DS emulator for PC: DeSmuME v0.9.2 |
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The Nintendo DS emulator for the PC has gotten an upgrade from the DeSmuME Team. This latest version incorporates another big bulk of fixes and enhancements - including compatibility with more games, plus a crucial fix on the RTC of day/night games.General/Core:
- bug: fix error in SBCS/RSCS flags; fixes many odd behaviors and crashes [zeromus]
- bug: add support for sleep mode and power registers [luigi__]
- bug: important fixes to RTC so correct time is actually told [luigi__]
- bug: fix card reads below 0x8000; fixes some game freezes [normatt]
- bug: fix 4 mbit save type; fix non-autodetect savefile dumping [zeromus, matusz]
- enh: add sram to GBA game addon emulation for importing savefiles [zeromus]
- enh: many improvements and feature hookups in linux ports [matusz, luigi__]
- bug: fix specular texture mapping mode [luigi__]
- bug: repairs to some capture modes and vram mapping [zeromus, CrazyMax]
- bug: viewports finally correctly handled [zeromus]
- enh: add software rasterizer. quirky, but on par with opengl [zeromus]
- bug: mitigate bad frameskipper; default to old frameskipping mode [zeromus]
- bug: fixes with recent roms and zipfile loading [zeromus]
- bug: fix window position memory [zeromus]
- enh: bios and firmware may now be used and booted [luigi__]
- enh: many display, OSD, and input enhancements [luigi__]
- enh: brand new hotkey and controls binding system [zeromus]
- enh: configurable screen separation [luigi__]
- enh: fast forward key [pa__]
- enh: improvements to mic [luigi__]
- enh: faster updates in debug tools, up to once per frame [pa__]
- enh: added Italian translation thanks to Paolo Bernini [jeff]
- enh: resurrection of GDB stub [sigmaris]
Related articles:
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Comments [refresh]
how one would emulate things like the closing of the screen in the zelda game??