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Paris GDC reveals roster of speakers, key sessions for this year's event |
Listed in: Tags: GDC, Harmonix, Howard Marks, Jamil Moledina
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The guys behind the Paris Game Developers Conference (Paris GDC) has just revealed its roster of featured speakers and sessions via a press release. The event is scheduled to take place from June 23 to 24 at the Coeur Defense Convention Center.
According to the organizers, there will be a total of 50 sessions that will help developers expand their fields of expertise and networks. They'll also be able to learn from industry veterans during the event.
"This cross-section of the sessions we intend to field in Paris should provide a taste of the range of global breakthroughs that are driving European development today," commented GDC Events Executive Director Jamil Moledina.
All the sessions and designated speakers were chosen by Paris GDC's advisory board composed of other industry veterans, sponsors, and organizers. The key sessions that were listed are the following:
- The Right Tools for the Write Job, by Mac Walters, BioWare
- Your Music Is the Game: Designing PHASE, the Other Project at Harmonix, by Chris Foster, Harmonix Music Systems
- The Free to Play Revolution, by Howard Marks, Acclaim
- Tackling High Level, Scalable Physics for Next Generation Game Engines, by Adam Moravanszky, NVIDIA
Via Paris GDC
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