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Sony to sell game chip production facility to Toshiba |
Listed in: PS3 Tags: gaming accessories, outsourcing, Sony, Toshiba
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Here's a bit of a surprising development in the high-definition media battle: Sony's deep in the middle of negotiations with Toshiba regarding the sale of Sony's microchip-producing facilities. These microchips are the same ones that give the PlayStation 3 its fair share of next-gen processing power.
This news comes directly from the business daily Nikkei, citing sources close to both parties.
Now it's nothing to get all up in arms about - Sony's just doing some very clever outsourcing, that's all. This is part of Sony's strategy to cut down on costly semiconductor assets, and this will let the electronics giant focus on the production of other products such as image sensor chips in digital cameras and camcorders.
And Sony is not letting go of the microchip facilities for a song: the company behind the PlayStation 3 looks to hand over the deed to the facilities for a cool 100 billion yen - that's about US$ 869.7 million dollars out of Toshiba's pocket. Although it seems that this price is right up Toshiba's alley, as an agreement between the two companies is expected in the near future.
And here's even more good news: to make sure that there's going to be no shortage of chips for PS3 production, Sony is also considering a partnership with Toshiba on the management of the facilities themselves after all is said and done. This bodes quite well for the PlayStation 3 - as it's going to have two great minds taking care of its chips rather than just one.
Not a bad business move from Sony indeed!
Thanks to super7 for the tip!
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Comments
Just a thought.
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Because as much as I rag on the games and performance of PS3...the hardware reliability is top notch, as are most sony products built in Japan and Soley by Sony. (I've dropped my launch PSP from 3-6ft, 6 times now and it's still rock solid....my GF bought a white one made in china, dropped it once from 1 ft and the UMD drive doesn't close proper now).
The main reason 360 has so many hardware faults is that MS did this type of move right from the get go...contracting multiple companies to produce different parts of the console and not doing much management on the hardware side of their own....hence the ROD problems....
This also seems abit desperate as well, as we all know Sony didn't make a huge profit it's last fiscal year, and is still taking losses....what have we seen recently ? Them selling off subsidiaries and now a microchip plant in order to get some quick cash so that they can try and re-coup.....
I don't think it sounds good at all..
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The problem lies in the fact that when you have to deal with multiple parties, more complications will arise, the more parties you have to deal with to get a final product...the more problems you will have.....look at MS...
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