Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

DS homebrew - DSx86 v0.20

Posted Jul 5, 2010 at 2:13AM EST by Ryan F.

Listed in: Nintendo DS Tags: dos, dsx86, homebrew emulator, pate
Ó

dx86_ fs3

 

Homebrew coder Pate is back to release a new version of DSx86, a feature-pack DOS emulator for the Nintendo DS.

 

Changelog:

  • New IRQ handling using self-modifying code, which makes the whole emulator about 8% faster than before. More info in my previous blog post.
  • Keyboard handling changed to support extended key codes. This will allow the mapping of some new keys like the right control key to an NDS button. Again more info in my previous blog post.
  • Screen update mode "Direct" was removed. It was only used in the MCGA mode, and it only speeded up certain games (Wing Commander series, mostly) by a small amount. Having that mode around meant I had to write double code for all MCGA/VGA graphics memory and BIOS operations, so now I finally got fed up with doing that.
  • AdLib emulation changed from effective 13-bit waveforms to 15-bit waveforms (and full 16-bit with rhythm instruments), which means that AdLib audio now has quadruple volume.
  • AdLib rhythm instruments (Bass Drum, Snare, HiHat, TomTom, Cymbal) implemented.
  • Covox/Disney Sound Source/Parallel port DAC audio device emulation added. Thanks sverx for the idea!
  • Sound Blaster Direct DAC audio output mode supported (SB DSP command 10).
  • Sound Blaster auto-init 8bit DMA audio output mode supported (SB DSP commands 1C, 48 and DA).
  • Fixed the BLASTER environment variable to state the SB type as T3 (SB 2.0) instead of T4 (SB Pro 2.0), as only mono audio is supported. Some games (Hocus Pocus, for example) attempted to use stereo FM sound when the type was T4, resulting in no AdLib audio.
  • Graphics problems in Gods are fixed.
  • Some new EGA opcodes added.

 

For more info about the release, please check out the source link below.

 

Download: DSx86 v0.20

 

 

Via [DSx86 Blog]



100% of voters think this story ROCKS!
Vote Now!    This story ROCKS! (1) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Comments 


 
# RE: DS homebrew - DSx86 v0.20Ryan F. 2010-07-05 12:45
glad to see a new release

Reply
 

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword