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Vanquish won't have noticeable differences between PS3 and Xbox 360 |
Listed in: PS3, Xbox 360 Tags: Platinum Games, vanquish
When it comes to multiplatform games, one concern that's often the subject of discussion is that one version looks better than another. For Vanquish, Platinum Games promises that you won't notice any difference between the game's PS3 and Xbox 360 versions.
Posting at Platinum Games' blog, system programmer Hideaki Nakata shared how he went about development for the game:
For the engine powering Vanquish, I tried focusing on all-out quantity. Shinji Mikami, the director of Vanquish, made a number of requests. “I want the game to look unlike anything else out there! I want our battlefields to have the overwhelming feeling of a real battle.” I realized the only way we are going to pull this off is with “quantity.” More and more enemies are going to have to keep appearing, more and more bullets are going to have to fill the air, bigger and bigger explosions are going to have to ring out… We would need an engine that could pull that off while still keeping the characters and backgrounds rich in detail.
Vanquish's engine is based on work from Bayonetta, but Platinum still made it a point to add several changes to the existing technology to better suit the new game. The PS3 plays lead platform in this cycle, but Xbox 360 owners won't be missing out on anything. “Even the developers on the Vanquish team have a hard time telling the two versions apart at a glance… So no matter which console you have, you have nothing to worry about!” Nakata said.
[via Siliconera]
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Anyway, that's great to know that there won't really be too many impacting differences between the two console versions.
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LMAO!
http://flashentai.blogspot.com/2008/01/vanquish_26.html?zx=c44be367890d6293
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fixed the image now, so no more titties for you
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*GASP
*Bows before this new vengeful gawd in hopes of mercy.
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and so thumb down for you!
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There are PS3 games that fit into DVD9 last I checked.
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