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Devil Summoners: Soul Hackers getting fan-made localization - The work in progress |
Listed in: PSP Tags: Atlus, patch
| Article Index |
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| 1. Devil Summoners: Soul Hackers getting fan-made localization |
| 2. The work in progress |
According to one of the team members:
... I’ve written the more-or-less finalized variable width font (VWF) code for Soul Hackers, which means what you see can be almost considered final quality, at least visually speaking. I’ve been working on this code for a while, like since September, but I’ve been busy with University, other real life stuff, and translation-related side projects.
For this particular hack I cheated a bit by writing 98% of the code in C instead of the usual 100% assembly; it was because SH uses a weird manner for printing text to screen which is caused by the fact that TOSE (a company well know for crappy portings, like all those rehashes of FF4-5-6) didn’t bother to actually reprogram the low level stuff and half assed some sort of emulation for several visual aspects of the game.
TOSE is not new to this kind of (expletive), so I had to equip myself with powerful means to tackle their idiocy efficiently: a high level language was the perfect solution. It’s not perfect yet (you can see weird glitches happening sometimes), but it’s decent enough for a teaser trailer.
Romhacking.net [via GameSetWatch]
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I LOVE HB hacked titles!
Translations, Graphic hacks, gameplay hacks, undubs, all of them!
These guys are pimps!
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