DS Homebrew - PIXELMAN v0.92.9b

Posted Sep 16, 2008 at 7:53PM by Mabie A. Listed in: Nintendo DS Tags: PAlib, Sylus101
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Sylus101 is back to give more helping hands to developers who want to design or modify sprites, particularly for use with PALib. So, this is a Sprite Designing/Testing/Creating/Animating application, although it's not necessarily meant to be a stand-alone program to make "neat-o animations."

Here's the changelog for v0.92.9b:
  • Added one option to top screen, press gear icon to turn top options on when screen is switched.
  • Press little icon near corner of palette to enable palette size changing. 8x8 blocks max, 2x2 min. Press same icon to stop.
  • (small note... believe it or not, both the palette and any loaded bmp are on the same 16 bit layer...)
  • More Options button on Options screen is in progress, right now does the same thing as Done...
  • You can now see as many files as you want in the sprites, palettes, and bmps directories. Can't go into other folders though...
  • Fixed a couple of minor bugs, and one that kept multi-frame sprites from updating correctly...
  • Hold fill icon for about 1 1/2 seconds to go into persistant fill mode. Press again to stop.
  • Hope I didn't forget anything...


Download: PIXELMAN v0.92.9b

 
 
 

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