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Square Enix: Dissidia will be the definitive beat-em-up for PSP |
Listed in: News, Titles, Games Tags: Japan, Square Enix, UK
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Citing the success of the phenomenal Crisis Core: Final Fantasy VII, Square Enix sales director Doug Bone predicts that the Final Fantasy fightfest, Dissidia: Final Fantasy, will be the game for the PSP once it hits store shelves.The game has been out for some quite some time now in Japan, so let's hear what Square Enix has in mind for the US release.
“Crisis Core was the PSP’s summertime smash for last year," Bone said. "Thanks to Dissidia’s strength of narrative and solid fighting mechanics, it manages to remain essential to the Final Fantasy hardcore whilst still becoming the definitive beat-‘em-up for PSP." With an English version, those who've been playing the Japanese version can look forward to new additions, balance fixes, and more importantly, understandable text.
The Japanese version, however, does say a lot about the subject. "This has already been reflected in Japan, where despite RPGs being the dominant genre, Dissidia has outsold Crisis Core considerably and we have no doubt that this will be reflected in the UK, where pre-orders are tracking even higher than initial expectations," Bone revealed. Senior product manager Adriean Arnese even added that “Dissidia Final Fantasy is a milestone release for Square Enix."
What do you guys think so far? Or are we all to reserve comment until we get to play the US version?
Here's a preview of the US version to give you a taste:
Via MCV UK
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When this comes out im buying it, but seriously we need more online games, especially when the platform can support it.
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Besides if it is anything close to Crisis Core, "Mash the (X) button to save the world", then I will probably borrow it or rent it.
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It's the Final Fantasy name that gets people, the system isn't all the best, but it's different.
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I just hope the sales for this game will encourage worldwide release of the Kingdom Hearts game for the PSP. Man I can't wait till this game and KH comes out. 2010 is the year of the RPGs man.
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The gameplay is fairly unique for a fighter, sortof borrowing from Tales and Power Stone yet have FF characters. The game is the best piece of fanservice any FF fan, old or new, could ask for.
However, Dissidia isn't without its flaws. A large part of the problem is that Dissidia can turn one sided very easily. The HP attacks aren't difficult to dodge at all, so if you happen to not make any attacks and wait for a brave attack, you could block, counter, and then link an HP attack in that counter. The only thing you can do for people who won't attack until they block is to try and use alot of long range, dashing, etc, to try and fake them out, get them to block and then follow up with an attack the second it unblocks.
Even blocking is flawed though as only half a second needs to go by before you can bring your block back up, most likely screwing over any noobs in the game unless you already know how long the block lasts and you specifically time it.
Hopefully, Square increases the amount of time you can make between a block and shortens the amount of time a block is up for people who like to just block randomly in midair(I'll admit I've sometimes done this) thinking or hoping the person they're playing against might attack. That way it's more based off skill that you're going to block right when the attack hits you.
Anyways, aside from that. When it comes to other fighters? Soul Calibur 3 was downgraded from 2 and then 4 was a downgrade from SC3. That's a series that seems unplayable to me from how unbalanced they made the characters. When you see tier lists on most fighters, the characters are usually somewhere in range of one another. The creators of Soul Calibur decided they'd make their tier lists as plain as day that even a retard would know characters like Rock or Nightmare are low tier(which is bull***** because how much they downgraded Nightmare from SC2 pisses me off as he's been my favorite character on SC and SC2.)
I've never been a fan of Tekken, but also never put much time into it to get good.
However, one fighting series exclusive to the PSP that I'm waiting for, is also going to be a fanservice based game, and almost double the characters of Dissidia. Tales of VS and that game looks absolutely amazing. One thing Tales of VS has over Dissidia is that everything is going to be pulled from the source material, meaning that it all looks like from the Tales games, because pretty much everything is pulled from the Tales games, yet altered to add a bit more speed to the game. The Tales characters from playing all the games are also going to have many more moves to customize your characters with, blocking will allow you to reduce damage but it won't break the gameplay, and just like Dissidia, will have music from all the Tales games, character biographies, etc.
One bad thing about Tales of VS is the fact that it's released by Namco Bandai. Namco. The company that rarely ever releases a Tales game in the US. Every two or three games, we might get one. Radiant Mythology 2 anyone?
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A beat em up = games like: TMNT, Streets of Rage, Final Fight, Battletoads, The Simpsons arcade, etc etc etc. It's really annoying that a representative from a very prestigious game company can't see the difference.
Furthermore, the "definitive" fighting game? Uhm, didn't you guys down there say about 12 months ago that Dissidia would also be the game we'll all "play forever"? Why did I stop playing it then? I mean yeah, you people made Final Fantasy, probably one of the most successful third-party games ever made. We get it. But that does NOT mean everything you pump out is pure gold. Case in point: FFXII.
*runs before FFXII fanboys come*
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Think Sonic games aren't doing so hot these days? Have Sega release one called, "Tom Clany's Sonic Madden 09: Halo Edition" and we'll see who outsells who.
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I don't know how you can compare Dissidia to ANY of the games you listed. This game doesn't play like ANY of them. Hell, half of the time you aren't even on the ground, and not because of some ludicrous combo attack you can't break out of. I'm sure if you were playing the game in English it would of held your attention a bit longer. Hell, I'm still playing it, and I get annoyed often that I can't read nor understand anything.
I'll agree it's not a beat em up, but it's not a Street Fighter clone either, not by a long shot.
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Its like they want to re-create and start over with video games. Nobody wants to move forward anymore.
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I'm comparing Dissidia to the games I listed because that's the category it fits into. Pokemon plays NOTHING like Lufia, and yet both games are RPGs. Dissidia plays NOTHING like Marvel vs Capcom, but they are both fighting games. That's all I was saying.
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Lastly, dissidia is a another game rendered in 16-bit mode. I'd honestly rather go to play super mario sunshine or any other random game that is actually FUN and which actually SOUNDS + LOOKS good. My opinion would probably be reversed if dissidia was on the PS3. Too bad, huh?
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Even though it's supposed to convey a fast paced portable game, I'd have rather had more RPG elements thrown in and take out the pseudo random level up process.
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On the other hand square Enix originally had good ideas but they keep bashing on this idea and soon will come a time that if they dont reinvent themselves this idea will produce nothing more than a generic game with no charm in it at all
Actually the gameplay for all ff was RPG with a turn based battle system. The true core and hook from the game came with its story though this would have worked just as well with an epic anime/movie thing but they made games but the generic game will come im telling you
its not about f***ing whiners we pay the money for a good game and get *****. f*** companies i want good games worth every cent of my hard earned money if you will spit out a pathetic game ill just go meh about, you should not release it then
but im getting ahead of myself im going to play the game first if its meh then this just proves my point but if its any good then that is how the games industry should be
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Its mainly nostalgia anyways.
I'm just gonna download it with megaupload like everyone else...
..
oops.
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I played the demo for a few rounds, omfg, it s*cks balls, Even though they say it was good in japan, I'd still prefer the greatness of Monster Hunter over this any day.
Its simplistic controls don't have depth in moves IMHO, they should've based their standards on Tekken to be a better fighting game.
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Also, most of the times tier lists are bull*****. If you really master a character, no tier list will dictate who's better.
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This retroactive renaming of genres annoys me almost as the term 'shmup'.
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