BBFC research on video games and gaming released; players know they're "just games" |
Ó
The British Board of Film Classification (BBFC) has published its research on video games and gaming (prepared by Cragg Ross Dawson), and interestingly, the findings are both expected and unexpected.BBFC rates about 6% to 7% of video games sold in the UK, while the majority of the games goes through the Pan-European Game Information system or PEGI for classification. This research on video games and gaming was conducted so that the BBFC will be able to use the appropriate approach in classifying video games, as the medium used for video games is different from those used in television and film.
The research's focus to gain insight into the issues involved in playing video games is fairly simple. It set out to find the following:
- the attractions of playing video games
- the impact playing games has on players and on their behavior
- what players think about violence in some games
- whether the interactivity element of games alters the experience or not
- how players choose which games to play
- what parents think about video games
The attractions of playing video games
One answer to this is the same as the answer as to why people watch films and TV - playing video games provides an escape from the players' daily lives. The "world of adventure" they escape to contains no risk, and the players have almost full control over it, unlike the real world.
Games provide a sense of achievement; it is also more active compared to watching television and films which are considered passive.
The impact playing games has on players and on their behavior
Video games and gaming have been found to be better at developing action than building a person's character. Players will tend to focus more on making progress in his play rather than on the game's storyline. Gamers also claim that playing develops hand-eye coordination, and that games are mentally stimulating.
"Gamers appear to forget they are playing games less readily than film goers forget they are watching a film." But surprisingly, gamers are not emotionally involved in the game; they appear to be engrossed with playing but they are just concentrating to proceed in the game. And when it comes to violence in some video games, players are aware that it is an issue, but they think that violence shown in films and television are more upsetting and more real.
The points discussed here do not even represent half of the research - findings on parents' and non-gamers' reactions to video games and gaming, casual games, women gamers, and other interesting results are still to be taken point by point. We've managed to grab a copy of the BBFC research prepared by Cragg Ross Dawson and titled "Video Games". The published research is provided in the download link below and is a PDF file. It's very informative and insightful especially for non-gamers who wish to understand just a bit more about playing video games and its impact on gamers. Readers can also visit the BBFC site by clicking on the Via link.
Download "Video Games" prepared by Cragg Ross Dawson for BBFC
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
Comments [refresh]
.
.
.
Yeah, ***** you Thompson!
wow... so rarely is a fair view of video games laid out...
So games are not as emotionally involving as Films then. Hmmmm yeah I can agree with that. Looks like my dream of a Game where you can Hack Jack Thompsons head off with a chainsaw will have to be made into a film instead. Oh Well at least it will have a larger audience.