GDC 2007: criticism from a game developer

Posted Mar 7, 2007 at 5:52AM by QJ Staff Listed in: Wii, PS3, PSP, Nintendo DS, Xbox 360, PC Gaming Tags: GDC
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GDC 07 - Image 1A game developer decides to do the unthinkable and criticizes the Game Developers Conference. Before we react to this  audacious claim, here are Psychochild's reasons why GDC sucks:
  1. Many game developers are introverts - In Psychochild's words, "a week of hanging around other people and trying to maintain our social manners is actually draining for us, not invigorating."
  2. It's expensive. - Pass? US$ 1850.00 Airfare? US$ 250.00 Hotel stay for six nights? US$ 750.00 Meals for 6 days? US$ 150.00. Some cheap ways to be at the GDC, Psychochild says, include living in the area and getting a free pass by writing a few articles for a media site. Or, might we add: just read up the QJ.net GDC updates.
  3. Not all of the talks are good. - Some may put effort on their talks, and some may only put together their slides the night before. To think that you're forking over a thousand bucks for it...
  4. The audience could be bad. - The intelligence levels of the members of the audience tend to vary because "you realize that the intended audience for the conference isn't the game developers, it's actually the wannabes that want to break into the industry".
Psychochild quotes a comment on Slashdot which may hit the spot regarding how some see the GDC.

spend a grand or two after hotels and passes, see same old windbags talk about the same stale ideas, silently chuckle to self that everyone seems to claim expertise in what is probably their weakest area, make weak effort to pass out business cards and ignore the fact that conglomerates are sucking the life out of the business as surely as they did to the music business in the past ten years, silently cry at seeing the 15th copycat game of what was an original idea ten years ago, drink, sleep, repeat, go home


Now, we don't know how you guys are going to react to these thoughts, but the comment area is right below.

Via Psychochild's Blog

 
 
 

Comments [refresh]

by Dang Skippy - 2007-03-07 02:46
» LCD

Its not just game developers, it's any business. Conferences tend to house the lowest common demoninator.

by scarface_tha_second - 2007-03-07 04:25
» The Audience Could Be Bad?

Suck It Up There Buddy...It's Your Job. Someone working at McDonald's could have the same complaints.

by agollak - 2007-03-07 06:06
» then dont go

its not like your forced to go, if you don't like the idea stay at home.

by Snaku - 2007-03-07 15:19
» life sucking

I'm actually getting tired of hearing about the life being sucked out of various industries. You know what? The public is stupid and they want stupid lifeless things, so get used to it. Forget about creativity and just make more bland drivel. Give them their Clay Aiken, their uninspired sequels to uninspired movies, and their sports games that are virtually indistinguisabl e from last years, and just suck it up. You're never going to get ahead by trying to appeal to those who appreciate substance: there just aren't enough of them.



Just my little rant for the day.

by Bill Melater - 2007-03-08 16:57
» Funny

I think it's good. I had fun and it was great to see so many talented people in one place. Game devs and artists are both cinics and that's what makes them interesting.



Just have fun and stop looking so deep. The conference is just there for people to put out and get in.

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