Video: three physics engine behind Star Wars: The Force Unleased |
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In this video we were able to get, the people behind the development talk about the three physics engines that were used in order to effectively render the galaxy of Star Wars. Havok, Euphoria, and Digital Molecular Matter (DMM) were all used in order to bring new life into the game.
Havok is an engine that corresponds to the physics related to objects found in the game such as crates, barrels, and ships. The Euphoria engine is used for the bio-mechanical AI of the game. it is responsible for the behavioral AI of the characters in the game. For DMM, it simulates the substance of objects providing an authentic Star Wars environment. An example would be when a glass breaks, and you get to see the particles that make up the glass when it shatters into pieces.
Check out the video below to know more about the engines used to develop the game. As for us, we'll be providing you with more updates as they come.
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Comments [refresh]
I only hope the version for PSP is good too.
this game looks like it's going to be insane. I bet that by the time you get to the end of a level, everything will be destroyed...
If it's Darth Vader's secret apprentice, then why is fighting stormtroopers in all the videos I've seen? I tried reading about it on the site, but still don't quite understand. Guess I figure it out sometime.
i have never been excited about a starwars game. but this... this looks so amazing, i cant wait
Well, basically the game is a "what if" What if Darth Vader was always a good guy and had a secret sith apprentice that spied on the empire and destroyed secret plans so that the empire will rot and fall from the inside, which is really what made the empire so strong it's inner structure and secrecy. So imagine that you were trained by DV in secrecy without the emperor knowing because you were meant to help DV in assassinating and destroying the empire that made DV into a "monster". That is why you are fighting stormtroopers and imperial forces.