AI Aspires for Full Range Human Emotions

Posted Sep 1, 2006 at 1:49PM by QJ Staff Listed in: PS3 Tags: artificial intelligence, BAFTA, Sony, Sony Computer Entertainment, Sony Computer Entertainment UK, UK
Ó


Lara CroftFor the character Lady Lara Croft, what is the main difference between the game version and Angelina Jolie's portrayal? Most will say graphics. But Big Boss Ray Maguire of the Sony Computer Entertainment UK sees deeper than that. He sees human intellect, he sees raw human emotion.

Such is his example as he tries to give emphasis on AI in an event held in the British Academy of Film and Television Arts (BAFTA) headquarters. Determined to give full commitment to the videogame medium, the Academy conducts events and talks like this every now and then.

Angelina JolieMaguire lamented, "We are no longer interested in graphics per se, because graphics chips can do that for us. But the central processors of all the new games machines are about making games more compelling by adding in artificial intelligence." He believes it's high time focus on improvements shift to AI as improving graphics has always been the main concern since the 90s.

To get his point across, Maguire showed off a concept video that depicts a rendered woman character auditioning for a movie role. His audience witnessed the character go through a complex array of emotions as she talks about love, shock and murder. It will not be far, he concluded, before this kind of emotion will be possible in game characters.

Via Eurogamer

 
 
 

Add comment

Security code
Refresh

Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!