Assassin's Creed glitch clones Altair

Posted Nov 17, 2007 at 3:41PM by QJ Staff Listed in: PS3, Xbox 360, PC Gaming Tags: Ubisoft, Ubisoft Montreal
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Oh noes, another glitch in Assassin's Creed (PS3, Xbox 360, PC)! But wait, why are there two Altairs? This glitch was found in the last level of the game (spoilers! spoilers!) and instead of crashing the game, allowed the player to control two Altairs at the same time.

It's actually pretty cool to watch, so maybe not all glitches are bad? The player was traveling around on a horse when his way is blocked by... something and he suddenly drops through the forest road. Eventually he dies in what seems to be video game limbo.

When the game reloads he is back in his save point and now there are two Altairs. The player lets the extra Altair run off with his horse into the wild blue yonder - and out of sight. Who knows where poor not-Altair went.

Thanks to AcSaint for the tip!



 
 
 

Comments [refresh]

by i3obtl - 2007-11-17 11:36
» want to know another glitch?

Throw a peasant into the cliff on the right had side when you first enter into Jerusalem out side the city. The people hit the wall and then their arms grow about 3x the normal length. It's pretty funny to watch

by Kingofdaberbz - 2007-11-17 11:53
» kewl

do i see co-op lol

by xeroxx - 2007-11-17 14:12
» .

Woah. I'm seeing double.

by Brandman - 2007-11-17 17:53
» check it

http://gaminglagoon.com/?ref=115908

by this is me - 2009-12-05 18:08
» them

no more horsy

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