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PSP homebrew - DaedalusX64 SVN r722 |
Listed in: Homebrew Emulators, News Tags: DaedalusX64, daedalusx64 team, emulator, psp homebrew
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The DaedalusX64 team has recently updated their ever-improving Nintendo 64 emulator project for the PlayStation Portable, bumping it up to revision 722.

Changelog:
- [=>] Merged from Dev branch:
- Rev 325 - Salvy
- [!] Simplified Audio_Ucode
- [~] Make sure to reset isMKABI and isZeldaABI
- Rev 326 - Salvy
- [+] Added blendmode for Zora's Domain water
- Rev 327 - Salvy
- [+] Added mem*0 + mem*1 blender (Fixes menu in Wave Racer. In fact we shouldn't need to render it, but is cheaper to handle it.)
- [-] Removed wave racer blendmode and hack for menu (no longer needed)
- [!] Force disable simulate doubles for Gex64 (fixes Gex64)
- Rev 328 - Corn
- [!] Clean up SetNewVertexInfo() for Conker
- [!] Change order for PIF processing in DMA
- Rev 329 - Corn
- [!] Optimized order for ENV mapping in Conkers SetNewVertexInfo()
- Rev 330 - Salvy
- [!] Full extend DADDU (Fixes cut scene in final stage in Conker) (Note : This is the proper way, not sure why ExciteBike needs the operand to be 32bit.. I'll investigate eventually)
- [!] Fixed DSUBU (Fixes crash in final stage in Conker, also random lock ups in Animal Crossing, and random lock up when entering pause menu in Majora's Mask)
- Rev 325 - Salvy
- PS : Final stage in Conker should be playable now \o/
- Note: There's a big design flaw in our SPECIAL opcodes (and probably other opcodes), since rt and rs order is wrong! This doesn't matter for mults and adds, but is a break deal for subs and divs, I'll correct this soon.
Developer's note:
This release of DaedalusX64 is currently in beta stages of development.
As for the past releases of Daedalus PSP, this project is intended to show the potential for a N64 emulator on the PSP, but the currentrelease has many missing features that make it far from usable:
- Many roms won't boot.
- Some roms have serious graphical glitches.
- Various roms have random lockups and crashes.
- Many roms run at a low framerate.
Having said all that, We believe most of these problems can be overcome in the near future.
Installation:
- Copy the Daedalus folder to the \PSP\GAME\ folder on your PSP.
- Daedalus requires Custom Firmware 4.00 or higher, failing to install CFW 4.00 or higher will mean Daedalus does not load past the firmware check screen.
Upgrade Procedure
- Remove all HLE files from the SaveGames folder
- Remove rom.db and preferences.ini
- This will ensure that Daedalus is fresh.
Download: DaedalusX64 SVN r722
And while your at it, don't forget to explore our DL page to grab hold of the latest homebrews from all around the scene.
Via [DaedalusX64]
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Comments
NGPVita, and the extra power of it will make the emu run good.Reply
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the most time consuming part i feel will be getting past security measures. i predict we'll see something along the lines of the ps3 hacking scene with mandatory updates. i almost dont want the 3g one because what if it just downloads and installs an update without my permission
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