Marbl (demo): don't lose your marbles

Posted Oct 24, 2006 at 9:12AM by QJ Staff Listed in: Nintendo DS Tags: Heran Bago, MS Paint, Photoshop
Ó


MarblHow confident are you with your coordination skills? Personally, I'm not much good in that department. We're talking about that guy who could manage tripping himself. I'm a klutz. Period. That's why when we got this Marbl (demo) homebrew from Heran Bago, I tried to give my hand-eye coordination another chance.

The game plays like Marble Madness, only this one's 2D. You roll, jump, boost, and maneuver your marble across the course and try to make good time using the direction pad. Here's the rest of the controls:

  • A = Jump
  • B = Boost
  • R = change Core
  • L = change Shell
The time counters (best time and previous time) are saved in SRAM. For a game that was done 80% in MS Paint, and 20% in Photoshop, we have to give the guy some credit. And on top of everything, the physics of this game is surprisingly good. So good, in fact, that it gets very tricky when the obstacle course gets more complicated. Coordination skills are key. It's just that I can't unlock it.

Download: [Marbl (demo)]

 
 
 

Comments

No Comments, be the first to Comment

Add New Comment




You must be logged in to post comments




Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!