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Circular Defense r1

Posted Nov 14, 2006 at 5:10AM EST by QJ Staff

Listed in: Nintendo DS Tags: Mollusk, Star Wars
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circulardefense


Of the coders we feature here in QJ, Mollusk is one of those I personally envy the most. Not only is he one of the most well-known DS coders in the homebrew community, he also seems to have a lot of time in his hands. Coming out with new releases almost every single week, heck...he makes brew coding seem really easy! Case in point: just a few days ago he released his CarreRouge update, and now he's back with another homebrew game for the DS called Circular Defence r1.

Mollusk finished developing Circular Defense with the help of fellow coder DayDream, who provided the great graphics for the game. Mollusk didn't give much details about the gameplay 'cuz he says we'll get the gist from the ala-"Star Wars" game intro ourselves (see image above).

Just a few notes though: Mollusk says that he hasn't been able to find a decent emulator for this game. He tried DeSmuME but it was slow and it doesnÂ’t have sprite rotations. He also tried No$GBA but it turned out to be even slower and the stylus gets buggy at certain points of the game, so you can't use the different colors. Mollusk says that "the DS plays it perfectly, so thatÂ’s the way to go."

Well, there ya have it. Game instructions will be given in-game, as well as the gameplay so go on and download the game below and let us know how it works out for ya. Enjoy!

Download: [Circular Defense r1]

Via PAlib



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