A quick look at the MotorStorm: Pacific Rift - Speed and Adrenaline expansions

Posted Jun 13, 2009 at 7:00PM by Glenn M. Listed in: PS3 Tags: Evolution Studios
Ó


As you probably may have read from a previous article, Evolution Studios has two major packs in the works for MotorStorm: Pacific Rift, Speed and Adrenaline, which were shown back at E3 to lucky attendees. For those who didn't catch the show, here are a few screens and a vid to give you a few quick looks at the upcoming DLC.

For each expansion, there will be three additional tracks, all playable in all online modes, offline in Time Attack, Free Play, and Split Screen.



Speed Tracks

Quicksands

Quicksands - Image 1Quicksands - Image 2


Darkfire Swamp

Darkfire - Image 1Darkfire - Image 2


Engorged

Engorged - Image 1Engorged - Image 2


Adrenaline Tracks

Reef Runner

Reefrunner - Image 1Reefrunner - Image 2


Brimstone

Brimstone - Image 1Brimstone - Image 2


Hollowed Earth

Holloed Earth - Image 1Holloed Earth - Image 2


Each expansion pack also re-introduces familiar tracks with "Track Variants" There are eight of these in all, selected from the most popular online games and given the "Volcanic" subtitle. These tracks won't just come with new routes and obstacles, they'll be Volcanically-themed for your gaming pleasure. Instead of falling into the usual ravine, you will be able to fall into a pool of molten lava.

Other environmental elements will also be added: showering you with balls of lava falling from the sky, volcanoes erupting, ashes falling, lava flowing into the tracks.

The Edge Volcanic, for example, won't be seeing too much lava since it's an Air Track, but it will feature falling rocks all over the track, and yes they can hit you. Rift and Scorched Volcanic, on the other hand, will really put you in the heat with rising lava levels and flames bursting from certain locations.

Sounds like fun. Nothing like shoving the next guy into the fiery depths of the lava, or ramming them into a falling ball of fire. More updates are coming next week so keep checking back.



Major MotorStorm: Pacific Rift update:


Via PlayStation Blog

 
 
 

Comments [refresh]

by NathanDrake - 2009-06-13 22:02
» ...

I've gotta get this game sometime. I still play the first one occasionally.

by damonous - 2009-06-14 01:38
» Original is better

I cannot pinpoint what exactly it is ...what indiscernible nuance causes it ... but I've had Pacific Rift since its release (and I bought the Japanese import of Motorstorm at its release, as well as the US version when it came out). For whatever reason, I still find the first one more fun. Maybe it's the desert setting: maybe it's just more appropriate to the feel. I don't know, I think it's maybe something more claustrophobic about the tracks in Pacific Rift. Yes, still graphically amazing, and beyond in some respects. I'm just not drawn to Pacific Rift like I am to the original. Anyone else feel the same?

by jgr9 - 2009-06-14 12:59
» ...

Not really. I played the first one constantly, but when the second one came I pretty easily transitioned to it. It was a bit different as in there are more obstacles to hit, but I got used to and and I like it pretty much the same or maybe even a little better than the first.

by GUNBEHINDTHESUN - 2009-06-15 06:56
» jgr9 me too.

I like how Pacific Rift has more of everything. Also the elements come into play a lot more and the ability to boost sideways is a plus. Now only if a newer one would incorporate weapons, that would be awesome.

Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!