Bethesda takes you to the Shivering Isles

Posted Feb 6, 2007 at 12:41AM by QJ Staff Listed in: PS3, Xbox 360, PC Gaming Tags: Bethesda, Bethesda Softworks, Mark Nelson
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Oblivion - The Shivering Isles - Image 1In an interview with Mark Nelson, Lead Designer at Bethesda Softworks, the staff at Actiontrip were able to tap into Bethesda's drive to create an expansion to the already successful fourth epic story into the Elder Scrolls Legends for the PC, PS3 and Xbox 360.

Bethesda is proud to have developed and completed a game accepted by many, and finds themselves a challenge to do even better than what they have achieved so far. So they began immediately on an expansion to The Elder Scrolls Legend IV: Oblivion.

And unlike Morrowind's expansions, the game does not require the new player to complete or do the quests in the main game. It allows a player to dive directly into the story of the Sheogorath's realm. Of course, avatars that have completed most of the main quest will have little problem going through the expansion's story.

The story of Shivering Isles is a much more focused one, giving more background and more life to the people who inhabit the region. There are much deeper plots to unravel and each now has a much more complete story behind them. The AI, however, while acceptable still has "a long way to go."

Nelson describes the story behind Sheogorath and the Shivering Isles:

Sheogorath is the Daedric Prince of Madness, one of the incredibly powerful beings in the Elder Scrolls pantheon. When the player encounters him, Sheogorath is in search of a champion—there is an impending threat to his realm, and (because of the nature of the threat) he needs a mortal's help. The player will need to rise in the ranks of the Court of Madness in order to earn the respect of the citizens of the Shivering Isles and eventually repel the threat.


Remember that the Shivering Isles is just another plane of Oblivion that holds many other realms ruled by the Daedric Princes. You can get to the Shivering Isles through a special gate at Cyrodiil.

Via Actiontrip

 
 
 

Comments [refresh]

by asas - 2007-02-06 23:00
» technical limitations?

Why dont you xbox fanboys look at IGNs preview of the PS3 version of Oblivion. The game runs faster, quicker load times, much smoother frame rate, larger draw distance and much sharper visuals!!! Go on read the preview.

by Goood - 2007-02-07 00:13
» Brok ?

Why dont you read this -



OVER A YEAR LONGER IN DEVELOPMENT ON THE PS3



You compare games when they get a dual release which is then on an equal basis.



You dont compare a year old game V a new one and anyway that is a preview and as you have been shown in the past with the -



BLUE DRAGON preview that you put up from that site they didnt give it such a good PREVIEW BUT -

Previews and the actual game ARE NOT THE SAME.



Blue Dragon Highly-respected Japanese mag Famitsu, receiving scores of 9, 9, 9 and 10 from is panel of editors. reviewing editors

by Lol - 2007-02-07 00:26
» LOL PREVIEW links !!!!!!!!

LOL or he could read this on the same site where the more equal devolopment time shows -



http://uk.ps3.ign.com/articles/746/746533p2.html



This is another comparison from the same site, read how Call of Duty 3 360 compares to the PS3 version both on a more equal development time even though PS3 had more time here also, the bit I found most interesting was from the section just above the men on the tank section -



and this is a REVIEW not some preview the PS3 fanboy at the top has put up.

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