Square Enix: Dissidia will be the definitive beat-em-up for PSP

Posted Aug 4, 2009 at 2:24PM by Glenn M. Listed in: News, Titles, Games Tags: Japan, Square Enix, UK
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Dissidia: Final Fantasy - Image 1


Citing the success of the phenomenal Crisis Core: Final Fantasy VII, Square Enix sales director Doug Bone predicts that the Final Fantasy fightfest, Dissidia: Final Fantasy, will be the game for the PSP once it hits store shelves.The game has been out for some quite some time now in Japan, so let's hear what Square Enix has in mind for the US release.

“Crisis Core was the PSP’s summertime smash for last year," Bone said. "Thanks to Dissidia’s strength of narrative and solid fighting mechanics, it manages to remain essential to the Final Fantasy hardcore whilst still becoming the definitive beat-‘em-up for PSP." With an English version, those who've been playing the Japanese version can look forward to new additions, balance fixes, and more importantly, understandable text.

The Japanese version, however, does say a lot about the subject. "This has already been reflected in Japan, where despite RPGs being the dominant genre, Dissidia has outsold Crisis Core considerably and we have no doubt that this will be reflected in the UK, where pre-orders are tracking even higher than initial expectations," Bone revealed. Senior product manager Adriean Arnese even added that “Dissidia Final Fantasy is a milestone release for Square Enix."

What do you guys think so far? Or are we all to reserve comment until we get to play the US version?



Here's a preview of the US version to give you a taste:


Via MCV UK

 
 
 

Comments [refresh]

by Rj292 - 2009-08-05 02:34
» ...

Finished it on JP version, there are about 10hrs of real gameplay and its pretty repetative. It delivers on on looks and nostalgia, but its not all that great overall.

by psp2 - 2009-08-05 03:20
» yea dude

im at the point in which i feel as though this game is overhyped. There is no online play, so what am i suppose to do play by myself. that gets boring and i too have a copy of the japanese version. Though i cant understand it, it gets very repetitive, but looks and plays great. Regardless they need to release more online games, fighting games are very competitive, and not everybodies friends purchase the same game. And for that building dedicated for monster hunter i guess its in japan, for people to come and play together. Bullcrap, that game should have been online to begin with. Samething goes for the ps3 ad-hoc party. I think this game may support that, but the whole ide around it is stupid.

When this comes out im buying it, but seriously we need more online games, especially when the platform can support it.

by psp2 - 2009-08-05 03:22
» LOL

major typos, just ignore them +]

by Serosis - 2009-08-05 03:31
» ...

Did they completely forget that Soul Calibur is coming for the PSP?



Besides if it is anything close to Crisis Core, "Mash the (X) button to save the world", then I will probably borrow it or rent it.

by demon_sunrise - 2009-08-05 04:25
» Hmm...

If you have played Crisis Core in Hard Mode, mashing the X button definitely would not have gotten you anywhere. But you're right, mashing the X button would be annoying.

by Rj292 - 2009-08-05 04:33
» ...

Dissidia is a very simple game compared to real beat-em-ups, the Brave->HP system is really bad, as certain characters build it far too easily and its possible to win by spamming HP attacks a lot of the time. Hoping the 'balance fixes' mentioned will address this. After finishing the JP version i doubt i'll buy the localisation, there's very little story to the game, i'm not paying 30GBP for a series of 30sec interactions between random FF chars.

by jackstraw419 - 2009-08-05 05:35
» Demon

You are hardcore!!!

by Asskickulater - 2009-08-05 08:06
» welll

well, it dosen't have internet, because the PSP's internet is fail, lol, and it has adhoc, and its really fun on two player, trust me

by LeXiO - 2009-08-05 08:40
» It's not the game...it's the name

Anything Final Fantasy will sell well, no matter what system it's on. Dissidia won't be the top beat it up, that's going to Soul Caliber or Tekken, but it'll probably sell more than both individually. Actually, let me rephrase that, more people will get Dissidia than they will Soul Caliber or Tekken, you know why I phrased it this way.



It's the Final Fantasy name that gets people, the system isn't all the best, but it's different.

by papajag - 2009-08-05 10:05
» That's a fact...

Tekken will be a much better game though like Dark Resurrection. Soul Caliber I don't know. Didn't like 4 that much but I did love 2.



I just hope the sales for this game will encourage worldwide release of the Kingdom Hearts game for the PSP. Man I can't wait till this game and KH comes out. 2010 is the year of the RPGs man.

by Stealth! - 2009-08-05 10:13
» demon_sunrise

Crisis Core never had a hard mode. Unless Japanese version has it, as my north america version sure as hell doesn't offer a hard mode.

by kupomogli - 2009-08-05 11:50
» Stealth! Are you blind?

The US version allows for normal or hard mode from start up. The hard mode was added specifically for the regions outside of Japan.

by kupomogli - 2009-08-05 12:12
» Dissidia is good, but a bit overrated because it's FF.

Already played it all the way through on the Japanese release, probably about 80 or so hours with friends(not 500-800 hours like I've seen some people with though.)



The gameplay is fairly unique for a fighter, sortof borrowing from Tales and Power Stone yet have FF characters. The game is the best piece of fanservice any FF fan, old or new, could ask for.



However, Dissidia isn't without its flaws. A large part of the problem is that Dissidia can turn one sided very easily. The HP attacks aren't difficult to dodge at all, so if you happen to not make any attacks and wait for a brave attack, you could block, counter, and then link an HP attack in that counter. The only thing you can do for people who won't attack until they block is to try and use alot of long range, dashing, etc, to try and fake them out, get them to block and then follow up with an attack the second it unblocks.



Even blocking is flawed though as only half a second needs to go by before you can bring your block back up, most likely screwing over any noobs in the game unless you already know how long the block lasts and you specifically time it.



Hopefully, Square increases the amount of time you can make between a block and shortens the amount of time a block is up for people who like to just block randomly in midair(I'll admit I've sometimes done this) thinking or hoping the person they're playing against might attack. That way it's more based off skill that you're going to block right when the attack hits you.



Anyways, aside from that. When it comes to other fighters? Soul Calibur 3 was downgraded from 2 and then 4 was a downgrade from SC3. That's a series that seems unplayable to me from how unbalanced they made the characters. When you see tier lists on most fighters, the characters are usually somewhere in range of one another. The creators of Soul Calibur decided they'd make their tier lists as plain as day that even a retard would know characters like Rock or Nightmare are low tier(which is bull***** because how much they downgraded Nightmare from SC2 pisses me off as he's been my favorite character on SC and SC2.)



I've never been a fan of Tekken, but also never put much time into it to get good.



However, one fighting series exclusive to the PSP that I'm waiting for, is also going to be a fanservice based game, and almost double the characters of Dissidia. Tales of VS and that game looks absolutely amazing. One thing Tales of VS has over Dissidia is that everything is going to be pulled from the source material, meaning that it all looks like from the Tales games, because pretty much everything is pulled from the Tales games, yet altered to add a bit more speed to the game. The Tales characters from playing all the games are also going to have many more moves to customize your characters with, blocking will allow you to reduce damage but it won't break the gameplay, and just like Dissidia, will have music from all the Tales games, character biographies, etc.



One bad thing about Tales of VS is the fact that it's released by Namco Bandai. Namco. The company that rarely ever releases a Tales game in the US. Every two or three games, we might get one. Radiant Mythology 2 anyone?

by NickyP - 2009-08-05 12:16
» Hey, Square,

Just a quick FYI for ya: Dissidia is not a beat em up. No. It is a FIGHTING game. Just like Street Fighter, Soul Calibur, Tekken, Mortal Kombat, Guilty Gear, and the others... FIGHTING GAMES.



A beat em up = games like: TMNT, Streets of Rage, Final Fight, Battletoads, The Simpsons arcade, etc etc etc. It's really annoying that a representative from a very prestigious game company can't see the difference.



Furthermore, the "definitive" fighting game? Uhm, didn't you guys down there say about 12 months ago that Dissidia would also be the game we'll all "play forever"? Why did I stop playing it then? I mean yeah, you people made Final Fantasy, probably one of the most successful third-party games ever made. We get it. But that does NOT mean everything you pump out is pure gold. Case in point: FFXII.



*runs before FFXII fanboys come*

by NickyP - 2009-08-05 12:21
» Yep.

Totally true, LeXiO. The only other names a game needs to have in its title to sell like hotcakes is: Madden, Tom Clancy, and Halo.



Think Sonic games aren't doing so hot these days? Have Sega release one called, "Tom Clany's Sonic Madden 09: Halo Edition" and we'll see who outsells who.

by ShinseiTom - 2009-08-05 14:09
» On the flip side...

Just because it has the Final Fantasy name doesn't mean it is bad and doesn't deserve to sell that much. I honestly enjoy the game more than any bland Tekken or Soul Calibur game.

by ShinseiTom - 2009-08-05 14:18
» Not pure gold.

But at least silver. And they tried something new. Holy crap, we call for innovation, and they give it to us. End of the world/*****ty game/suck because they changed something! Anyway, I'm done attacking you for your FFXII quip :)



I don't know how you can compare Dissidia to ANY of the games you listed. This game doesn't play like ANY of them. Hell, half of the time you aren't even on the ground, and not because of some ludicrous combo attack you can't break out of. I'm sure if you were playing the game in English it would of held your attention a bit longer. Hell, I'm still playing it, and I get annoyed often that I can't read nor understand anything.



I'll agree it's not a beat em up, but it's not a Street Fighter clone either, not by a long shot.

by sancho - 2009-08-05 14:52
» ohh boy....

this Doug Bone is gonna ***** on his pants as he sees no money coming to Square Enix from the new version of Dissidia, at least 50 % of people interested in the game in the US has already played the jap version, as almost 80% of people interested in the game from outside of the states has already played it too (like me), it is really not the gold mine they think, they should think about making a worldwide release next time, what a fool.....

by psp2 - 2009-08-05 15:15
» yea yea i know

im sure multiplayer is fun. lol ive never played it on multiplayer because it is jappanese, but outta all of my friends only 23 might play the game, which means like any other non online game i have to go to their house to get some real competition instead of the computer. But that soon gets old and i become too lazy to go to my friends house. So instead i need the convience of online play. That goes for any multiplayer game. I would be on that for about 6 hours straight just like COD for 360. Yes im ranting, but its true. Bring on the convience of online play, get rid of ad-hoc party, its useless when the games could allready support it. lol like you have to buy an expensive ps3 for that support, thats not cool, not even worth it.

Its like they want to re-create and start over with video games. Nobody wants to move forward anymore.

by andre_euro - 2009-08-05 16:21
» haha

lol at nickyP's game name

by NickyP - 2009-08-05 17:38
» .

Oh we called for innovation alright, it just so happens that the change was much worse than what was already there! And hey, I'm only talking about the battle systems... I haven't even begun to talk about the megaphone voice acting and the lost and confused plot that can't even decide who the main character is.



I'm comparing Dissidia to the games I listed because that's the category it fits into. Pokemon plays NOTHING like Lufia, and yet both games are RPGs. Dissidia plays NOTHING like Marvel vs Capcom, but they are both fighting games. That's all I was saying.

by UltimaArmorX - 2009-08-05 18:02
» No offense, but

it's not the games that are bland, it is you. Tekken can be remembered for it's stylish moves and combos while soul calibur can be remembered to have awesome weapons with really neat and eye-pleasing stylish attacks (on HDTV and ps3/x360 only), effects, and moves/combos. Really, for those games the goodness is all in skill and the move list. Bland would mean all you do is attack pressing square, x, triangle, and circle, which is false. You use a combination of those keys, including the directional pad.



Lastly, dissidia is a another game rendered in 16-bit mode. I'd honestly rather go to play super mario sunshine or any other random game that is actually FUN and which actually SOUNDS + LOOKS good. My opinion would probably be reversed if dissidia was on the PS3. Too bad, huh?

by UltimaArmorX - 2009-08-05 18:26
» Yeah. So for me?

It's like trying to play a cassette tape in a CD player. I want it to be good, I want the innovation. But it's just not going to work out. Dissidia is going fishing with a PSP in Lake Sixteen-bit. Play that game like it's the best *****ing thing you have ever played, fanatics! It's just another metal gear ac!d scandal to get your cash. But the thing is this time it will work because of the large fan base and increasing fan base over the years as we get more 13, 14, and 15/16 year old kids (the average age where squeenix fanboyism begins to develop) in our overpopulating population. It's success for the big-wheels in square inc. So it'$ coming (your game, their money) either way.

by Serosis - 2009-08-05 18:58
» @demon_sunrise

Well I guess you'd be right, I only bought it for the story anyways.

Even though it's supposed to convey a fast paced portable game, I'd have rather had more RPG elements thrown in and take out the pseudo random level up process.

by Echo12 - 2009-08-05 19:13
» Pussies..

You guys are all lame.. All this time you've been asking for good games to come out to the PSP and now that game companies are delivering you can't just stop complaining. If the game is not good enough for you then just put in the trash can and stop you're whinings. *****ing Whiners.

by rex922 - 2009-08-06 00:07
» Who is a *****?? You??

its about how they tried to deliver a good game is the one that takes a new direction in gaming or one that does its style justice. Good games are like little big planet which really had its own charm and style and that is a good game at least they tried



On the other hand square Enix originally had good ideas but they keep bashing on this idea and soon will come a time that if they dont reinvent themselves this idea will produce nothing more than a generic game with no charm in it at all



Actually the gameplay for all ff was RPG with a turn based battle system. The true core and hook from the game came with its story though this would have worked just as well with an epic anime/movie thing but they made games but the generic game will come im telling you



its not about f***ing whiners we pay the money for a good game and get *****. f*** companies i want good games worth every cent of my hard earned money if you will spit out a pathetic game ill just go meh about, you should not release it then



but im getting ahead of myself im going to play the game first if its meh then this just proves my point but if its any good then that is how the games industry should be

by yaoitaru - 2009-08-06 08:57
» Why all the hate?

We should just be happy it was translated.



Its mainly nostalgia anyways.



I'm just gonna download it with megaupload like everyone else...

..



oops.

by senecaz - 2009-08-06 13:19
» Even the Demo Sux

Yeah guys, you're right, its not a beat-em-up, its a fighting game.... another EPIC FAIL for an post.



I played the demo for a few rounds, omfg, it s*cks balls, Even though they say it was good in japan, I'd still prefer the greatness of Monster Hunter over this any day.



Its simplistic controls don't have depth in moves IMHO, they should've based their standards on Tekken to be a better fighting game.

by deathmetal - 2009-08-06 14:41
» Seriously...

Far from being a fanboy here, but I really hate all this talk about how "SC3 is a downgrade from SC2". In what sense are you saying that? I have been playing these two forever and SC3 is damn well the best SC yet. I agree that SC4 wasn't that much of an upgrade in general, but its gameplay still works pretty fine if you ask me.



Also, most of the times tier lists are bull*****. If you really master a character, no tier list will dictate who's better.

by buttheadrulesagain - 2009-08-06 15:46
» ...

I guess you have real numbers to support those ludicrous claims. When you run a non biased poll, carefully sampling the target population, come back.

by NathanDrake - 2009-08-07 01:49
» ...

And when the hell did this become fact? Used to be that games like Street Fighter were called 'beat 'em ups' and games like Final Fight were 'scrolling beat 'em ups'. At least it was when I was a teenager.



This retroactive renaming of genres annoys me almost as the term 'shmup'.

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