Eight optional videogame bosses we hated |
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Optional/extra/hidden/secret videogame bosses are the guys that either get a lot of love - because they eventually serve as points of comparison to see how big your gaming wang is - or they don't get noticed at all, because well, they're optional. You could very well finish the game and not get pestered by them.
Their existence is an amusing one really, because much like the Colossi from Shadow of the Colossus, they're not out to ruin your day. They don't suddenly show up at the end of a stage and challenge your honor or force you into a duel to the death or whatever. You're the one who wandered into them. You're the one who crashes into their world and asks them to duke it out with you because you rock oh so much.
What follows is a list of videogame bosses we loved to hate - which is a good thing since it's their job for us to hate them - and we'll gladly hunt them down again and again, even if they're minding their own business.
The Forgotten One - Castlevania: Lament of Innocence - KCET
For a guy who's stuck in a place called the Prison of Eternal Torture, he's doing pretty well. For one this he's still mostly shaped like a human.

There's just something about the fact that the guy drops worms, maggots, or whatnot on you that creeps us out. Head that shoots lasers, acceptable. Hands that tries to smash you into bits, acceptable. An exposed rotting heart that serves as a weak point, acceptable. Maggots the size of a small dog that falls out of its abdomen? Nuh-uh. No. Gross.
Behemoth - Blood Will Tell - WoW Entertainment
Just getting the eighth chapter of this game to fight this boss is a pain. To unlock this stage you have to have found all 47 body parts found in Chapters 1-7. Then you get to fight this bastard, and then you find out that he has five forms. How hard is it? Well, take this snippet from Da_Great_SoFaRo's FAQ over at GameFaqs.com:
If, by some miracle (cough cough GameShark cough), you manage to defeat the fourth form, you'll be able to fight the fifth and final form. Its heart falls out, and from what I've heard, you have to use Slice Attack on it and get in-- get this-- 48 hits! Forty-eight ****ing hits! In one shot! That's ****ing INSANE!!!
At least beating this boss is worth it. You get to unlock Dororo mode.

Yeah, the game may have gotten low review scores for a bad camera and repetitive action, but most of the reviews agree that it's the boss battles that redeem this game. It's hidden boss - The Behemoth - made us hate him enough to want to buy this game, instead of just renting it.
Reptile - Mortal Kombat Sega Genesis - Midway
Why was this guy annoying? Because he taunted us a lot at the start of our fights. Because he looks silly in green. Because he claims that we can't match his speed. Because an annoying floaty head shows up a lot. Because most kids back then though he was the bees knees when really all he was combat-wise was a weird amalgamation of Sub-zero and Scorpion.
At least we got to fight him in that spike pit.
The Cow King - Diablo II - Blizzard
The rumor was that in the first Diablo there is a secret cow level. Sorry there wasn't. Listen to the StarCraft cheat folks: there is no cow level. However, in Diablo II there is indeed a secret cow level, filled with ...cows.
The stage is lead by the mighty and evil Cow King. Killing him grants you the item set "The Cow King's Leathers," unfortunately though, killing the Cow King renders the cow level inaccessible. Which sucks. Which is why we hate this piece of pixelized royal bovine.
Culex - Super Mario RPG: Legend of the Seven Stars - Squaresoft and Nintendo of America
Culex is what happens when Square Enix (who was just plain Squaresoft back then) sneaks in a Final Fantasy reference in a game that's already filled with Nintendo cameos.
We hate him because he made us wish that we were just playing a more difficult RPG instead of a turn based Mario game that could be beaten while at level 3. We didn't really notice the lack of difficulty until we got to face the guy. So much for suspension of disbelief.
Oh, and the Final Fantasy music could've stayed in Final Fantasy.
The Original Athena - SNK vs Capcom: SVC Chaos - SNK Playmore
Not really an optional boss, but you do have to meet certain standards to get to her. Getting to fight Athena is easy enough: don't lose any round from stages 1 through 7, and don't win by block damage. But getting to fight athena isn't what's annoying about her. Compared to other fighting game bosses, she isn't even that hard. Yes, the Bow move is damned annoying, but one can adapt. Here's the annoying bow move; check out the guy's life bar:
What we really hated about her is the endings you got after you beat her. There's something about seeing the almighty ruler of heaven sitting down in front of TV and generally being a lazy bum that's annoying. It's humorous and even downright hilarious at times, but it's just not worth the fight you had to go through to see it.
For example, Dan's and Hugo's ending after fighting Athena - a few comedic snippets, but then they're ultimately too short. That's that? Oh well, at least Athena's a bit more pleasing to the eyes in this one.
Sephiroth - Kingdom Hearts - Square Enix
Not only does he have a move that zaps you for "massive damage", he moves damned fast. In fact, if you weren't able to manage the camera in the the first Kingdom Hearts, just looking at him was such a pain.
In the second run of the series, the camera was slightly friendlier, so figuring out where Sephiroth was standing and attacking you from was slightly easier. Sephiroth himself wasn't any less difficult to kill though. He still goes batsh*t insane when he's close to death.
Oh did we mention that Sephiroth has an absurd number of life-bars? One-winged bastard.
Yazmat - Final Fantasy XII - Square Enix
This annoying bugger has 50,000,000 hit points. That's around 50 life bars, but even using the reverse spell this guy still takes at the very least an hour to beat. The really annoying bit when fighting this guy, is that his defense increases as the battle progresses, so basically at the start you're pretty confident dealing maximum damage, but later on the damage you deal shrinks. Oh, and he starts to get pissed.
He's weak against shadow element attacks, but that hardly helps. Tactically he's relatively easier compared to other optional bosses. The thing is, he's an endurance match that really tests your patience. This guy takes time to kill, and one wrong sequence of commands could very well lead to your demise.
Damn you Yazmat. You made us use Gambits.
What about you folks? Any optional bosses that really pissed you guys off? Any secret opponents or stages that you just needed to unlock with each replay of the game? Weirded out that we didn't mention the Ruby, Emerald, Ultimate, Omega, Technicolor, Whatever-color-makes-sense Weapon from the old FFs? Mention it in our comments section, and let us know. Just keep it civil okay?
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Comments
Omega could've used a mention, but the FFVII Weapons were a walk in the park. W-Summon + KotR + Mime gets 'em every time.
Should Omega Zero be mentioned as an optional Boss from MMZX? Well, he actually was a final boss in MMZ3, but he came back in MMZX, as an optional boss in Area N. He got some harder AI, I might add. There are other optional bosses in MMZX, but only if you put in a copy of MMZ3, or MMZ4 in your game. They are really less annoying than Omega Zero though, so they probably won't get mentioned. Aslo, why not post about the optional bosses in FF7? I see you used Ruby Weapon in the banner at the top, yet there is no mention of him in the article?
Well this is all good and all but whoever wrote this list forgott he most annoying, hardest, and secretive boss of them all. Ozma from final fantasy 9. Whoever has played against him in the chocobo air garden should agree with me that he is the most annoying and hardest boss of them all.
sephiroth in kingdom hearts was HARD AS HELL TOO. And surely others I forgot :( ohh lame memory of mine, lol
For Ozma, just use magic hammer to drain his mp. Keep draining it until its all gone. Once its all gone all he will do is do the Drain Mp attack to try to get some back. At that point have one character keep magic hammering him to keep his mp at zero and everyone else attack. Also have angel snack (the thing that clears all status effects) on that chief dude (sorry haven't played the game in a long time) and that should handle the status effects. Pummel him with regular attacks. Easy squeezy.
Omega weapon from final fantasy 8 was hard,especially considering the first time through when I beat him I did it without holy wars.that sucks.for one thing,its a really,really quick battle,win or lose
sry but you make the battle sound too easy. He can kill you very easily with any of his attacks. Your strategy does work though. Thats how i did beat him. The fact of the matter, he deserves to be the top annoying optional boss. He was F@cking tuff to beat. He looked annoying as hell. He was a giant planet earth for goodness sake.
Omega weapon from final fantasy 8 was hard,especially considering the first time through when I beat him I did it without holy wars.that sucks.for one thing,its a really,really quick battle,win or lose
How can anyone forget Night Terror from Soul Calibur III?!?! That is the most frustrating thing I've EVER encountered in ANY video game. Just getting to that thing is ridiculous. Don't die until you reach that Owl bastard, THEN beat him without dying (He's hard to beat). THEN you get the opportunity to fight Night Terror. Not only is that thing MASSIVE, but he's FAST, OVERPOWERING, and the cheapest bit of all: If you knock him out of the ring, he FLYS back UP!
And you can even go and grab a bite to eat while you wait for all of the summon animations to finish. :)
Nemesis from final fantasy X should have been on there.even with the most maxed out stats you could possibly get by filling practically the whole grid and with best guys and limit breeaks and aeons,he takes forever to beat and is hard too.for that battle expect a couple hour long battle.
Nemesis from final fantasy X should have been on there.even with the most maxed out stats you could possibly get by filling practically the whole grid and with best guys and limit breeaks and aeons,he takes forever to beat and is hard too.for that battle expect a couple hour long battle.
Despite the fact that I hate the damn game...Dark Aeons in the PAL/JpnInternational version of FFX. Sweet jibbly jiblets. Some of the optional bosses in Xenosaga Episode II: Jenseits von Gut und Bose were pretty hectic, too.
One of the most annoying bosses that I can remember was Dural from VF series. I hate that silicon ***** with all my might...
Work up your speed. Agility all the way. You will get so many turns you can take him out before he hits you with his main attack. Thats how I did it. I can kill him in a few minutes
yep,yep,got oblivion? turn that slider all the way to the right and have a go at Umbra,most dullest fight i've done,but man it was hard,the cult from dead rising were fun,i'd just bowl them over or pull out a megaman blaster..*pop,pop,pop* man that's a funny game
The whole game kicks your ass...
nemesis is a *****... Penance, he's the real deal when it comes to nastyass bosses in FFX. stronger than anything in FFX.
Smoke and Jade from MKII were way harder than Reptile in MK1.
Those two from FFVII were definitely the two hardest bosses i've faced that were optional. I can remember the days (I beat them on seperate occasions... obviously) when I did beat them and the satisfaction I felt as the weight slowly starting lifting of my shoulders. I was never happier and more confident in my gaming skills after beating another two of those devilish square bosses they love to kill us with... literally.
Freya, from Star Ocean... Now there was an optional boss X_X Takes alooooong time to beat her down, and even if you're at max level, she can still kill your entire party in a single hit if you're not carefull.
it was quite easy
Once you get Mime in FF7, every boss battle is just too easy. It almost takes the fun out of it... almost.
he was tricky. great stuff killing them dark aeons though. did it without using walkthroughs and things... even fluked that yojimbo move which kills things outright when penance popped up! lucky.
this fighting game on the N64 had a optinal boss the joker that was just silly hard to even get to let alone beat to unlock was definately the hardest optional boss i can think of in recent memory
We all know Ruby and Emerald from FFVII, Omega in FFVIII. Ozma in FF IX was pretty hard. Nemesis in FFX wasn't easy; a few of the Dark Aeons and that damn fool Penance in FFX, they were bloody annoying. The FF series regularly throws up annoying optional bosses. Another annoying thing; while not exactly a single boss, the Dark Realm in Onimusha: Dawn of Dreams is stupidly annoying. Getting to level 50 ain't easy, getting to level 99 is frickkin stupid!! It just goes on and on! Definitely the most annoying optional side-quest of recent times!
was a f**king easy boss, jesus christ.... what is wrong with you all.
Come on... FFV had two of the most ridiculous optional bosses ever, Omega and Shinryuu. FFVII/FFVIII optional bosses were cake compared to them.
yea he was easy if u were at f*cking lvl 90 but otherwise he was a pretty tough cookie
Ok I dont know about you guys but Abbyssion and those Tales cameos in the arena from Tales of Symphonia were b*tchs to beat.
It did exist, IN THE THIRD PARTY EXPANSION. Why does no one remembers this? I find it irritating.
You get two chances to back out of this optional-harder-than-the-last-boss fight. Then when you do decide to take on the dragon all your health is restored, in an arcade game designed to suck in money from players. The dragon is not so bad with other people because it only chases one character at a time, but absolutely impossible solo (unless you: 1) put your quarter in and pick the mage, 2) use up all your spells, 3) die, 4) wash rinse and repeat)
***** you *****
Guaranteed one of the most annoying bosses to fight, once you work out you should come into the battle with 2 dead characters so he won't take one off you it helps though. Emerald - Walk in the park Well i'm off to find yazmat just knocked over FFXII in 42 hours - no walkthrough, first time highest char level 52 other 2 were 48
No one kills the cow king you n00b
UNLV KICKS UR NERDY ASSES HOESS UNLVS GONNA SKOOL IN DA SWEET 16
Gabrielle I think was his name. At the top of the tower thingy.... pretty tough to get his battle trophies.
The Ice guy in Kingdom Hearts was MADD hard. I found him more hard than Sephiroth.. only because I didn't know that I could hit the damn ice crystals back at him.. oh how that took me so long...
I'd hardly call either of the weapons in FF7 all that difficult. You just had to know the strategies to kill them both and it was a walk in the park. Ruby - Kill your other party members, when he tentacles, Hades Ruby himself and Phoenix to do a little damage and bring back your allies. W-Knights, Mime. Phoenix might have healed him, I can't remember. Doesn't matter. Hades again if he wakes up. Emerald - Final Attack Phoenix on at least one person. Quadra-magic, demi, mime, finish him off with your favorite 10k attack once Demi stops being effective. The final phoenix is mostly to avoid Aire Tai Storm eding things early, although the Eidrich was the armor that could cut it to a third, if I remember right. I don't know, it's been a while, but one existed.
Ragu O Ragula, he is a beast, i truely and deeply hate him with a passion. you need to be level 100 across the board to even have a chance against him. And even then he can still clean the floor with you. If tyou haven;t played him, go ahead and try. i dare ya, no better yet i triple double dog dare ya.
man that happened to me too, the first time I knocked them back i was like "HOLY ***** ARE YOU SERIOUS!?"
Faust, first you need to find all 50 stardust and get the Vanishing Stone just to attack him, then it takes the best everything, strongest characters and you can't use the Dragoon powers (he has a Dragon Block staff type of power, that means you can die from even the weakest attack in one hit), he dodges most physical attacks, resist magic attacks and can kill you in a couple of hits. In other words you need balls of steel and really good luck. Also if I recall the save point is at the beginning of the teleport maze so if you die it's another long trek back to him.
omega weapon was 1000x stronger then emerald and ruby....ruby is a big baby when u have smarts to summon hades and knights of the round 8-9 times and mime and emerald was a little toddler just equip 3 materia mastered then just have regen on everyone and emerald is done omega had that one gay ass move cant remember but it was some flame... medigo flame if i recall it correctly but it did 9999 complete never misses even on my level 99 team with all magics with 100 junctioned with ultima and holy and poison and all the other magics so Omega got my vote
there was one more fighter called nimbus in MK 1 VERY VERY VERY hard to get to which is why it is stated flasehood but its not believe me i NEVER beat him he is that *****ing hard hes the faster reptile scorpion subzero/raiden guy...looks like a prequel to Noob Saibot
Omega from FF5 was stunningly difficult to beat for me; I simply could not do it until I read a strategy guide. FF5 Advance was a whole other story, with upgraded versions of Omega and Shinryu. Omega MK II used barrier change and was faster, which made it even more of a pain - not to mention the fact that the path to it was crawling with "regular" Omegas... and Neo Shinryu, well, he gave me the hardest time of any RPG boss battle in recent memory. I hate hate HATE HATE HATE zombification attacks.
I had no problem whatsoever killing Abbyssion.. He was a piece of cake >
im tlking about ff8 omega never played 5
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Shinryu and Neo Shinryu no contest.
No optional boss from Digital Devil Saga? The Hitoshura battle is often considered the most difficult RPG boss battle there ever was... and I know it wasn't left out due to its obscurity considering a couple of these titles are even more obscure.
Sephiroth in KH I & II was...interesting. In KH I manged to beat him around lvl 45, maybe 46, and it was a long, long fight. Got a rhythm down eventually, and it was fairly okay. I seem to remember lots of gliding... KH II, on the other hand, had that handy leveling area, and he was almost a joke at lvl 99. Better cutscenes, though.
The Dark Demon from Demon's Crest, the SNES sequel to Gargoyle's Quest. To unlock him you had to beat the game with every item found. http://www.youtube.com/watch?v=s2ZHaRBmZpA
omega was the easiest optional boss in the final fantasy series. omega weapon in ffX was easier than the final boss himself. it only took 10 hits to kill omega since he only had 100,000 health and my attacks did 9,999/ as for Ruby and Emerald Weapon, i beat them both, even though Emerald had more hype Ruby was more difficult but i finally beat Ruby in a 1 on 1 battle with just Cloud. i video recorded beating Emerald so i could show it off later.
i beat him at lvl 50 on easy, so that's about the same as 70 on normal lol
I think she's easily the hardest boss I've ever faced, she dodges all of ur attacks, quick like lightning, and an extraordinary reach, just a pain in the scrotum, also whatsup with the mk video, it says scorpion on the screen but the character is green, yet does attacks from both scorpion and reptile????
Star Ocean 2- Ethereal Queen + Indelacio (Limiter off) Never been killed in that game faster than against those two. FFXI- Some boss in the "Sea" area. I forget its name, but it is rarely ever defeated and requires up to 80 people to defeat for many hours. (Jailer of Love, maybe?) Baals (and Prinny Baals moreso) in the Makai/Marl series of games are hard if you don't powerlevel. But if you do, you can easily kill them in one hit. Bosses in SO3 were easy except for the battle trophies. Final Boss battle in under 5 min at level 1 for all each characters while using the iron pipe weapon and taking no damage, anyone?
the Fiend from Moridor's Box in Planescape torment was easily the worst thing ever in RPG. Immune or resistant to all sort of magic, an incountable amount of HP, 6 attacks a round dealing 30-60 damage each. Could kill any non-warrior character in a blink of an eye. At least it gave an enormous number of XP and the best ring of the game.
how do u actually get this guy i dont have a walkthrough though.
The ending boss of the first Mario and Luigi is probably the hardest boss I've gone up against and beaten. I won by the skin of my teeth after about 30 minutes of battling.
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