Get Your Groove On With DDRLite

Posted Aug 20, 2006 at 1:29PM by Karl B. Listed in: Nintendo DS Tags: Neoflash, Sypherce
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DDRLiteCoder sypherce has released DDRLite, his entry for this year's NeoFlash Summer Coding Competition. As can be gathered from the name, it's a Dance Dance Revolution-type game. It's not only for the DS Lite, despite what the name may suggest, and plain old DS fans can still enjoy the game. DDRLite comes with three songs plus the ability to convert your own songs to .sm format.

To use the menus you use up/down to go up/down, and start to select. The first menu is for setting the touch mode. On the second menu, you can set the game's difficulty. The developer notes, however, that not all songs support all difficulties, and if a particular song does not support the setting you chose then the game will show no arrows. The third and fourth menus are used to navigate to your desired song.

During the game, use the a/b/x/y/up/down/left/right buttons to hit the corresponding arrow when it reaches the gray arrow at the top. In linear touch mode, the bottom screen will be used and you will hit the gray arrows as the green ones reach them. If you are using the Dance Mat mode you'll do the same, except hit the arrows that are in a diamond shape.

To convert your own songs open a command line window and run the "DDRLite Converter.exe" application followed by the "input" dir and then the "output" dir (remember quotes). Please remember when putting in your own songs to put them in __Letter__:DDRLiteSongs__GROUP____SONG__, with "__Letter__" being the letter of your flash media, "__GROUP__" being a folder containing a number of song folders, and "__SONG__" being the actual song folder.

If you wanna get your groove on with your DS in hand, click on the link below to download this homebrew game.

Download: [DDRLite for DS]

Via NeoFlash

 
 
 

Comments

by - 2006-09-23 12:08:27
Sounds good... But...

Doesn't work on supercard SD.On the first screen it says "touch screen to continue" if you wait 3 seconds instead, the next screen pops up and is blank >.< A bug to be fixed in later release?

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