Harry Potter videogame being "evaluated" due to movie delay

Posted Aug 17, 2008 at 10:00PM by QJ Staff Listed in: Tags: Electronic Arts
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Ron - Image 1 How much grief must a muggle bear? Just days after news hit that Warner Brothers was pushing the release of the sixth movie in the septology into 2009 comes this quote from an Electronic Arts spokesman regarding the fate of the videogame adaptation:

“We are making a great game that Harry Potter fans will really enjoy — we are evaluating the impact of the movie date change,”


The game isn't officially delayed yet. It's not unheard of for a tie-in to be released some time after the movie itself hits, but before? Unlikely. It's probably a safe bet that Harry Potter and the Half Blood Prince (the game) will also be pushed back to launch alongside the movie.

This isn't necessarily a bad thing, more time in the oven is generally good for the development of a videogame. Hopefully Half Blood Prince will be the better for it, the Potter games have always played it safe design wise and as a result ended up kind of middling. Order of the Phoenix was a step in the right direction, with its immersive, fully rendered and explorable Hogwarts Castle, fingers crossed that the dev team sees this as an opportunity to get even more ambitious.

Yes, I totally made up the word "septology".

*disapparates*



Related Articles:

EA and Warner Bros announce Harry Potter and the Half-Blood Prince


Via MTV Multiplayer Blog

 
 
 

Comments [refresh]

by Fred_West78 - 2008-08-17 20:36
About time

It's about time they made a Harry Potter game with fully explorable castle anyways, all that potential for a game and they always seemed to take the linear option with a pre-set path to take.

Sucks about the delay to movie & game release though.

by dazmo - 2008-08-17 20:55
ya know. ..

whats always killed me about video game movie adaptations is that they never fail to suck. . . and thats jsut really the stupidest thing i can imagine.

i mean, he movie is right there . . .characters. . . plots. . . scenery and art . . . thats a good chunk of the design process DONE! not to mention the advertising the existence of a movie brings to the game. there will be be far fewer people who dont know about the product.

problem is. . . they always suck. and gamers know it.

it would just take ONE GOOD ADAPTATION with good reviews to match it to make that game sell like crazy, and possibly give a fledgeling studio the edge it needs to get on the top.

just mindblowing.

so. . . my theory is that hollywood pays game developers to make a game crappy, so people will want to watch the movie instead of play the game, since they know games are better than movies.

by 3vi1 - 2008-08-17 23:49
Righhhhhht....

And movies made about video game franchises suck because the game companies pay hollywood to make it crappy so that people would rather play the game?



Righhhhhht... It's a big conspiracy. That's got to be the most logical answer. I mean, it couldn't possibly be as simple as being that stories which work in one medium don't necessarily work as well in the other, eh?



You are partly right, though it's a unintentional side effect - not a payoff: Video game companies always using their B-team to work on the movie games, while video game movies are usually made by someone like Uwe Boll.

by kittykat - 2008-08-18 03:25
I would not bet on it...

The developers at EA have realized that they can make a half assed effort and still turn a healthy profit as long as the movie whose name is tacked onto the game is good. Now, why would they decide to actually put more time and effort into a movie game that they already finished?

by StingBlah - 2008-08-18 05:25
@ fazno

You get the gold medal for the stupidest thing I've ever read. Congrats.

by rollypoly - 2008-08-18 12:12
yeah

order of the phoenix was actually pretty good, but it's the only one i've played...



the reason that MOST media conversions fail so horribly, is people do not understand enough about the media it so good on.



there are unique challenges that come with bringing one form of media to another.



some are easier than others, movie to comic for example. unless you have the right people, doing the opposite usually fails horribly.



what some of you aren't considering is: yes, alot of the creative work is done, however everything that makes a game good, is still up to the devs. well except when the studio says they can't do this or that...



there alot of rules that come with IPs and what can be done with them.



also, work commissioned from an artist is rarely as good as inspired originality...

by Torch - 2008-08-18 19:23
More crap...

I hope this **** gets canceled just like the other **** thats been scrapped recently.



Nobody wants half baked crappy games.

If you know its not gonna get an 80% review, don't release it.

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