Resistance: Fall of Man - Quick Impressions |
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I have to admit to always being more of a Crash Bandicoot guy (before he was pimped out), I always found Insomniac's Spyro series of games just a little too cute and cuddly, (maybe I'll pick 'em up on PSP) that trend continued into the 128 bit era and the launching of Naughty Dog and Insomniac's Jak and Daxter and Ratchet and Clank series' respectively. I've since picked up the first three Ratchet games and am playing my way through them and enjoying every minute, so it was with some excitement that I stepped up to the Sony booth for a piece of Insomniac's latest; Resistance: Fall of Man.
Imagine if you will that there was no World War 2, imagine that hostile aliens came out of the blue to crush the human race utterly and totally, and imagine that these hostile aliens attack in hordes of hundreds, in unstoppable waves of mindless death and destruction, washing over the last vestiges of human civilisation... England.
So I grab a hold of the controls, and first thing I notice is how smooth and intuitive the are. Don't know how early this code is, but it seems they've got the game pretty much locked at 60fps, and unlike a lot the the games shown at E3 this year (PS3 or otherwise) the game really does look as sharp as the screens you see on this page. Everything was crisp, sharp and detailed. If there was one problem I'd have to point out it's that there's almost too much happening on screen too quickly, and that the game's perhaps a little too sharp. Stopping to have a look at the scenery quickly proved a fatal exercise, and it would probably help to get some subtle HDR in there to blur or soften the edges on objects. During the demonstration it almost seemed as though I had no time to assess my surroundings and think tactically, I just never let off the trigger and mowed down wave after wave of the suckers. Granted it was fun and there were explosions going off all around me, but I would have liked to take a minute to figure out what was going on.
If you can imagine the lovechild of Half Life 2 and Black, you've probably got a fair idea of what it's like to play Resistance. I'm hoping the presentation of the storyline skews more toward the former than the latter, we've yet to really see anything but gameplay segments from Resistance (odd to be complaining about that eh?). For what it's worth I generally don't like controlling first person shooters with a controller, but getting into the hang of Fall of Man took no time whatsoever, part of that's probably due to the silky smooth frame rate, but credit also has to go to the addition of trigger buttons on the L2 and R2 buttons on the new Dual Shock controller.
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Comments
Wow a game not even finished and already running at a smooth 60fps. Thats something i havent seen on the 360. I hope all games that come out on PS3 are at a smooth 60fps.
its frantic thats why its a war, now when you take cover thats when you can take a breather.
this game will support keyboard and mouse
I'm sure it will play well. Remember they did make Disruptor for the Playstation 1.
they werent even using the final dev kits on developing this game, so only expect more when you get to play it later on actual ps3 hardware. i would love to play a nascar gran tarismo or toris trophy, or hell ne racing game with the ps3, the controller was born for racing and flying, the video of the wii playing a racing game suxed, the back of the car was swaying everywhere, which makes it really unrealistic and o hell yeah keyboard and mouse support haha, eh expect microsoft to come out with an update with mouse and keyboard support as well, just so they can say they can too, dont forget the homebrew seen as well whoooooraw see with the 360 the games are compressed with lowers quality on things, but with the ps3 you can have the quality at fullest cause you dont have to compress. i dont understand y people say that this is not a good deal, the people that say it either dont know what a ps3 can do and know nothing about it, or are just jealous 360 or wii fans. hell i knew the xbox was better then the ps2 but i didnt flame about it and no, im just stating what the ps3 can do comparably to the others, which is more
I'm sure it will play well. Remember they did make Disruptor for the Playstation 1.
The theme of the game is interesting, and if it's true that the gameplay is smooth and sharp, then Resistance is going to be one of my top 10 'to buy' for the PS3. It just looked like a game that's up there with Gears of War. Kudos Sony. But I'm concerned about gameplay. I'm hoping it's not a lot about puzzle-solving like Half-Life2, or just repetitive killing like PainKiller. Maybe something like Call of Duty 2 would be just right. Crossing my fingers for a happy-medium!!
it look way way better last year but real game play :) its not evein close to games like gears of war yet i,m sure we see better gfx .To make a game use the full power of the cell in the ps3 it will take a lot of money and time.I,m not saying the ps3 not a good con but I,m yet to see gfx that will blow the xbox360 out of the water.Cell a great chip a 3.2 mhz cpu cell is just a 3.2 cpu more cells more bugs time and cash. sweet if want make game use 3 cell but the time it will take to use the other 2 cell hmm 2 cell 4 the Linux. Will we ever see games using the 5 Cell. ? Cell Processor PowerPC-base Core @3.2GHz 1 VMX vector unit per core 7 x SPE @3.2GHz 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS Is 2 cell really going make that much better ? John Carmack Comments On Playstation 3 http://www.xbox365.com/news.cgi?id=GGririiirr05121649 its like 2 pc both with 7800gtx sli one using a Amd fx57 and the other using 2 core fx chip would really see a big fps boost _
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