Syphon Filter: Logan's Shadow now with Havok physics, runs at full 333MHz |
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Over at the PlayStation blogs, Chris Reese, technical director of SCEA Bend Studio, announced that Syphon Filter: Logan's Shadow is using all of the 333 MHz power of the PSP processor. Picking up from Syphon Filter: Dark Mirror, Logan's Shadow is also about visuals, says Reese, and so they pushed further with detail, producing effects such as realistic water rendering in gameplay.
Additionally, they've introduced Havok physics and more interactivity with elements in-game, while giving allowance to faster artificial intelligence (AI) response time. Logan's Shadow is being touted by the developers as a step up from Dark Mirror, and the expanded processing limit has allowed them to meet that claim with tangible evidence.
"I can't wait until you see for yourself the difference that 333MHz makes when you get your hands on Logan's Shadow this fall," blogged Chris Reese, and we couldn't have said it better ourselves. More on Syphon Filter: Logan's Shadow as they drop in.
A well-deserved shout out goes to themm for the big tip. We owe 'ya one!
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Comments
The beginning wasn't bad in the demo. I think the demo runs at 222Mhz- but the performance wasn't that bad. At 266MHz it runs smoothy. Dunno why they'd want it to run at 333...
i hope the extra speed can be used for better graphics
That is simply amazing! For those of you that don't know, Havok is the Physics Engine that was created for Half Life 2! In other words, AMAZING PHYSICS! :D
umm.. Half-Life 2 uses Havok but it was not made for that game. Havok is its own company. http://havok.com
yes indeed it is isnt it called ragdol??? and the companies name is havok???
Havok is used in so many games... its being used in the new smash bros
umm they had ragdoll in dark mirror
Havock is in Killzone liberation too :p Great physics.
I Like These Games
Yeah, but Havok should provide better physics or performance. Most likely that's the reason why they're switching the physics engine.
FLOOR IT!!!
did anyone get the demo in the mail? I did foos
Valve licensed the havok physics engine before it was bought by and renamed to havok.
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