QuickJump QuickPeek Halloween Edition - When games turn into laxatives |
Ó

There have been a lot of video games that tried, but few have succeeded in actually producing a decent scare. By scare, I don't mean surprising you with a sudden loud noise or a lady in her nighties walking right behind you. We want that longer-term fear, the kind that makes you want to put the controller down or hand it to someone else.
Always present on that list is Resident Evil. Ever since we took our first zombie down in the Raccoon Mansion, RE has made its mark as a leader in the genre. Couple that with two angry dogs, a huge snake boss, and a chillingly creepy soundtrack, then you've got more reasons not to mention your unmentionables.
"Err...I'm gonna need a bigger knife..."
Years later, improvements on gameplay and knowledge of the plot made RE less and less scary. Sure, the succeeding titles still had their scary moments, but not as much when all you had was a Beretta and little knowledge of what's going on. By the time Resident Evil 5 came along, very little was left to be feared. A pack of lickers? Bring them on, I've just upgraded my shotgun, and I have explosive rounds on my launcher itching to be used.
With upgradable firearms and a hot partner with an accent to help you out, RE didn't feel much like a survival horror game any more, but leaned more on the shooter side.
Then there was Silent Hill. To this day, the sound of the radio static in that game still sends a familiar chill down the spine. To add to the scare, you have the option of playing through the entire game using an arsenal of improving pipes and hammers. Who could forget the first time the world switched into the Alternate form? Bloody walls, chains, and the whole sadistic feel of the place? Very nicely done, and the similar feel carries across the franchise.
One thing I like about the Silent Hill games is that your protagonist never gets an arsenal that rivals that of a small country. The monsters will still pose some threat, and you won't ever have the assurance that you could go, "Stay still while I aim my Rocket Launcher!"
Speaking of feeling defenseless, there has to be no better game for that than Fatal Frame. My first encounter with the series was in the second, Crimson Butterfly, and it stays as as one of the scariest I ever played.
How? First of all, your character is a waify, soft-spoken girl that walks around like she's in freakin' Disneyland. Then unlike other horror games, she doesn't even have a gun. To add insult to that injury, all she has is a camera. Great concept. It's bad enough you have to look at the freaky @#$%^s, you even have to take their damn picture - you could even wait for them to get closer to get a money shot.
"I ain't sayin' Cheese!"
Like anything horror-related, it's always the first encounter that unloads the full blast. As you go on, the scare seems to die down and you move on to the next. There have been great titles to move on to - F.E.A.R., Dead Space, Siren to name a few.
Of course, fear is subjective, and what may make you squeal like a girl may not even faze the next guy. And so, as this Halloween post comes to a close, I ask, what are you afraid of?
| This story sucks? This story rocks! |
|
20 Jumps Asmussen: If we are to release chopped out God of War III portion as DLC, it'll be for free
20 Jumps QJ.NET Review: Final Fantasy XIII
15 Jumps PSP-3000 rocking new motherboard
Best prices available for:
Price Range:
$28.00 - $59.00
$28.00 - $59.00
at 4 Stores
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - March
User Favorites - March
Categories
Archives
March 2010
February 2010
January 2010
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006








Comments
Reply
Reply
Reply
Reply
This game just freaked me out to the point, where i turned my PS2 off LOL.
I don't know what it was about this game, but i would vote this as being the scariest game on PS2 & PC.
I can't comment on Doom 3 or Dead Space as i have never played them.
Reply
Reply
Reply
It gets a yell out loud with fear everytime I play it as well as all of my friends and the people on line with their head sets on, it is so funny when it gets them and not you this time.
The hoards....
You have not lived if you haven't had the chance to play this scare.
Well you are probably alive if you are ready this.
Happy Halloween everyone!
lovehate:);>
Reply
Reply
Reply
I'm hoping Demon Souls and the upcoming Castlevania will live up to expectations and scare the living s**t outta me!
Reply
Reply
Reply
Reply
Reply
blair witch project is still the best for me. watching that after playing silent hill made me afraid of the dark since i was 13.
Reply
Reply
Reply
Blair Witch Project, oh come on, that was the worst over hyped piece of crap ever made.
I suffer from bad nerves, and i never jumped once with that film.
Reply
A few bits made me jump but it's that whole cheap technique of BAMTHERESAFACEI NYOURFACE. Totally weak effect that people mistake for being scary.
The Last Train scared me, and Dont Look Back (or whatever its called). On The Beaches was very haunting too.
Reply