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E3 2008: Fable 2's main storyline to yield 12 hours of gameplay |
Listed in: Xbox 360 Tags: e3, industry news, Lionhead Studios
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Apparently, Fable 2's main quest will be about 12 hours long - that's without delving into the side quests, wooing, and other gameplay aspects present in the RPG. The information was revealed by Lionhead employees (not one, but many of them).
12 hours on a role-playing game? While the news may seem disheartening at first glance, we should remember that the game has many things going for it aside from the main storyline: gambling, wooing your prospective partner, raising a family, getting and creating henchmen, and yes, taking care of your pet dog.
Want more E3-related updates? Stick around for more!
Related news:
- E3 2008: Fable 2 online co-op confirmed, game coming in October
- Quick create-a-henchman option revealed for Fable 2
Via Joystiq
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Comments
Take "Crackdown" for instance. Lots to explore, lots to do, but the story was pretty short and shallow.
IMO, side quests, romancing, mini-games, etc... these things should provide breaks from the main story as the player sees fit, not be a replacement for a shorter main story.
I'm still going to pick this up when it comes out, but I'm a bit let down that the main story won't be so epic.
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sometimes i think people lose sight of the fact that not everyone is an anti-social game player, or a school kid with nothing better to do.
not everyone has 24+ hrs in a given week to play games...
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i spent 14hours in 1 day playing ff7 crisis core da other day... sure was only day iv done that... but i mean, if i did that for dis game, not worth buying for 1 days play :P, btw clocked ff7cc in 2 days lol
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