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All previous Resident Evil games are just "act one," says Capcom |
Listed in: PS3, Xbox 360 Tags: Capcom, Jun Takeuchi
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How many Resident Evil games have there been now? Around eight in the main series and countless others in spin-offs, yeah? Better prepare yourself. Capcom says that all of that was only just "act one" of the Resident Evil saga.
Last month, Resident Evil producer Jun Takeuchi hinted that Resident Evil 5 (PS3, Xbox 360) will be the "last of its kind" and that RE6 will be a reboot. Capcom's Chris Kramer sheds more light on this, explaining that RE5 is a kind of "waving goodbye" to many of the the storylines and characters in previous games:
ItÂ’s a really good time for new players to jump in, because what weÂ’re doing is kind of waving goodbye to a lot of storyline elements from, essentially, act one of the Resident Evil franchise.
Resident evil 5 is really setting the franchise up for whatÂ’s going to happen now going forwards, so establishing new characters and storylines, and pretty much a new direction for the game.
If youÂ’re late to the party and you havenÂ’t been playing the games for the past 15 years, all you need to know is that the gameÂ’s a lot of fun and just filled with action, so you donÂ’t have to worry about the plot, as weÂ’re kind up picking up and starting afresh.
Here's hoping they actually put the horror back into the franchise.
Via PSU
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Comments
Yes oh man do I wish that dark atmosphere comes back. And if they don't make this a PS3 exclusive then at least make it a multidisc for the 360. RE5 was so stupid. I didn't know one f****** area had so many twist and turns. Disc size was definitely an issue for that game. Each level or area in that game was so small yet it takes a while to get through because things are always in the way so you always have to go around.
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Reboot is from Batman (Keaton-Clooney) to Batman (Begins & DK)
Act Two would be like Star Wars 1-3 to Star Wars 4-6 (or something similar)
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Duh, that's the whole point of the game. Ever played Half Life? Hell, ever played duke nukem?
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COME ON CAPCOM, YOU CAN DO BETTER THAN THIS!!!
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And Shatterdome what the hell you talking about? The 360 Version used 7.29GB which is it's max.
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Who needs higher polygon count anyways when Doom 95 ruled everything.
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HL2, Duke nukem....Doom 3d....didn't use a full DVD because they were not invented or because it was not needed.....nowadays it is...you know, over a decade later....
Papajag....I was trying to help ya out, because I beleive future games need to start using more that 7 gigs of space as well......buddy was saying "what about these games" well those games are old, so who cares....MGS4 showed by using mass amounts of uncompressed data you can have a native 1080p game that looks amazing. Remember when you compress data, you have to uncompress it....and that takes system resources.....
As for HL2 using 7.8 gigs....ya on 360 it does, when it comes with every expansion for the game.....the orginal HL2 for PC is only around 2.5-3 gigs....
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Beleive me, capcom and every other company would have been doing this durring the days of SNES if SNES had a broadband adapter, HDD and most people had broadband....
Companies want to make money and it's only going to get worse in the future....so get used to it.
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So just ignore it GUN, it can't be fought
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But here is my point after that rant, DVD is Dying - Slowly but surely. People and Programs now require more space - i wouldn't expect it to be too far for needing 2 Blurays for a game, MGS4 was 44 gig, but content wise, did it have as many hours of play time as FFX - or even FFVII. Granted, the Size of those games was not Huge (shade over 2 Gig each) but add in High def and a cry for more content for your $$, and it will happen.
Wonder what M$ will do, maybe the First 20 DVD game, get through a mission then change disc ;P
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Also, bring back those walking zombies! those where scarier too lol running ones just seems like any other action game. Oh and yeah we need puzzles.. and Jill :)
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