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JPCSP v0.6 r2163 released |
Listed in: Homebrew Emulators, News Tags: emulator, JPCSP, jpcsp team, psp homebrew
The JPCSP team has updated their Java-based PlayStation Portable emulator project to revision 2163, bringing a whole new set of fixes and improvements to the ever-improving emulator.

Changelogs:
- version 0.6 r2163:
- Fixed change from r2159: I have currently found no way to remove only selected compiled classes from a class loader.
- version 0.6 r2160:
- Increased accuracy of VBLANK interrupt: no more time drift.
- Small performance improvement in video (writeVideoImageWithRange)
- version 0.6 r2159:
- Merged sceP3da changes with new draft implementation.
- Fixed some bugs and reworked several aspects of sceDisplay and VideoEngine.
- Implemented a Viewport Resize filter (suggested by gid).
- Implemented sceKernelIcacheInvalidateRange.
- Partially implemented the GamedataInstall utility in sceUtility.
- Improved detection of invalid base memory addresses for Program and Section headers in Loader.
- version 0.6 r2158:
- Fixed viewport problem from r2154
Developer's note:
JPCSP is the most advanced PlayStation Portable emulator, allowing you to play your PSP games on a PC. Jpcsp has been started in July 2008 and is developed by a small but active team.
Even though JPCSP is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing.
Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
NVIDIA graphic cards are fully supported and JPCSP can take advantage of powerful GPUs. Problems have been reported with ATI/AMD graphic cards: keep you Catalyst driver up-to-date as new releases might fix issues.
The project is still a beta release, but currently more than 200 games are already playable. See the list here.
Video and Atrac3 sound are supported, but only on Windows 32bit systems. Atrac3+ sound is not directly supported as there is currently no free codec available for this format. However, Atrac3+ can be decoded automatically onWindows 32bit when installing SonicStage.
System Requirements
- Minimum
- Windows 32bit or 64bit / Linux 32bit or 64bit / Mac OSX
- CPU: Pentium 4 and up
- GPU: Any graphic card supporting OpenGL 2.0 and up
- 1GB RAM
- Recommended
- Windows Vista / Windows 7 (use Jpcsp 32bit even on 64bit OS to have sound and video support)
- CPU: Dual core @ 2.5 GHz
- GPU: Always install the latest drivers
- 2GB RAM or more
Download: JPCSP v0.6 r2163 32bit
Download: JPCSP v0.6 r2163 64bit
Via [JPCSP]
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