PSP Go clock speed maxes out at 480Mhz according to FCC |
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Contrary to official statements from Sony that peg the PSP Go's top clock frequency at 333 MHz, the FCC's test reports indicate that the PSP Go actually maxes out at 480 MHz. Perhaps the extra power is for the in-game XMB. Games would likely still be locked at the 333MHz max for uniformity across all of the PSP SKUs.
You can check out the FCC reports here. The 480MHz max clock frequency is mentioned in page 3 of the Test Report 1 pdf. The official tech specs can be viewed here. You can also discuss this over at the QJ.NET PSP forums (thanks, bsanehi!).
Related articles:
- Another look at the PSP Go - controller connectivity, in-game XMB
- Sony: "Non-gaming apps" welcome on PSP Go
Via Sony Insider
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Comments
if it has 480mhz we can get more power out of it and it will be really awsome
more power is allways nice
(as long as its in the ussers controll)
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Also how long is the battery going to be at 480MHz, because I doubt when they said the batteries life they meant when the PSP is clocked that high.
Also I don't think they can use the 480MHz on games because that would alienate the 1-3000 series. Unless of course they made the game downloadable specifically for the PSP GO, like from what I heard about the new Resident Evil, although I take that with a grain of salt.
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http://forums.qj.net/psp-news-announcements-contests/153940-sony-psp-go-have-480-mhz-top-speed.html
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i hope one of these new release could push sony to lift any restrictions on the processor like what GOW:CoO did. GO PEACE WALKER!
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I am now interested in the PSP Go!
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333+133+(some extra from other chips) = 480
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I don't think that's what they did though. What about compatibility with older games?
They don't seem to have any shortage of space with the removal of the UMD, either.
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Number of buttons on an N64 controller- 10.
Number of buttons on PSP- 8.
That's kind of an epic fundamental flaw.
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What I do think we'll see is a higher clockrate to get games running smoother. Like if you unlock the PSP clockspeed to 333mhz you get shorter load times, less frameskip and slowdown.
This could be an effort to bring much quicker loading to the Go. But I doubt we'll see a split in the market over software requirements.
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Secondly in is no longer a proof of concept, maybe back in R9/R10 it could have been but since then it has inproved in speed over 50%. SSB/mariokart/starfox/mario64/ectect run damn near perfect. When it is ported to the ME we will see another 10-15% jump and if the pspgo is hacked and daedalus runs on it I promise you the majority of the games will be full speed(44% jump in speed).
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