Thinking of Tingle: A Look at Mogitate Tingle Bara Iro Rupee Land |
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Yet Tingle has a video game, and we do not, so he must be doing something right (or, at least, horribly wrong). Chris Kohler was *ehem* fortunate enough to get a copy of the Japanese Mogitate Tingle Bara Iro Rupee Land, or Tingle RPG for short, and according to him it's not all that bad, even if it does happen to be weird as heck.
Basically, this game is all about money. You're an unemployed bum, in said body suit, who's given a chance to go to Rupee Land (a land of beautiful women, food aplenty, and weird people) if you can offer up enough money to Old Man Rupee, you can go there too. You have no HP Bar, and instead your survivability is determined by how much cash you have which, in turn is acquired by trading things or killing stuff.
This is where the game gets weird, though, because the gameplay doesn't follow standard RPG conventions.
Unlike most games where you have a specified price in buying or selling an item, this one is more or less like bidding. "You have to use a little calculator, on the touch screen, to make people an offer," says Kohler. "If you lowball people, they'll take your money - then not give you anything. But if you go too high, you waste your cash."
Battles also happen to be less of strategy and more of mad tapping. The faster you tap the point of battle, the less rupees you lose from the fight since you don't get beat up as much. This game has a one-track mind in its approach to the story, but the fact that it might take more strategy to make money without fighting than by hacking through everything is very business-sim like.
Except Donald Trump doesn't wear a green body suit, red tights, and boots.
There's supposed to be a lot of Zelda references in this game, so while it isn't Zelda, it's certainly going to have some kind of visual flair akin to it. Keep checking here for more info on the Tingle RPG as it comes.
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Comments [refresh]
Middle-aged men in tights is actually a common source of comedic material in Japan. Too bad this idea didn't translate well to the western audience, because I'm sure we all can laugh at the same ideas.
Just check out:
http://asame2.web.infoseek.co.jp/mariof1.html
I'm sure you can get a hearty laugh from this Mario and Smash Brothers knock-off.