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Final Fantasy XIV PS3 delay due to memory issues

Posted Aug 24, 2010 at 11:06AM EST by Karl B.

Listed in: PS3, MMORPG Tags: delay, final fantasy xiv, Square Enix
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ffxiv

 

 

 

Back in late June, Square Enix announced that they've decided to push back the release of Final Fantasy XIV's PS3 version to March 2011. Producer Hiromichi Tanaka recently revealed that the reason for the delay was the PS3's RAM restriction.

 

“The main reason was the memory,” Tanaka told VG247. “On the PC, they have enormous memory. For PS3, there’s a restriction.They are adjusting the memory size and customising it; it took longer then we were expecting. But we’re really working hard to bring it out as soon as possible.”

 

The PC version of Final Fantasy XIV is still on track for a late September release. Square Enix is still in talks with Microsoft for an Xbox 360 version.

 

 

 

Via [VG247]



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Comments 


 
+1 # RE: Final Fantasy XIV PS3 delay due to memory issuesKarl B. 2010-08-24 13:01
The conspiracy theorist in me of course says that they're just delaying it so the Xbox 360 version won't be released too far behind. :lol:

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+1 # RE: RE: Final Fantasy XIV PS3 delay due to memory issuesskidz 2010-08-24 22:18
Everquest 1, a game released in 1999 recommended 512mb of memory. This news seems fine to me. Optimizing a massive game like this for play on a console is crazy hard. Consoles are so far behind technologically , they were out of date when they were released.

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# RE: Final Fantasy XIV PS3 delay due to memory issuesNightmare 2010-08-24 13:27
I agree

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# Different beastsDaistaar 2010-08-25 23:56
Consoles are not behind. They are dedicated machines set for less tasks than their PC brethren. A PC has load a OS, a GUI, and loads of drivers and micro apps to get everything to function correctly before you even get to the game you want to run.

A console is really just the micro OS with everything else reserved for only the game. You don't need as much to get comparable quality to a PC on a console.

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-2 # RE: Final Fantasy XIV PS3 delay due to memory issuesTeivin 2010-08-24 14:05
Shame the RAM limitation on the PS3 is well known, specifically that it isnt even shared memory.

Ironically, this wouldnt be as much of a problem on the 360. Herf.

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+2 # RE: RE: Final Fantasy XIV PS3 delay due to memory issuesSt.Zack 2010-08-24 14:49
I really doubt.
They are comparing PS3 memory to PC in size. 512 MB vs 4 GB still a big gap anyway.

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+2 # RE: RE: RE: Final Fantasy XIV PS3 delay due to memory issuesGrim_Reaper-X 2010-08-24 16:20
either way i believe the console version no matter which is better (talking to you fanboys out there...) the console versions are gonna end up being a downgraded version of the pc one....and its gonna be missing quite a number of features that the pc will have.,... besides pc has more open possibilities since now you can have up to 8 gigs of memory....and graphic cards are always being upgraded once a month...

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-1 # RE: RE: RE: RE: Final Fantasy XIV PS3 delay due to memory issueschessboxer 2010-08-24 17:49
Quoting Grim_Reaper-X:
besides pc has more open possibilities since now you can have up to 8 gigs of memory....
Up to 8GB? Where have you been living? My motherboard EVGA X58 Classified (and many other boards) supports up to 24GB DD3.

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# RE: RE: RE: RE: RE: Final Fantasy XIV PS3 delay due to memory issuesDaNi_Po0 2010-08-25 01:52
I thought that the boards wasnt restricted by memory size but by type only. My board supports DDR3 but my cpu is 64bit and supports in theory unlimited memory.
and the only thing restricted is the size of the memory itself. But I could be mistaken

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# Well...With The Quickness 2010-08-25 00:21
Well the PS3 has a total of 512MB of RAM, but they're split between two physical chips. 256MB RAM chip for the CPU and 256MB RAM chip for the GPU. So, they're actually working with way less RAM. The CPU and GPU chips can't cross over to the others' RAM. The 360 has 512MB of Unified RAM. So the CPU and the GPU share the same RAM pool and can take as much or little as needed (CPU 100MB/GPU 412MB or CPU 300MB/GPU 212MB etc.) They'll figure it out. I might get it for PS3.

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# RE: RE: Final Fantasy XIV PS3 delay due to memory issuesTechni 2010-08-24 18:16
Actualy Sony has specifically said it is shared... Before PS3 came out

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+4 # RE: Final Fantasy XIV PS3 delay due to memory issuesDevilGun 2010-08-24 15:00
They just dont admit that its programmed bad. The PC Beta still uses too much ressources.

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-1 # RE: Final Fantasy XIV PS3 delay due to memory issuesbvffrf 2010-08-24 16:08
Glad to finally here that. I have been saying the memory restrictions on the ps3 hurt game development for a long time now. If the ps3 is truly as powerful as sony claims they need to stop being cheap, as the ps3 can handle more ram.

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# Sighk0Mantis 2010-08-24 21:53
You've been wrong all along, the ps3's memory architecture is no more hampering development than developers are hampering themselves, there are plenty of ways to offload graphics rendering from the other 256 to the cell instead of trying to pipe it to the RSX, games like uncharted and Killzone and GOW do this, developers are just not all created equal and they can't seem to figure out how to code for a system that doesn't have WAY more RAM on average than is actually required to run something if you code was alot cleaner and used the architecture more efficiently.

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# RE: RE: Final Fantasy XIV PS3 delay due to memory issuesraffieltiger 2010-08-24 21:55
What hurts game development is lazy developers who can't program.

The Xbox 360 and Ps3 have the same amount of ram, but the Ps3's is shared, making it harder to work with.

It doesn't have less. It's the same.

Developers are so fucking lazy I swear.

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# RE: Final Fantasy XIV PS3 delay due to memory issuesFrostman 2010-08-24 16:10
Isnt this the same problem they had with FF11? :-|

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# pcbbnova 2010-08-24 18:12
pc is going to be buggy like usual im still having issues with BC2 with O/C parts....runs fine on some games....not about to default my hardware for a game... :-*

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# RE: Final Fantasy XIV PS3 delay due to memory issuesNightmare 2010-08-25 04:38
Anyone played FF11? Is it good? I mean, is it worth for me to buy this game for my Ps3? :-*

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# RE: Final Fantasy XIV PS3 delay due to memory issueslucky 2010-08-25 05:24
Square has made several games for the PS3 now... shouldn't they atleast know how much memory they can use on the PS3 and how to cope with it...?

If you ask me, this is a case of bad planning on square's part...

They fully knew the specifications of the PS3 when they started creating the game, so saying middevelopement that they ran into memory issues... yeah.. :-?
losing confidence in square every day

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# RE: Final Fantasy XIV PS3 delay due to memory issuesGUNBEHINDTHESUN 2010-08-25 06:31
Both the 360 and PS3 have 512 RAM. In the PS3 however, the RAM is split. 256Mb of it is for the video. Our consoles are already old guys. I wonder what they will come up with next gen. Maybe at least 4Gb of RAM next time? Lets hope at least that. :lol:

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# RE: Final Fantasy XIV PS3 delay due to memory issuesBuzzkillington 2010-08-25 10:07
i'm willing to wait, but it better not interfere with my playing of Crysis 2. and i think its not going to go to 360. MS is too headstrong on the idea of having their own closed server.

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# RE: Final Fantasy XIV PS3 delay due to memory issuesWalo 2010-08-25 11:06
Well when the PS3 was first manufactured RAM was very expensive I remember 1gb dims selling for about 140 bucks a piece and those were the cheap ones(Ican't even imagine the prices on RAMBUS chips). now a cheap 2gb dim is about 25 bucks or less. Also remember that consoles are made for playing games only while PC's are used for a more variety of tasks so memory is less of an issue on a console than it is on a PC. But that was then, now the PS3 OS is more complex and games require insane amounts of memory just to store textures.

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# RE: Final Fantasy XIV PS3 delay due to memory issuesflyingteddy 2010-08-26 05:02
still prefer that consoles have fixed architecture, i never want to see in the future that I need to upgrade my ps/xbox with a new ram card or co-processor to play the latest game

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# RE: RE: Final Fantasy XIV PS3 delay due to memory issuesWalo 2010-08-26 10:04
you are right indeed.

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# RE: Final Fantasy XIV PS3 delay due to memory issuesPS3 Owner1 2010-08-26 09:35
What about the Cell?

Reply
 

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