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SCEA: Publishers are the ones setting PSP Minis price points |
Listed in: News, Games, PSP Minis Tags: Eric Lempel, SCEA, Sony
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Don't like the current price points of the PSP Minis? Sony says that's not their fault. If you want to complain, complain to the publishers.
In a recent interview with Joystiq, SCEA's Eric Lempel said that Sony has no say when it comes to the pricing of PSP Minis. That decision lies solely with the publishers.
Lempel also noted that publishers are free to release a US$ 1.99 game for the PSP if they want to. He also agreed that incorrect pricing can be quite detrimental, especially if you compare a Minis game with reduced functionality and a similarly-priced yet feature-packed PSN exclusive.
I think they have to carefully look at that, carefully price their content. Minis was intended to be something a little different and we wanted to see a lot of different types of content through minis. If it's not priced correctly, consumers may be turned off at the proposition and say 'I'd rather just go for this kind of stuff instead of minis.'
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Via Joystiq
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But i do agree with people saying they are overpriced...$10 for TETRIS?!? come on! I wouldn't pay more than around $2.50 for that.
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Meanwhile Sony + the software developers make a killing in sales, then put the prices back up to there proper prices after a week.
This way everybody gains something out of it.
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Example: Kurok. Great game, kept me interested for a good solid week, which is about the same level of enjoyment tetris and similar 'legitimate' games are. The only difference: Kurok + free, minis + 5-10 bucks. Why? Because Sony's devkit costs $1500 and the ESRB rating costs like $2500. That's $4000, and if there's only 5 devs making this, that's $800 a piece just to make a game that isn't even supposed to be an in depth game. What group of people short of 20 members is going to want to take the time to work hard on a game and then possibly lose money by releasing it?
If it was maybe $100 to make a mini, so many more people would come out with games and sell them at ridiculously low prices just to break even. Yeah, that contributes for more 'crap apps' on the PSP, but 'crap apps' are better than barely any at all.
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