Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

From DS to Wii: Square Enix can automatically convert game codes

Posted Sep 2, 2009 at 4:07PM EST by Mabie A.

Listed in: Wii, Nintendo DS Tags: Square Enix
Ó

It sure must make a whole lot of things easier if developers can just automatically convert game codes from one platform to another, right? If this is the picture we're looking at, then we should go ahead and talk to Square Enix about it. After all, they're doing it already. Their first sample: Final Fantasy Crystal Chronicles: Echoes of Time (Wii and DS).

Echoes of Time originally started out as a DS-exclusive game, but thanks to their technology, they were able to automatically generate the Wii version. Although the Wii version does use the same data as the DS version, it still handles it a little differently, though.


FFCC: Echoes of Time DS vs Wii - Image 1 


This is just the beginning of the Wii/DS auto-tandem for Square Enix, we're fairly sure. Looking forward to more of these then.



Related Articles:


Via GPara



This story sucks? This story rocks!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Comments 


 
# impressiveLowsNameBrand 2009-09-02 17:08
Very nice work SE

Reply
 

 
# mmmmdeadlyangel91792 2009-09-02 18:05
meh as long as you got the source you can do it for anything....but it is pretty impressive IF they can just do it with a program or something.

Reply
 

 
# ImpressiveDodel 2009-09-05 08:07
This is a nice leap forward in programming, being able to automatically port from one console to another, with different specs, it's not as easy and simple as just having this source code.



Imagine the qty of instructions, different architecture etc etc, it's literally going through every line of code and translating it. (Like french to english, can you do it, if so can you do it for every other language ?). To do this automatically, is impressive.. Nice work Indeed.



Regards

Ps My Opinion only.

Reply
 

 
# I don't think it has much to do with the programming.TPot 2009-09-06 13:40
It appears it is more that they are using the same modelling data (not programming). Whether this is rendered seperate to the platform or as part of the platform I don't know. If it is seperate it's easy. If it is on the actual platform it just means they have an engine that works on both platforms.

Not that impressive, but interesting to see/hear.

Reply
 

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword