Sony Europe exec talks low cost titles for the open platforms

Posted Oct 24, 2008 at 8:20PM by Glenn M. Listed in: News Tags: Europe, Japan, PS2, Sony
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PSP - Image 1PlayStation was in the limelight at Casual Connect as George Bain, Sony Europe's developer relations manager, addressed Eastern European developers. The 411: open platforms make for low cost titles.

Bain emphasized that because a platform is open, developers no longer need to submit a game for approval, allowing them to create games at low development cost.

Bain adds that there is no cost to become a licensed developer, but you'll have to pay for the dev kits. Dev kits for the PS3 cost US$ 10,250. If developers are working on smaller, more casual titles, then they could use a debug kit instead, which costs only 10% of a full dev kit.

Sony is adapting a global approval system. Previous games had to be submitted separately through Europe, Japan, and America. Now, a game idea will simply be sent to a single website for approval.

"Without the need of a licensed publisher, it's a direct relationship between a developer and Sony." Sony will also allow developers to publish through third-party publishers. "this has never been done before," said Bain, "This is something we're actively promoting."

This gives developers so much new opportunity, especially when we consider that publishers aren't imperative for the PS3 and PSP. We're already seeing this in Tiki game's quest to complete Galaxy's End.

Bain also mentioned that the PSP is easier to develop for, saying that "it doesn't require a huge amount of programming resources to develop on the PlayStation Portable." With the success that the PSP is having, this would be a great opportunity for developers.

Great news. If this goes well, we will be seeing great, less-pricey titles on the PSP, and even on the PS2. We'll also be getting them a lot faster - minus all the red tape and processing that conventional publishing would take. Perhaps we're seeing the start of some form of indie gaming? Let's sit tight and watch as it unfolds in the coming weeks.



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Comments [refresh]

by Bense - 2008-10-24 17:52
» Oh the irony

I guess when sony sold the developers the debug kit for the psp, they'd send them a pandorized battery, dc7, and a few documents to get them started.



Sony in 2007: These hackers are so evil lets stop them at whatever cost.

Sony in 2009: Hey, lets come up with a new idea, lets take what the hackers were doing 3 years ago, and lets make a feature out of it.

by Miclowgunman - 2008-10-25 08:34
» dev kit...

so, how much is the PSP dev kit? How about the debug kit?

by lavino - 2008-10-25 10:11
» hey..

Even M$'s windows2008 will natively support PHP....anything can happen ;)

by failtorespond - 2008-10-26 05:34
» ..

"Dev kits for the PS3 cost US$ 10,250. If developers are working on smaller, more casual titles, then they could use a debug kit instead, which costs only 10% of a full dev kit."



it probably isnt much different than that lol.

by Miclowgunman - 2008-10-26 15:23
» poo gas!

I'll just stick to Homebrew deving for now then...

by caliarbor - 2008-10-27 00:26
» Emulation

Not that it's going to happen, but I would love to see something akin to Nintendo's Virtual Console on the PSN store.

by shogunu - 2008-10-27 07:59
» But... ?!

The PSN Store already has PSX games for download. For both the PSP and the PS3. Let's see Ninty topple that ;)

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