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The QuickJump QuickList: The ten weariest game cliches ever |
Listed in: Xbox 360, PSP, PS3, Wii, Nintendo DS, PC Gaming Tags: BFG, Blizzard
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Game developers come up with cool and innovative ideas all the time. However, it's a fact that right around the time that everyone starts thinking that the idea is fresh and cool, some other developer rips it off and feeds it to us again with a different flavor. The strange thing is that we all embrace cliches like they were avant garden.
So what do we do? Put together some crusade to fight game cliches? Nah, if we do that, people would rip it off and we'll be part of yet another cliche that we ourselves started. Heck, even lists are cliches. So what isn't? We don't know, but we better start the list before we all lose our minds.
Here are the weirdest game cliches in the game kingdom:
10. The Stormtrooper syndrome - This is one of the most rampant game cliches that traces its root to old-school movies. There you are, the dashing hero, you just saved the girl and you two just busted out of the enemy fortress. The alarms blare out loud, enemy soldiers are on a hot pursuit, they ram your ride if you're in one or shoot hundreds, if not thousands of assault rifle rounds. For some reason, they forgot that you're the hero, and no matter how many of them there are or how many years they trained, they'll never hit you. They never learn!
9. Bases were made to be blown up - Yup, enemy villains have that wasteful habit of building large, expensive bases that always seem to self-destruct after you fight the boss. Of course, you'll never get caught in the blast. Who are they kidding?
8. Indestructible doors and chests - Hmm.... A wooden door is blocking the path to where I need to be. Just my luck, someone locked it. Oh well, it looks like nobody's going to mind if I use some unconventional tools to open it surgically. Let's try the trusty pistol. BANG! No dice. Maybe the shotgun will do the trick. KA-BRAM! Damn, it's tougher than it looks. Maybe, but nothing's tough enough for the BFG! KABLAMIST! Whoa! What manner of Tibetan oak is this door made of?
So much for realistic gameplay. Oh well, I better find the key. I hope enemies try to stop me because I'm feeling pretty generous with my ammo today.

7. Main character must-have - Nope, it's not a gun nor is it a sword. Main characters need razors to maintain that mustache-free face. You can have a goatee, but no hair above the mouth, please. No self-respecting hero can have it. Let's not even get into female main characters and shaving.
6. The RTS Rule - Almost every real-time strategy game that has a setting of an Earth-like world from any time after the 1800's has to have a human or American faction in it. Impossible Creatures doesn't count. It's just a guy, a girl and freaky crossbreeds, for crying out loud.
5. The almost-useless ultimate weapon - Unless you're cheating, you only get the best weapons and other gear in a game when you've practically beaten everyone there is worth beating unless there are super bosses like the Weapons from the Final Fantasy series or Baal from the NIS games.
4. Baptism by sewer - If you want to be a hero, you have to be willing to go where the sun don't shine. You did it in the Final Fantasy games, you used it as an escape route in Metal Gear Solid 3 and just about every FPS has a sewer level. We thought we were safe in Diablo II because we didn't think they had sewers at the time, but we guess Blizzard showed us. No offense to Mario and the Ninja Turtles.

2.Character types - Does it even matter if they give classes some other names? Everybody will be a derivative of a warrior, priest, mage and elf.
1. The party-joiner impulse - It doesn't matter who they are, what they're doing or where they come from: People will join your party and forget about their families and jobs to be part of your posse. No wonder you have that Messianic complex. Strangely enough, you end up solving the biggest problems in their lives along the way in some crazy side-quest.
Did we miss anything? If so, post them in the comments section for future references. Thanks to Tim Y., Gino D., Nicolo S., Ceasar S., Ryan C., and Chris L. for all the great ideas! Special thanks to Ian C. for christening the column and doing last week's banner, and big thanks to Karl B. for this week's banner.
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They all have some crazy power trip, and have to take over the world.
"Ive got to take over the world for supreme powah! And to do that, I have to let the heros get dangerously close to beating me, but then ill just whoop out my super awesome invincible pants and put their asses to shame because no one can beat me! BWAHAHAHAH" [/sarcasm]
Not to mention just about every boss will tell you that he cant be beaten, cuz hes obviously THAT hardcore xD\
Nice article.
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I wonder what zelda would've been like if Link would've just said f*ck it, I'm tired of this, I'm gonna go fish today instead!!
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I wonder what zelda would've been like if Link would've just said f*ck it, I'm tired of this, I'm gonna go fish today instead!!
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The weird thing is, the final boss always lets 3000 of his soldiers die before it's time to get his 4SS out of his sofa. Plus, even if a game DOES end with the hero dieing by the shots of the final boss, the final boss still believes he can rule the world despite that he no longer has any soldiers left!
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All those games where you painstakingly murder everyone in your path, room after room. Not only are they all dead, but you even searched every corner of each room, to make sure that you didnt miss anything. Confident that there is nothing in the rooms behind you, you flip a switch.
Suddenly, there is a group of enemies charging at you from the room you just came from!
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Quick Jump just got OWNED!!!!
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http://www.eviloverlord.com/lists/overlord.html
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Crates
perfectly flat floors in natural enviornments
Not being able to use your enemy's weapons
Assault rifles, shotguns, rocket lauchers and snipers
Frag grenades more about the exposion and less about the fragments(pet peeve sorry)
Same ol' generic enemies(scorpio n, skeleton, wasps, undead)
Boss fights are always broken up into different stages
OK some of these might not even be that good, w/e I'm not del'ing.
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so many games out with bullet time or "slow motion" which is more or less exactly the same thing. Countless Matrix games use it, MaxPayne was one of the first. Red Steel has it. List goes on and on.
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"Wow, he's spinning that sword around in the air, COMPLETELY unguarded...I think I'll watch."
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Oh, I wish I can hold my piss and ***** like the main character, played for 70+ hours in FFXII and still haven't used a restroom. Oh, heres one for realism. If i am going 200+ mph, and hit a wall, I dont think i will still be alive, but lo and behold, in GT4, I can still race. Talk about indestructable cars, ***** talk about hard as hell walls.
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How about the alarming number of party members that have amnesia?
A party member that can steal, but can't mug. . . just stab them when you take their money!
A childhood friend that turns out to be the ultimate enemy . . .
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final boss always comes back, using the same basic plan, only with a slightly different twist.
Robotnik: "Hmm... he smashed all those machines... lets try it with THESE machines, he'll never see it coming!!!"
Bowser: "Gee, he keeps getting thru my castles. Lets try THESE castles..."
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Also, most of what you listed there are some really fantastic, sucessful titles. Not dissapointments by any stretch. Kotor 2 however, I agree was crap wrapped in garbage.
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a guy touches you and you lose health; you touch that guy and . . . you still lose health.
you walk into an enemies castle unannounced and there is a billion traps and a thousand puzzles. You mean to tell me he goes through this every time he goes to the kitchen to make a sammich?
The hero can leap 40 feet above the ground to attack something, but he is stumped by a fence/5ft wall/curb. . .
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And add to that the "We all know you are our last hope (and possibly have saved our city already), but will still make you pay through the 4SS for the equipment you need to defend us and kill off our enemies" cliche in any action or RPG game where you can buy stuff. I mean, if you are so important and hailed as being the potential savior of the world in a city would a real store owner value ripping you off over his continued existence and his family's welfare?
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No, just don't make every hero male, holding a sword and being 10 years old you f.u.c.k.i.n.g weeaboo.
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There will always be one level in the game that takes place in a destroyed or recentrly destroyed city. You will eventually come across the enemy that's responsible for destroying the city, but only at the end of the level and often right after the city has been destroyed.
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in twighlight, link has tht GIANT spiked ball tht comes out of nowhere when u use it, and in God of War 2, the brabarian's hammer( which is his hight and probably weight) seems to come out of nowhere, so as all his other weapons
at least to make it logical, the game should go "here, take this magical bag to which u can carry everything u get =D"
godamn!
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Jellyfish dude. XD
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Basic RPG cliché. When you're level one, you'll only find other level ones and so on. It's lucky that your home city is surrounded by weak monsters, where others that are far away ar completely screwed!
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Last but not least.. the 99 potions limitation syndrome...
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Metal Gear Solid 2 + 3
Crash Bandicoot Warped
Gradius 3
Street Fighter 2
Tenchu 2
Darkstalkers 2 Night Warriors / 3 Vampire Saviour
Tekken 2 / 3
Grand Theft Auto 3
Devil May Cry 3
God Of War 2
Final Fantasy 3
Gran Turismo 2
Star Ocean 2
Sims 2
Half Life 2
and hundreds more of version 2's and 3's
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i also remember castlevania on GBA where there is a military man goes all the way to dracula's castle, disregards his safety, just to sell you stuff and even guard your gal.
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Or turn ghei -__-
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Who in their right mind will pick a blind/poison/curse spell to cast when you can cast fire/thunder/ice instead? Most of these spell has like 5% chance of ever being successful...
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in GTA a guy starts blasting at you and you get the wanted level...
and in Hitman 2 i was in disguise in the mission "invitation to a Party" and that Spetzna agent started to shoot me and the guards did nothing but after awhile of getting shot at the Guards start shooting me
THOSE BASTARDS!!!...lol...
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