Sacred 2: Fallen Angel to be Centrino2-ready |
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Sacred 2: Fallen Angel will be ready for Centrino2, says Ascaron via press wire, and the official announcement has been given the nod by semiconductor giant Intel in a move to promote mobile platform gaming. The action role-playing game's support will not only come for the new processor and motherboard design, but also for minimal hardware setups as well.
According to the official press release, Sacred 2: Fallen Angel will be able to run on onboard graphics solutions down to 128 MB of texture and frame buffer memory. Ascaron says that the design of Sacred 2 revolved around the use of core processes (core multi-threading, methinks), graphic optimization, and notebook-specific features.
Let's focus on that last note: notebook-specific features. Ever saw your laptop's battery power level indicator inside a game? How about Wi-Fi activity indicators? Sacred 2 is designed to provide all that, while you decorate the landscape with fiendish entrails.
Also coming to Sacred 2 on laptops is the Ad-Hoc multiplayer mode (AMM) which should get you on multiplayer quickly via wireless connectivity. Managing Director of Ascaron Entertainment, Heiko tom Felde, concluded the announcement with:
Our relationship with Intel has been superb. The level of support and professionalism provided by Intel is reflected in the performance of SACRED 2 on notebook systems. We are pleased that Intel opened their doors for Ascaron to work so closely and feature SACRED 2 – Fallen Angel as the leading showcase for Intel’s exceptional new Centrino2 platform.
Expect Sacred 2 to fall on shelf-tops worldwide when the calendar hits October. More update as we get them.
Related articles:
- Sacred 2: Fallen Angel to be playable at GDC 2008
- cdv Software Entertainment to publish Sacred 2: Fallen Angel
- Sacred 2: Fallen Angel and Sudden Strike 3: Arms for Victory playable at SXSW
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