New Assault Missions in Final Fantasy XI

Posted Jul 4, 2006 at 12:23PM by QJ Staff Listed in: MMORPG Tags: Assault missions, Final Fantasy, mercenary, Square Enix
Ó


RatbunniesTo accommodate those whose busy schedules allow them only occasional casual gameplay, Square Enix is adding some new Assault Missions in Final Fantasy XI. Some adjustments to the Assault Points system for existing missions is also planned. These additions are in conjunction with the release of two new mercenary Ranks, Lance Corporal and full Corporal. Five new missions will be available at each rank, and will require new strategies.

These new Assault missions allow a wide range of options for raiding parties of different sizes and job compositions. The number of Assault points that can be earned will depend on the size of the party, and parties in which particular jobs predominate will be more suitable for some raids and not others.

So far, the specifics on point adjustments are as follows:
  • Assault Point Adjustment 1: When participating in an Assault mission with 4 or more people, the penalty on the number of Assault Points earned per person will be decreased.
  • Assault Point Adjustment 2: The number of Assault Points earned for each Assault mission will be adjusted to better reflect the level of difficulty.
A word of advice from the developers: these new Assaults will require players to stay sharp, so don't let those mercenary skills get rusty!

 
 
 

Comments

No Comments, be the first to Comment

Add New Comment




You must be logged in to post comments




Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!