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Killzone Liberation - The Switch From First to Third Person

Posted Sep 17, 2006 at 1:42PM EST by QJ Staff

Listed in: News, Titles, Games Tags: Guerrilla Games, Mathijs De Jonge
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Liberation!Killzone was a first person shooter for the PS2. The hype machine dubbed the game "Halo Killer." Upon release on November 2004, a lot of critics didn't think well of Guerrilla Games' FPS. Despite the many underwhelmed reactions, the game did develop a very loyal cult following and became somewhat of a cult-classic.

So why is Guerrilla making the move from FPS to third person overhead shooter in their PSP version?

In an interview with gamingnexus, Killzone: Liberation Game Director Mathijs de Jonge said that what they wanted to do was to change the experience that the players had to go through.

The overhead view actually gave them a lot of inspiration for new gameplay mechanics that they wanted to adopt into the game. After that they put their resources into improving the AI.

On the story part of the game, de Jonge said that the game continues 2 months after the first Killzone. There's this new general in the south named Armin Metrac gathering troops and doing other dastardly things that generals do. You play as Jan Templar and it's your job to take Metrac down.

In answer to critics saying that Liberation looks a lot similar to Metal Gear Solid for the PS1, de Jonge says that even though the camera is overhead, Killzone: Liberation is not a stealth game. It has lots of explosions, vehicles, and guns that the developers want you to use and have fun blowing up things with.

When asked about the PS3 version of Killzone, the Game Director said he's not allowed to give away any juicy info. Awww.

Buy: [Killzone: Liberation]



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Comments 


 
# suxGuest 2006-09-17 14:46
man i wanted a fps

Reply
 

 
# .Guest 2006-09-17 15:01
"halo killer"...... how hard can that be? 90% of all shooters out there crush halo

Reply
 

 
# Great GameGuest 2006-09-17 15:02
I know many of us were dissapointed at the change from FPS to a third person adventure. but let me teel you that I played the demo and it was great.



It reminds me of the old games of Ceusader No Remorse and Crusader No Regret.



so before you brush it off, try it. you might like it.

Reply
 

 
# noooGuest 2006-09-17 15:02
when i first saw the topic i thought it said they were changing killzone liberation for 3rd back to first person.I WAS SO HAPPY.WHY GUERILLA WHY.and killzone wasnt a halo killer it sucked ballzzzzzzzz

Reply
 

 
# More FPSGuest 2006-09-17 15:23
I ve tried the demo its not that bad but i would still perfer fps because we need more fps games on the psp the only one we have is coded arms wtf was that it was ***** as hell!!

Reply
 

 
# Guest 2006-09-17 15:23
The Killzone demo was good. It's pretty much just a tutorial and there's about ten enemies and it isn't hard, but it left me wanting more. I just hope there's some variety in the game and it isn't just "kill two guys, flip a switch, kill another guy, steal his key card, kill the boss..." Also the demo didn't have music. It can't have no music the entire game!

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# aaaaaaaGuest 2006-09-17 16:53
the rocket launcher is cheap

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# yay ps3!Guest 2006-09-17 23:46
well atleast it shows killzone wont be abandoned or anything like that and will be a very good game

Reply
 

 
# No music might be on purpose...Guest 2006-09-18 07:33
@ No. 6: The no music approach was a purposeful move in the PS2 installment of the series. The developers thought it would be more authentic without a score. I can imagine it is going to be the same with the PSP version.

Reply
 

 
# got the demo todayGuest 2006-09-18 14:03
I just got the demo for this today and I must say it is pretty good.

Reply
 

 
# i got the demo todaydrew4237 2006-09-18 16:04
i thought the game sucks in third person ther is no way to aim. i guess if i got used to the controls i might like it but square to shoot how different is that? I think that this game is not worth the money to purchase it.

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