, the 360 is closer to a PC than the PS3).
The reason NO multi-format game 'blows away' the 360 version (which should have happened by now given the supposed huge power difference some gamers believe exits), is because both consoles are actually very close in terms of power.
-"take a look at COD WAW for example, the PS3 version of the game looks absolutely astonishing compared to the 360"
That's completely untrue. Why do you insist on making up information Jac?. Both versions (PS3 and 360) pale in comparison to the PC version, as we would expect, but they still look good with different compromises made to EACH version. Where the PS3 is better in some areas (shadows, shiny textures), the 360 version is better in others (environmental detail, framerate).
(Change the + to equals in the following link)
http://www.eurogamer.net/articles/call-of-duty-world-at-war-triple-format-face-off-article
So hardly the massive difference you claim.
-"there is no evidence to prove that Sony has better game devs."
Then answer the question I asked you earlier, which was to name the 360 exclusive dev teams known for pushing the hardware like Naughty Dog, Konami, Polyphony etc. Who are the 360 equivalent of those PS3 devs? Trouble is, beyond Epic (who use a multi-platform game engine and are not exclusive to 360), you'll find yourself struggling to name any 360 exclusive dev that you'd put in the same league as those devs.
To repeat what I said earlier, the majority of great looking PS3 exclusives comes from devs who produced the best looking PS2 games last gen, therefore those devs have a reputation for getting the most out of the hardware, and therefore it's no surprise that they're getting the most out of the PS3's hardware.
So far, the best looking 360 games tend to come from 3rd party devs using multi-format game engines, but to repeat myself again, that could soon change.
-"and if an engine is optimized with CELL efficiently, it will look 3x as better than any 360 game"
-"even sony said that, and M$ didn't say anything about it."
*Sigh*, Jac, saying it's true just 'because Sony said so' only makes you sound naive. So just because Sony says so then it MUST be true? Come on. As I mentioned already, Sony always did this with their consoles, just as MS brags in similar ways when announcing a new operating system. To be more exact, this was actually Ken Kutaragi's style (bragging whilst attacking the opposition). Once Ken retired, things changed, and now Sony focusses more on promoting the PS3 as a console and highlighting it's games.
So by all means hold on to your view of massive PS3 superiority over the 360 if you want to, but Sony saying so is NOT proof of this.
Oh and btw, MS did challenge Sony's power claims from E3 2005;
Read the following from MS's Major Nelson on 20th May 2005;
http://majornelson.com/archive/2005/05/20/xbox-360-vs-ps3-part-1-of-4.aspx
http://majornelson.com/archive/2005/05/20/xbox-360-vs-ps3-part-2-of-4.aspx
http://majornelson.com/archive/2005/05/20/xbox-360-vs-ps3-part-3-of-4.aspx
http://majornelson.com/archive/2005/05/20/xbox-360-vs-ps3-part-4-of-4.aspx
Where it ends with;
"CONCLUSION
When you break down the numbers, Xbox 360 has provably more performance than PS3. Keep in mind that Sony has a track record of over promising and under delivering on technical performance."
Well, Microsoft said it, so it MUST be true. ;-D
Now do you see why you can't trust the manufacturers when talking about their own products in this way?
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No, that's an opinion, not a fact."
how the ***** can that be an opinion? ok, if i say Killzone 2 is better than halo 3, thats an opinion, or if i say PS3 is better than 360, thats also an opinion, but the fact is, many devs including infinity ward, EA, Crytek and of course sony stated that u can get more performance out of the PS3 than u can get in any other system this generation. and i believe in wut sony stated cuz, if they were to lie, they would have gotten their asses sued because basically its a scam if u lie about ur product, thats y i trust them, and thats y other ppl do too.
"*Sigh*, Jac, saying it's true just 'because Sony said so' only makes you sound naive. So just because Sony says so then it MUST be true? Come on. As I mentioned already, Sony always did this with their consoles, just as MS brags in similar ways when announcing a new operating system. To be more exact, this was actually Ken Kutaragi's style (bragging whilst attacking the opposition). Once Ken retired, things changed, and now Sony focusses more on promoting the PS3 as a console and highlighting it's games.
So by all means hold on to your view of massive PS3 superiority over the 360 if you want to, but Sony saying so is NOT proof of this.
Oh and btw, MS did challenge Sony's power claims from E3 2005;
Read the following from MS's Major Nelson on 20th May 2005;
http://majornelson.com/archive/2005/05/20/xbox-360-vs-ps3-part-1-of-4.aspx
http://majornelson.com/archive/2005/05/20/xbox-360-vs-ps3-part-2-of-4.aspx
http://majornelson.com/archive/2005/05/20/xbox-360-vs-ps3-part-3-of-4.aspx
http://majornelson.com/archive/2005/05/20/xbox-360-vs-ps3-part-4-of-4.aspx
Where it ends with;
"CONCLUSION
When you break down the numbers, Xbox 360 has provably more performance than PS3. Keep in mind that Sony has a track record of over promising and under delivering on technical performance."
Well, Microsoft said it, so it MUST be true. ;-D
Now do you see why you can't trust the manufacturers when talking about their own products in this way?"
im sorry but they where proven false, and everybody knows that, cuz that hardware comparison was created even before the ps3 released, the graphs are just estimates, nothing more and nothing less, i cant believe u still believe which console has a better hardware basing on that article, and i cant believe that u used that article as ur proof, WOW just WOW, better luck next time kiddo. oh and sony wants ps3 to succeed as a multimedia device. and u still don't get it do u? wut M$ brags about is also true. and now do u see wut happens when u provide false info? hehehe lol at u.
"That's completely untrue. Why do you insist on making up information Jac?. Both versions (PS3 and 360) pale in comparison to the PC version, as we would expect, but they still look good with different compromises made to EACH version. Where the PS3 is better in some areas (shadows, shiny textures), the 360 version is better in others (environmental detail, framerate)."
r u *****ing kidding me? ok, u sent me the link about the face-offs created by digital foundry right? the guy who made those face-offs is a *****ing xbot (Richard), because u know y? there is a cod waw face off, and he said that the 360 version has better textures, visual effects and other things, but the fact is, if u watch the comparison, u WILL notice that the PS3 version of the game has far more better visuals in terms of textures and other things compared to the inferior version of the 360. he also stated that the 360 version has better and more consistent frame rate, which is not true, because if u watch the frame rate comparison, u will notice that when the frame rate on the 360 version of the game dips, the ps3 version stays consistent and higher than the 360, so in frame rate, both versions have inconsistent frame rate, but overall, in graphical perspective, PS3 has an advantage. and thats because Teryack managed to optimize their engine on CELL properly. so to conclude, PS3 has a bet
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Let's just get these facts correct shall we and stop distorting them for your own ends.
The VP of EA Games Europe (not the programmers btw) says he 'thinks' they've maxed out the 360 but not the PS3, and that's it. That's his opinion.
Crytek did not say you can get more out of the PS3 compared to the 360, the link you provided said they maxed out the PS3 and the link I provided said they believe the 360 and PS3 versions of Crysis 2 will be about the same.
Infinite Ward said they maxed out the 360, but they DIDN'T compare it to the PS3, so you can't claim they said there's more to get out of the PS3 in comparison.
What Sony says doesn't count, since it's bias by definition.
And I provided you with a link where SE says they've practically maxed out the PS3 with FFXIII, but again, no comparison to the 360 was made.
So stick to the facts please and stop twisting them. If someone says something which seems to back your views, like Patrick from EA, then fair enough, but for the others, don't put words in their mouths.
-"and i believe in wut sony stated cuz, if they were to lie, they would have gotten their asses sued"
Like I said Jac, that's extremely naive. Even if you find a dev who says they can get more out of the PS3 than 360, you will not find a single dev who says the PS3 is twice as powerful (which is what Sony claimed), not one, not even Sony exclusive devs who are going to be biased towards the PS3. Not even Sony's exclusive devs say PS3 is twice as powerful, or even close to that. You can search the net, but you'll never find it.
-"im sorry but they where proven false, and everybody knows that, cuz that hardware comparison was created even before the ps3 released"
Which is double standards on your part Jac. The figures you're happy to accept from Sony were ALSO before the release of the consoles, since they were from E3 2005 when the consoles were officially announced but still in development. So it's ok to consider Sony's claims despite the fact that neither the 360 or PS3 were released, but it's not ok to consider MS's response made only a few days later? R-i-g-h-t. *rolleyes*
-"i cant believe u still believe which console has a better hardware basing on that article, and i cant believe that u used that article as ur proof..."
*Sigh* And I can't believe your comprehension skills are so low! You really DO have difficulty understanding what you've read it seems. I said and I quote "Well, Microsoft said it, so it MUST be true. ;-D". Didn't you get the sarcasm in that statement? Obviously not. I then followed up by saying;
"Now do you see why you can't trust the manufacturers when talking about their own products in this way?".
Now anyone with common sense can see that I WAS DISMISSING THAT ARTICLE FROM MICROSOFT. I didn't say it was proof, I was pointing out that manufacturers (Microsoft, Sony and Nintendo) should not be trusted when talking about their own products in this way, because they WILL be biased. Is THAT clear enough for you now? Geez.
-"r u *****ing kidding me? ok, u sent me the link about the face-offs created by digital foundry right? the guy who made those face-offs is a *****ing xbot (Richard)"
Oh yes, like many biased gamers, if anything doesn't go your way (reviews, articles, reports, comparisons etc), then all those involved are fanboys, they are 'teh biased'.
In that case, I'm not interested in your views where you're obviously seeing what you want to see, go find an alternative comparison somewhere or a comprehensive review which compared boths versions, where they agree with you and state the PS3 is significantly better than the 360 version. Oh and, not some user made youtube nonsense please, I'm talking about a link to a reputable gaming website. If what you say is true, then that shouldn't be difficult.
And before you respond, please take som
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(Still can't believe you thought I was providing that link from Microsoft as proof of the 360's power, rather than as proof that MS DID challenge Sony (when you claimed they didn't) and to show that you can't trust what the companies say when comparing their products to others. Sony included!).
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How about IGN;
http://uk.ps3.ign.com/articles/929/929174p2.html
"Given that it uses the Modern Warfare engine, World at War looks every bit as good on both the PC and the Xbox 360. The PlayStation 3 version suffers a bit more from aliasing, but that's mainly it."
Oops, I guess we better look elsewhere then. How about 1UP? Shame, they don't compare them. Gamespot? No comparison again. Eurogamer, no you'll only call them biased.
Ah well, I'll try a few sites using Google and Metacritics to see what I can find;
http://gamer.blorge.com/2009/01/10/call-of-duty-world-at-war-xbox-360-vs-ps3/
"There are a few differences, but for the most part both versions are practically the same. Treyarch has done an excellent job of making both versions nearly identical."
Ah, again, not what you want to hear. Ok, I'll try again;
http://www.gamechronicles.com/reviews/ps3/codwaw/codwaw.htm
"The PS3 does suffer from aliasing issues which lends itself to jaggies and occasional shimmering. It's not horrible but it is noticeable when stacked next to the PC and 360 versions."
Oh dear, they all seem to disagree with you, which is no surprise since COD:WAW uses an enhanced version of the COD4 engine!
Keep searching and you'll find the same results I've found Jac. NO-ONE says the PS3 version "looks absolutely astonishing compared to the 360", in fact, of all the websites I've found, no-one says the PS3 version is better than the 360 version. At best, most say they're the same, at worse, some have issues with aliasing and framerate issues in the PS3 version, but nothing major.
So the PS3 version of COD:WAW is absolutely nothing like the claims you made about it. It's on par with the 360 version. Fact. So either you were mistaken (as usual it seems), or you were simply pulling facts out of your rear end (again).
I'm done for the moment. In the meantime, keep digging that hole you're in, you seem to enjoy it down there.
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Im sure it would be done this way
1 Disk istall all the data on hdd with all these megatextures, second disk have additional streaming data, thats simple. That actually the way how many Mulitdisk games worked like years ago, there was usually 2 Disks - 1 was install only, second was Play disk, for example GTA 3 worked that way, it have had all the models and textures installed from CD 1, and have hand steaming radistations from play CD.
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But not they decide to use 2 disks for 360 version to avoid this downscale of megatextures so now Xbox 360 version would looks better since they dont downscale megatextures anymore.
thats simple, dont u understand this? how old r u? 10?
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And NO, IM NOT TALKING ABOUT RISING, ITS NOT METAL GEAR RISING, ITS SOME NOT ANNOUNCED YET METAL GEAR EXCLUSIVELY FOR XBOX 360!
I posted this in another thread, im to lazzy to type it fro scratch so ill re-use my text:
There are rumors based on some leaked info that 1 or 2 more Metal Gear Games in production for hendhelds or Wii and exclusively for XBOX 360 and not for PS3!!!!
At several sites i have found information that there is some game codenamed:
SOMEONE IS SNEAKING or SOMETHING IS SNEAKING also rumored as METAL GEAR DUALITY or METAL GEAR DILOGY or %u30E1%u30BF%u30EB%u30AE%u30A2%u4E8C%u91CD%u6027 in japanesse is in production for Xbox 360, PC and some handheld as psp or iphone.
http://forum.gameland.ru/m_1935003/mpage_28/tm.htm
http://www.mgstation.net/News_MG_D.htm
http://www.mgstation.net
There are some leaked arts that clues that game main Character IS GRAY FOX HIMSELF!
Also another clues gives idea that its something like Remake of original Metal Gear and Metal Gear 2 Solid Snake from MSX but with alternative point of view by GRAY FOX - this remind me Half Life Blue shif by valve + same black mesa but now we play Barny and not Freeman, so i really believe this one is metal gear one and metal gear two.
It also rumored as MGS 5 by some peoples!
There are also some arts with ! and ? that have hidden logo of Xbox 360 and gray background looks like xbox 360, so i think PS3 will never get this game ((( Which is big loose for PS3 owneres, who wanted to play as Grey fox since Metal Gear Solid days on PS one ((
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RSX is a bit modified G70 (aka geforce 7800 or equal to 7900),
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