Move over Unreal, the Vicious Engine is here |
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Vicious Cycle Software">Vicious Engine">Vicious Cycle Software Inc. has just introduced to the world its spankin' new game engine, which the company has lovingly dubbed as the "Vicious Engine". To promote its new middleware solution, Vicious Cycle has also launched the program "The Vicious Engine Rising Stars Program", which basically aims to assist independent game makers and start-up companies in cross-platform development. According to Vicious Cycle Software's president, Eric Peterson,
There are great ideas out there just begging to be made into games, and the Rising Stars program was designed to be the catalyst for turning dreams into reality ... Aspiring developers will receive expert feedback, access to the Vicious Engine, as well as an inside track to getting their game published.
The company also goes on to explain that the program will not just assist game makers with the technical aspects, but that they will also receive important business support by introducing the fledgling devs to publishers. So, in a nutshell, participants in the Rising Stars Program can expect the following:
- Access to the Vicious Engine build for six months
- Online technical support for Vicious Engine
- Expert feedback during the development process
- Upon completion and approval of demo, connection to publishers
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Comments [refresh]
this beats unreal??
i soo dont' think so..
:S
How do you know we havent seen it yet ?
This engine is a bit "under-scaled" compared to Unreal. The main focus of this engine was for the PS2 and Xbox1. They do not currently support the Xbox360/PS3, HOWEVER, the engine sure is capable of producing some very nice non-HD scenery. If you follow the URL to the site, click on "Easier", it gives you some numbers of what the engine is capable. It's awesome that this is aimed for INDEPENDENT developers. Unreal, however, is not (at least, not their latest engine).
from the screens given, i still think Unreal Engine looks much better