Powder Release 101 - Soul Sucker nerf and a whole lot more |
Ó
Jeff Lait's great homebrewed Roguelike game, Powder, just broke its 100th update (check out its 96th release here) and is now on its 101th version in order to commemorate the start of (hopefully) another set of a hundred updates for Powder. It looks like some people were afraid that the 100th revision may be the last release of new content and versions of the game.
There's quite a bucketful of changes that come with this release, including Jeff's personal favorite, the nerfing of Soul Suckers. Check out the entire changelog, which is quite a long read, for the updates. Better make yourself a sandwich before reading it:
Release 101 changelog:
- Before I go any farther, I have corrected the spelling of recieve in Klaskov's description. (Rapacity)
- "Adventuring can make onE hungry..." (TemporalParadox)
- Items will fall down holes and be teleported by teleport traps. (Patch by Richard Quirk)
- Transparent spelled properly in Options menu (Michael Brough)
- Identify spell takes effect after inventory is cleared so you won't end up with the new name of the item clipped.
- Leaving the inventory by pressing the Inventory Icon will no longer consume a turn.
- The classic font has two pixel corrections (Markus Maier)
- You now have a choice of five different fonts, four of which have been crafted by Markus Maier. Default is one of his - a shadowed variant of the default font.
- You are now prompted to enter the dimensional portal when you step on it, avoiding issues where people didn't know they needed to climb into it.
- Loading a game that was saved with a from-disk tileset when you no longer have a valid from-disk tileset will no longer crash. (Markus Maier)
- If you are petrified while possessing a creature, you automatically release possession (with system shock) rather than ending the game. (wings)
- Uninitialized memory caused all creatures to be very noisy after a load, allowing you to sense them with H. (Deozaan)
- In memory of Nick Sabo's lost character, there is now an Option to Collapse the dungeon. This destroys all non-quest items on the floor of levels other than your own. Debug Info has been augmented to report your total item usage. This can be used to avoid memory problems on the GBA pending an auto-collapse mode. (Nick Sabo)
- 50% bonus to food value when eating corpses when you have the Butchery skill (Derek Ray)
- "The spear falls into the water" now has a period at the end.
- When you pray your current god is reported. (Brendan)
- When you load a game or gain a level as a Cultist you will receive the behaviour hint. (Beefhaze)
- Description of Soul Suck spell now uses amnesic rather than amnesiac as it is an adjective, not a noun.
- A new pointed medium weapon: Rapiers. (Terje Bo)
- You can now choose your gender at character creation. (Bridget Farace, Irashtar)
- Amnesia inflicted from soul suckers will end a few turns after the soul sucker is killed.
- New skill: Disarm.
- A bad pointer cast has been removed, hopefully will compile on 64 bit platforms now. (elcugo)
- The free spell slots and skill slots of creatures is no longer there hit and magic dice. Instead it is a much lower number. This greatly reduces the effectiveness of polymorphing into an Iron Golem as you won't have enough skill/spell slots to effectively use the new form.
- You can no longer use teleport control to teleport into Belweir's Library. (Derek Ray)
- Created a Wish action which is useful for debugging.
- Hitting up at the top of the inventory will bring you to the bottom of the previous column, and vice versa. This lets you iterate over your inventory by only hitting a single button. (Tim Allen)
Download: Powder Release 101
26 Jumps Buy two, get one free at Best Buy
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006