Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

New patch for Battlefield: Bad Company 2 PC coming this week

Posted Apr 19, 2010 at 11:57AM EST by Karl B.

Listed in: PC Gaming Tags: battlefield: bad company 2, DICE, EA, Electronic Arts, games for windows, patch
Ó

 

bfbc2

 

 

 

Another patch is on the way for the PC version of Battlefield: Bad Company 2. This patch includes some weapon balancing tweaks, although DICE didn't specify which ones got tweaked in order to get unbiased feedback from the community.

 

The changelogs are below. Changes to the R7 client and R10 server are expected to go live on Wednesday morning, European time.

 

R7 Client:

 

Multiplayer:

 

  • New Server browser
  • Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
  • Crash fixes relating to ALT+TAB at different times throughout the game
  • Hang fix when trying to connect to a full server multiple times
  • Deletion of soldiers now possible through the account pages in game
  • Removed screen flash during loading
  • Added support for colour blind players
  • Fixed crashes relating to faulty server banners
  • Servers closing during connection no longer cause the client to hang
  • Auto team swap reflects correctly in the scoreboard
  • Fixed scoreboards when switching teams before spawning
  • Rush scoreboards fixed
  • Veteran ranks no longer display as “12”
  • Isla Innocentes MCOM building fixed where knifing the fence would destroy the building
  • Logout/Login button correctly reflects the player status
  • Added minimum number of players needed to start a round (you can play and take objectives but you will get no score until 4 or more players join the server)
  • Isla Inocentes welcome message on the loading screen now fits the text box area
  • Reduced the brightness in Russian vehicles
  • Medic gadgets now display correctly if the defib is not unlocked
  • Server filter options are remembered
  • Punkbuster filter now works as intended
  • Scroll bar no longer overlays the Join Server button in the friends list panel
  • CANCEL server refresh is implemented
  • Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear
  • The chat no longer displays the incorrect player name when appearing
  • FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. The custom FoV returns when exiting vehicles.
  • FoV no longer causes the UAV station to rotate 
  • Fix to correctly display the unlock progression at the end of round
  • Chat functionality will no longer freeze after writing a partial message at the end of round
  • One account can no longer connect to the same server multiple times
  • Squad Death Match is correctly named during loading
  • Server browser no longer gets a bad FPS when filtering Conquest
  • Server info banners correctly clear between displays
  • Setting display settings which the system hardware can not handle no longer makes the game unusable
  • Correct camera collision for vehicles' heavy machine gun
  • Game no longer crashes if the player sends a message in the loading screen
  • Trying to join a full server no longer causes the game to hang on Please Wait message
  • Most server filter options are remembered it doesn't remember the setting in dropdowns
  • Kit/gadget loadout saved between sessions
  • Window on static guns is now transparent on DirectX 9 systems

 

Single-player:

 

 

Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning)
Fixed a crash after the “Upriver” mission end cinematic
Supply create at “Resupply at Flynn’s create” objective now supplies weapon ammo
Hang fix when reaching the objective “Destroy Enemy Zu23”
Fixed hang after “Storm Cockpit” objective
Changed melee attack raycast to be detailed
Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish
Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian
Updating to R7 will invalidate your single player save game. If you update you will need to play your last mission from the start. If you do not update you will not be able to play multiplayer.
  • Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning)
  • Fixed a crash after the “Upriver” mission end cinematic
  • Supply create at “Resupply at Flynn’s create” objective now supplies weapon ammo
  • Hang fix when reaching the objective “Destroy Enemy Zu23”
  • Fixed hang after “Storm Cockpit” objective
  • Changed melee attack raycast to be detailed
  • Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish
  • Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian
  • Updating to R7 will invalidate your single player save game. If you update you will need to play your last mission from the start. If you do not update you will not be able to play multiplayer.

 

 

R10 Server:

 

 

  • Punkbuster is required ON for ranked servers
  • Ranked servers cannot be started with a password
  • Autobalance message goes to text-chat instead of in the middle of the screen
  • Added weapon balance tweaks to a number of weapons – we are eagerly awaiting feedback!

 

 

 

 

Via [Battlefield blog]



100% of voters think this story ROCKS!
Vote Now!    This story ROCKS! (5) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Comments 


 
+1 # PS3 NEEDS UPDATEGuest 2010-04-19 15:11
Wheres the PS3 pach?????? BECAUSE WE NEED IT

Reply
 

 
+1 # RE: PS3 NEEDS UPDATEGuest 2010-04-19 19:05
Yea the ps3 freezes alot too.

Reply
 

 
# ahenBryCee12 2010-04-20 03:39
Very true statement there..

Reply
 

 
-1 # oh well just goes to show Modern Warfare 2 rules this gameGuest 2010-04-20 15:54
MW2 rules this game aint got shit on it

Reply
 

 
# MW2? Oh yeah another sandboxGuest 2010-04-21 05:13
Mw2 has nothing on this game, the maps are huge and open. The variation in game play is vast once you learn to use it all.

BC2 is the best multiplayer FPS since CSS........D3442 shut ya trap.

Reply
 

 
# BFBC2Guest 2010-04-21 13:29
"BC2 is the best multiplayer FPS since CSS"
LOl please tell me you are joking ?
This game is average at best.
Yes MW2 was a pile of sh*t but this is ni that much better.

Reply
 

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword