No Sixaxis support in Resistance: Retribution multiplayer

Posted Feb 25, 2009 at 6:06PM by Mabie A. Listed in: News, Titles, Games Tags: MTV, SIXAXIS, Sony
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Excited about Resistance: Retribution, especially after all those sweet features Sony promised? Yeah, me too! If you're into multiplayer modes, however, this news might dampen that excitement a little bit. Tiny. Okay, a bit bigger, maybe.

The unfortunate news: Retribution's sync-ing capability with the Sixaxis does not extend to multiplayer.

Resistance: Retribution - Image 1


This was confirmed by Sony at a recently held multiplayer event for Retribution somewhere in San Fran. Said a spokesperson to MTV Multiplayer, "Games would be too unbalanced with some people using the controller and some using PSP."

Oh, okay. So they had the concept of fairness in mind when they decided on it. But do  you think it's fair not to have Sixaxis support in multiplayer?



Related Resistance: Retribution Articles:



Via MTV Multiplayer

 
 
 

Comments

by eaferrari24 - 2009-02-25 18:57:25
..

im glad they did that.. as i read the article on the psblog this morning i was thinking, 'man this would be much easier for people (like me) who will be using the connectivity feature'... i think there is a better solution out there... make it to where using the ps3 controller will link you up with a group all using the ps3 controller... that would be the only way it would be fair for the rest of the people using the psp nub (analog stick)
by Portable - 2009-02-25 19:11:36
Same here...

Doesn't really matter. But it will give people something less to ***** about when they loose :p
by Navani - 2009-02-25 19:29:40
eek

You misspelled "retribution"! They should give the option to include it or not.. But I suppose this is easier. Meh.
by Cortador - 2009-02-25 19:31:48
Hmm

Well, they could allow people to create rooms where you can only use Sixaxis/DS3. Like when you are looking for a match, and you happen to only have a PSP, you won't see those other rooms open.
by ov3rkill - 2009-02-25 22:09:30
Should have the option when hosting rather removing the feature

Sixaxis should be supported in multiplayer and they could just implement the "sixaxis option" in multiplayer by choice if they want it enabled or disabled by the host. That's fair. Then again, it's all about elite skills. HAHA
by GUNBEHINDTHESUN - 2009-02-26 05:32:37
Good Idea

That would be good. Also I wonder if other controllers are supported for single player.
by darkXjony - 2009-02-26 05:51:03
uhmm

Cool, great news.
by WiiRolled - 2009-02-26 06:12:23
well

Seeing how PSP multiplayer games aren't populated that much, I'm not sure if it would be a good idea to split the community into sixaxis users and PSP users... And I think sixaxis users would end up hosting for PSP usrs anyway because of the lack of sixaxis users and the generally low amount of players.
by kupomogli - 2009-02-26 18:03:46
Good idea for that if you ask me.

The use of the PS3 controller against someone who can use PSP only is quite a big unfair advantage as the control will obviously be better with two analog sticks over one. Now I have a PS3, but even if I did have Resistance 2, I still would be glad of this choice. I'm more into competitive gaming and can tell you an win when playing an even match is much more satisfying than one from an uneven matchup, for either side of the play field.

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