Battlefield: Bad Company screens from EA press release |
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Electronic Arts (EA) released these images to the press, and we thought we would share them with the fans who appreciate big images (it's wallpaper-making time!).
Meanwhile, we'll take the time to acquaint our new readers with what this game is about:
- Battlefield: Bad Company, is being developed by Digital Illlusions CE (DICE) and produced by Electronic Arts (EA) for the PS3 and the Xbox 360.
- The premise of the game is simple: you're not fighting for ideals or for a country. You're fighting for cold hard cash and some payback.
- So far, only two characters have been revealed: Haggard and The Sarge. Haggard is a demolitions expert while The Sarge is simply his senior officer.
- The game has many features that will appeal to most FPS fans:
- 90% Destructible Environments.
- Squads will have fewer soldiers (thus having those few soldiers multiclassing).
- Addition of the Ironsight feature (same as in Battlefield 2) which counteracts the inherent problems of firing repeatedly by blurring everything out except the target.
26 Jumps Custom firmware 5.50GEN-D now out
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Comments [refresh]
Killzone is possible! This game is amazing, the graphics are great and the destructible enviroment is a huge bonus. Can wait for the GTA IV trailer now!
If you look very well to the graphics, really in the begin and the part you loose these two guys out of side because they tricked you, the graphics didn't really looked that cool... So I don't know. But the characters look much better yes!
Dude, you just pulled this from the trailer a few days ago. If there is nothing to report, then don't bother reporting it.
Will you please form actual sentences next time I have no idea what you are talking about.
Thank you for your comment, and thank you for sharing your concern about this being "recycled news."
There are 5 reasons why we write articles like this:
1) Different content. Screenshots are different content from old trailers. Not everybody knows how to capture images from trailers, and official screenshots from a press release from Electronic Arts itself are different from the pixelated or blurry images that the average person can grab off an old trailer.
2) New content. There was no intention to dupe our readers into wasting time on recycled content. This article contained information and details that were not made clear by any of our recent articles. Also, if the game publisher, Electronic Arts, has seen fit to release these five big images, then we report it.
3) Common industry practice. Releasing screenshots AFTER an old trailer is a common marketing technique used by major developers, publishers, and manufacturers. If you observe the dates when assets are released, you will notice that many images are released after the trailers where they were first seen. This makes sense: the trailer catches attention and builds hype, while the screenshots come later so fans can make wallpapers, avatars, forum sigs, etc. The images continue the hype. It does not always work - some readers are upset by this so-called recycling of content, but many appreciate the fact that the publisher bothered to release still images and not just trailers (considering that compressed videos often result in blurry and pixelated images).
4) Standard news site practice. You will notice that gaming news sites post images as soon as they receive them - regardless of whether those images can be seen in a previous trailer. It is a service to a varied readership that demand different media and assets from the news site.
5) A varied audience. We have readers from all over North America and the rest of the world, and not all of them have the luxury to watch all the trailers (we have many valued readers and commenters who steal time from work or school to visit QJ.NET). We hope they appreciate the news and screenshots that we present to them from the new releases we get from developers, publishers, and manufacturers all over the world - especially if they did not or could not appreciate the trailers we previously posted.
Thank you (again) for your comment. We appreciate it when our readers give feedback - the Internet is a huge place and we can't please everybody, but we try. :)
lawled all day on that one