E3: Portal dev walkthrough (Stephen Hawking FTW) |
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While we've heard all about it since time immemorial, a lot of you (myself included) might still be a bit confused about how the game actually goes. For one, I was never really able to grasp the whole concept of how an "FPS-puzzler involving portals and warping space" would play like.
So, if you've got the same sentiments, feast your eyes on this E3 developer walkthrough. Portal, set in the Half-Life universe, will have you running through rooms (literally) with the help of a gun which can create portals. Kinda trippy too if you see the gameplay footage as seen below. You'll probably be using more of your brains and spatial-relations than FPS skills. Here's a game which will probably make Stephen Hawking proud.
Portal is to be released on October 9 as part of the Half-Life 2 bundle called "The Orange Box," which includes Half-Life 2, Half-Life 2: Episode One and Episode Two, Portal, and Team Fortress 2.
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Comments [refresh]
interesting i like this !! looks awsome
thats coooooooooooooo ool
Prey did this long before...
im excited.
Preys portals, were not the same there were stationary these are not. Theres where more or less pretty doors these allow things like momentum from falls as shown in the video. Plus this entire game is based of the idea behind the portals, unlike prey which is just a doom rip off(not a bad one though).
Yeah, except Prey's portals were scripted. This is real time user created portals.