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3DS layers explained |
Listed in: Nintendo DS Tags: news, Nintendo
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| 1. 3DS layers explained |
| 2. Layer 2 explained |
| 3. Layer 3 |
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The 3DS doesn't only have 3 in its name because it features 3D technology. If you look closely, you'll realize that it also actually has three layers. What's up with that, Nintendo?
The company has so gamely come out in the open, revealing in the latesttheir reasoning for why they felt the 3DS just won't work if it didn't have three layers.

Apparently, the topmost layer's design is the overlapping rim for the handheld's upper face. The engineers decided that this should be a lot better than having them just carve it out from the topmost layer.
Explained Yui Ehara of Nintendo's Research and Engineering Department, "For the top layer, we want players to open their Nintendo 3DS system very often, so in order to make it easy to open, we wanted to use a distinct reverse taper.
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on some youtube video i asked why they had them different colors, but no one could answer.
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or sorry, did u wantz moar hoLogrAms?
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Ever hear anyone say "Wow I just can't open my DS lite, they need to fix that."
The easily breakable shoulder buttons should have been redesigned first.
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Because every other DS was hard to open? I guess I'll have to use it to see what they mean as I doubt (from looks) it's any easier to open then the previous models as every other model was super simple to open.
Easier then super simple = super duper simple?
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