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PSP Homebrew - DaedalusX64 SVN r677 signed

Posted Mar 7, 2011 at 8:37AM EST by Karl B.

Listed in: News Tags: DaedalusX64, daedalusx64 team, emulator, flofrucht, psp homebrew
Ó

 

DaedalusX64

 

QJ.NET forum member flofrucht has released a signed version of DaedalusX64 SVN r677. Since its been signed, this particular release of the popular Nintendo 64 emulator will work on any PSP firmware, including official ones.

 

Here are the changelogs for the past few SVN versions:

 

677

 

Note : This the last merge, Dev rev 159 is Beta 3
[=>] Merged from Dev branch:
Rev 155 - Bdacanay
[+] Updated all of the compat codes
Rev 156 - Bdacanay
[-] Removed all of the dead forced options
Rev 157 - Corn
[!] optimized build config for best overall speed in B3
Rev 158 - Salvy
[~] Fixed regression in osTaskLoad if sync was enabled
[!] Removed -fno-builtin
Rev 159 - Salvy
[!] Reverted changes to bcopy (we need to profile them)
[!] Bumped oshle version

 

676

 

[=>] Merged from Dev branch:
Rev 149 - Corn
[!]  RDP_OtherMode fix this is still needed for proper rendering/blending(MM shadow, Zfight OOT/MM + others, WIP)
Rev 150 - Corn
[!] consolidated gRDPOtherMode variables to just one struct
Rev 151 - bdacanay
[+] Added several new menu colors including turquoise, orange, purple, and grey.
Rev 152 - Corn
[!] Fixed missed correction for custom DLParser_TexRect_Last_Legion()
[!] Fixed color warning from Bdacanay 
[!] some small cleanup
Rev 153 - bdacanay
[+] Updated all of the recommended settings to reflect the option changes
[-] Replaced some compatibility colors with colors ones that were recently defined
Rev 154 - Salvy
[!] Tagging as Beta 3
[!] Fixed debug build
[!] Fixed two bad blendmodes
[+] Added blender for mountains in Wipeout
[+] Enabled depth hack for Wipeout (fixes depth issues)

 

675

 

[=>] Merged from Dev branch:
Rev 143 - Salvy
[~] Patch_bzero use old Daedalus7 implementation (slower, otherwise Chameleon Twist 2 won't work :/)
[~] Removed Check N64 FP Usage option (no longer needed)
[~] Replaced update screen option with a hack (is only needed for CT2)
Rev 144 - Corn
[!] Optimized Patch_bzero()
Rev 145 - Corn
[!] Ops, corrected order in Patch_bzero()
Rev 146 - Salvy
[!] Refactor how we apply oshle hacks
Rev 147 - Salvy
[!] Fixed shadows, Mask logo, and Sky in MM
Rev 148 - Bdacanay
[~] Fixed a Conker blend

 

You can also get a signed version that includes the preview pack at the QJ.NET PSP forums.

 

Download: DaedalusX64 SVN r677 signed



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Comments 


 
# RE: PSP Homebrew - DaedalusX64 SVN r677 signedKarl B. 2011-03-07 09:47
Glad to see more signed homebrew out there.

Reply
 

 
# RE: PSP Homebrew - DaedalusX64 SVN r677 signedAndres2345 2011-03-08 02:18
What about ...Working?

Reply
 

 
# RE: RE: PSP Homebrew - DaedalusX64 SVN r677 signedpoopandpee 2011-03-11 14:22
pause menu almost always crashes. but this is pretty common since version 639 or so. better gameplay, but that damn menu...

Reply
 

 
# crashing?a20z07 2011-03-12 23:53
When I try to run it, it just goes to a black screen, before the psp shuts down.

Reply
 

 
# RE: crashing?a20z07 2011-03-13 00:03
nvm, i put it in the wrong folder

Reply
 

 
# .MetalJody 2011-03-11 04:45
Signed homebrew? What have I missed?! :o

Reply
 

 
# RE: .Kreationz 2011-03-14 17:10
You must have been away a while most homebrew including DX64 can be signed now. BTW, R677 = Beta 3 (The SVN just has a different icon and pic in the XMB to differentiate them.)

Reply
 

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